dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo.
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@@ -119,6 +119,11 @@ void RenderStage::draw(osg::State& state,RenderLeaf*& previous)
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// Statistics features
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bool RenderStage::getStats(Statistics* primStats)
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{
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if (_renderStageLighting.valid()) primStats->addLight(_renderStageLighting->_lightList.size());
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if (_renderStageLighting.valid())
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{
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// need to re-implement by checking for lights in the scene
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// by downcasting the positioned attribute list. RO. May 2002.
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//primStats->addLight(_renderStageLighting->_lightList.size());
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}
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return RenderBin::getStats(primStats);
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}
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