Added setTextureFileName method.

This commit is contained in:
Robert Osfield
2005-05-12 08:58:28 +00:00
parent fe384e53c7
commit ad2bd31ac8

View File

@@ -39,6 +39,12 @@ void ParticleEffect::setUseLocalParticleSystem(bool local)
buildEffect();
}
void ParticleEffect::setTextureFileName(const std::string& filename)
{
_textureFileName = filename;
setUpEmitterAndProgram();
}
void ParticleEffect::setDefaultParticleTemplate(const Particle& p)
{
_defaultParticleTemplate = p;