Added support for the ARB_vertex_buffer_object into osg::Geometry.

This commit is contained in:
Robert Osfield
2003-06-29 21:41:57 +00:00
parent 4c78da34b2
commit b5442ac835
11 changed files with 1018 additions and 511 deletions

View File

@@ -77,6 +77,7 @@ class SG_EXPORT Array : public Object
GLint getDataSize() const { return _dataSize; }
GLenum getDataType() const { return _dataType; }
virtual const GLvoid* getDataPointer() const = 0;
virtual unsigned int getTotalDataSize() const = 0;
virtual unsigned int getNumElements() const = 0;
protected:
@@ -122,6 +123,7 @@ class TemplateArray : public Array, public std::vector<T>
virtual void accept(unsigned int index,ConstValueVisitor& vv) const { vv.apply( (*this)[index] );}
virtual const GLvoid* getDataPointer() const { if (!empty()) return &front(); else return 0; }
virtual unsigned int getTotalDataSize() const { return size()*sizeof(T); }
virtual unsigned int getNumElements() const { return size(); }
protected:
@@ -183,6 +185,7 @@ class TemplateIndexArray : public IndexArray, public std::vector<T>
virtual void accept(unsigned int index,ConstValueVisitor& vv) const { vv.apply( (*this)[index] );}
virtual const GLvoid* getDataPointer() const { if (!empty()) return &front(); else return 0; }
virtual unsigned int getTotalDataSize() const { return size()*sizeof(T); }
virtual unsigned int getNumElements() const { return size(); }
virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }

