Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.

Added support for generation explosion, fire and smoke effects in osgsimulation
This commit is contained in:
Robert Osfield
2004-05-13 22:09:23 +00:00
parent 45998cfdf7
commit ae5aefac0e
16 changed files with 1091 additions and 176 deletions

View File

@@ -99,6 +99,22 @@ SOURCE=..\..\src\osgParticle\Emitter.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\ExplosionEffect.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\FireEffect.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\SmokeEffect.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\ParticleEffect.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\FluidFrictionOperator.cpp
# End Source File
# Begin Source File
@@ -167,6 +183,22 @@ SOURCE=..\..\include\osgParticle\Export
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\ExplosionEffect
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\FireEffect
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\SmokeEffect
# End Source File
# Begin Source File
SOURCE=..\..\src\osgParticle\ParticleEffect
# End Source File
# Begin Source File
SOURCE=..\..\include\osgParticle\FluidFrictionOperator
# End Source File
# Begin Source File