dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo.
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@@ -325,10 +325,10 @@ void SceneView::cullStage(osg::Matrix* projection,osg::Matrix* modelview,osgUtil
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switch(_lightingMode)
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{
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case(HEADLIGHT):
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renderStage->addLight(_light.get(),NULL);
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renderStage->addPositionedAttribute(NULL,_light.get());
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break;
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case(SKY_LIGHT):
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renderStage->addLight(_light.get(),modelview);
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renderStage->addPositionedAttribute(modelview,_light.get());
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break;
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case(NO_SCENEVIEW_LIGHT):
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break;
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