View File

@@ -28,6 +28,55 @@ class Vec4;
class UByte4;
class Geometry;
#ifndef GL_ARB_vertex_buffer_object
// for compatibility with gl.h headers that don't support VBO,
#if defined(_WIN64)
typedef __int64 GLintptrARB;
typedef __int64 GLsizeiptrARB;
#elif defined(__ia64__) || defined(__x86_64__)
typedef long int GLintptrARB;
typedef long int GLsizeiptrARB;
#else
typedef int GLintptrARB;
typedef int GLsizeiptrARB;
#endif
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_STREAM_DRAW_ARB 0x88E0
#define GL_STREAM_READ_ARB 0x88E1
#define GL_STREAM_COPY_ARB 0x88E2
#define GL_STATIC_DRAW_ARB 0x88E4
#define GL_STATIC_READ_ARB 0x88E5
#define GL_STATIC_COPY_ARB 0x88E6
#define GL_DYNAMIC_DRAW_ARB 0x88E8
#define GL_DYNAMIC_READ_ARB 0x88E9
#define GL_DYNAMIC_COPY_ARB 0x88EA
#define GL_READ_ONLY_ARB 0x88B8
#define GL_WRITE_ONLY_ARB 0x88B9
#define GL_READ_WRITE_ARB 0x88BA
#define GL_BUFFER_SIZE_ARB 0x8764
#define GL_BUFFER_USAGE_ARB 0x8765
#define GL_BUFFER_ACCESS_ARB 0x88BB
#define GL_BUFFER_MAPPED_ARB 0x88BC
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
#endif
// this is define to alter the way display lists are compiled inside the
// the draw method, it has been found that the NVidia drivers fail completely
// to optimize COMPILE_AND_EXECUTE in fact make it go slower than for no display
@@ -160,6 +209,14 @@ class SG_EXPORT Drawable : public Object
/** Return whether OpenGL display lists are being used for rendering.*/
inline bool getUseDisplayList() const { return _useDisplayList; }
/** When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplemention
method to use OpenGL vertex buffer objects for rendering..*/
void setUseVertexBufferObjects(bool flag);
/** Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.*/
inline bool getUseVertexBufferObjects() const { return _useVertexBufferObjects; }
/** Force a recompile on next draw() of any OpenGL display list associated with this geoset.*/
void dirtyDisplayList();
@@ -249,6 +306,15 @@ class SG_EXPORT Drawable : public Object
* in the OpenGL context related to contextID.*/
static void flushDeletedDisplayLists(unsigned int contextID);
/** use deleteVertexBufferObject instead of glDeleteList to allow
* OpenGL buffer objects to cached until they can be deleted
* by the OpenGL context in which they were created, specified
* by contextID.*/
static void deleteVertexBufferObject(unsigned int contextID,GLuint globj);
/** flush all the cached vertex buffer objects which need to be deleted
* in the OpenGL context related to contextID.*/
static void flushDeletedVertexBufferObjects(unsigned int contextID);
typedef unsigned int AttributeType;
@@ -369,6 +435,125 @@ class SG_EXPORT Drawable : public Object
* so one cannot modify it.*/
virtual void accept(PrimitiveFunctor&) const {}
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setVertexProgramSupported(bool flag) { _isVertexProgramSupported=flag; }
bool isVertexProgramSupported() const { return _isVertexProgramSupported; }
void setSecondaryColorSupported(bool flag) { _isSecondaryColorSupported=flag; }
bool isSecondaryColorSupported() const { return _isSecondaryColorSupported; }
void setFogCoordSupported(bool flag) { _isFogCoordSupported=flag; }
bool isFogCoordSupported() const { return _isFogCoordSupported; }
void setMultiTexSupported(bool flag) { _isMultiTexSupported=flag; }
bool isMultiTexSupported() const { return _isMultiTexSupported; }
void glSecondaryColor3ubv(const GLubyte* coord) const;
void glSecondaryColor3fv(const GLfloat* coord) const;
void glFogCoordfv(const GLfloat* coord) const;
void glMultiTexCoord1f(GLenum target,GLfloat coord) const;
void glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const;
void glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const;
void glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const;
void glVertexAttrib1s(unsigned int index, GLshort s) const;
void glVertexAttrib1f(unsigned int index, GLfloat f) const;
void glVertexAttrib2fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib3fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib4fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const;
void glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const;
void glGenBuffers (GLsizei n, GLuint *buffers) const;
void glBindBuffer (GLenum target, GLuint buffer) const;
void glBufferData (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const;
void glBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const;
void glDeleteBuffers (GLsizei n, const GLuint *buffers) const;
protected:
typedef void (APIENTRY * FogCoordProc) (const GLfloat* coord);
typedef void (APIENTRY * VertexAttrib1sProc) (unsigned int index, GLshort s);
typedef void (APIENTRY * VertexAttrib1fProc) (unsigned int index, GLfloat f);
typedef void (APIENTRY * VertexAttribfvProc) (unsigned int index, const GLfloat * v);
typedef void (APIENTRY * VertexAttribubvProc) (unsigned int index, const GLubyte * v);
typedef void (APIENTRY * SecondaryColor3ubvProc) (const GLubyte* coord);
typedef void (APIENTRY * SecondaryColor3fvProc) (const GLfloat* coord);
typedef void (APIENTRY * MultiTexCoord1fProc) (GLenum target,GLfloat coord);
typedef void (APIENTRY * MultiTexCoordfvProc) (GLenum target,const GLfloat* coord);
typedef void (APIENTRY * GenBuffersProc) (GLsizei n, GLuint *buffers);
typedef void (APIENTRY * BindBufferProc) (GLenum target, GLuint buffer);
typedef void (APIENTRY * BufferDataProc) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
typedef void (APIENTRY * BufferSubDataProc) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
typedef void (APIENTRY * DeleteBuffersProc) (GLsizei n, const GLuint *buffers);
~Extensions() {}
bool _isVertexProgramSupported;
bool _isSecondaryColorSupported;
bool _isFogCoordSupported;
bool _isMultiTexSupported;
FogCoordProc _glFogCoordfv;
SecondaryColor3ubvProc _glSecondaryColor3ubv;
SecondaryColor3fvProc _glSecondaryColor3fv;
VertexAttrib1sProc _glVertexAttrib1s;
VertexAttrib1fProc _glVertexAttrib1f;
VertexAttribfvProc _glVertexAttrib2fv;
VertexAttribfvProc _glVertexAttrib3fv;
VertexAttribfvProc _glVertexAttrib4fv;
VertexAttribubvProc _glVertexAttrib4ubv;
VertexAttribubvProc _glVertexAttrib4Nubv;
MultiTexCoord1fProc _glMultiTexCoord1f;
MultiTexCoordfvProc _glMultiTexCoord2fv;
MultiTexCoordfvProc _glMultiTexCoord3fv;
MultiTexCoordfvProc _glMultiTexCoord4fv;
GenBuffersProc _glGenBuffers;
BindBufferProc _glBindBuffer;
BufferDataProc _glBufferData;
BufferSubDataProc _glBufferSubData;
DeleteBuffersProc _glDeleteBuffers;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected:
Drawable& operator = (const Drawable&) { return *this;}
@@ -398,9 +583,12 @@ class SG_EXPORT Drawable : public Object
bool _supportsDisplayList;
bool _useDisplayList;
bool _supportsVertexBufferObjects;
bool _useVertexBufferObjects;
typedef osg::buffered_value<GLuint> GLObjectList;
mutable GLObjectList _globjList;
mutable GLObjectList _globjList;
mutable GLObjectList _vboList;
ref_ptr<UpdateCallback> _updateCallback;
ref_ptr<DrawCallback> _drawCallback;
@@ -411,9 +599,8 @@ class SG_EXPORT Drawable : public Object
inline void Drawable::draw(State& state) const
{
if (_useDisplayList)
if (_useDisplayList && !(_supportsVertexBufferObjects && _useVertexBufferObjects && state.isVertexBufferObjectSupported()))
{
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
unsigned int contextID = state.getContextID();
@@ -448,16 +635,16 @@ inline void Drawable::draw(State& state) const
glEndList();
#endif
}
return;
}
else
{
// draw object as nature intended..
if (_drawCallback.valid())
_drawCallback->drawImplementation(state,this);
else
drawImplementation(state);
}
// draw object as nature intended..
if (_drawCallback.valid())
_drawCallback->drawImplementation(state,this);
else
drawImplementation(state);
};

View File

@@ -23,7 +23,6 @@
namespace osg {
class SG_EXPORT Geometry : public Drawable
{
public:
@@ -51,52 +50,71 @@ class SG_EXPORT Geometry : public Drawable
BIND_PER_VERTEX
};
void setVertexArray(Array* array) { _vertexArray = array; dirtyDisplayList(); dirtyBound(); }
template<typename T>
struct AttributeData
{
AttributeData():
_normalize(GL_FALSE),
_binding(BIND_OFF),
_offset(0) {}
ref_ptr<T> _array;
ref_ptr<IndexArray> _indices;
AttributeBinding _binding;
// only used in vertex attributes
GLboolean _normalize;
unsigned int _offset;
};
void setVertexArray(Array* array) { _vertexArray = array; dirtyDisplayList(); dirtyBound(); }
Array* getVertexArray() { return _vertexArray.get(); }
const Array* getVertexArray() const { return _vertexArray.get(); }
void setVertexIndices(IndexArray* array) { _vertexIndices = array; _fastPathComputed=false; dirtyDisplayList(); dirtyBound(); }
void setVertexIndices(IndexArray* array) { _vertexIndices = array; computeFastPathsUsed(); dirtyDisplayList(); dirtyBound(); }
IndexArray* getVertexIndices() { return _vertexIndices.get(); }
const IndexArray* getVertexIndices() const { return _vertexIndices.get(); }
void setNormalBinding(AttributeBinding ab) { _normalBinding = ab; dirtyDisplayList(); _fastPathComputed=false; }
void setNormalBinding(AttributeBinding ab) { _normalBinding = ab; dirtyDisplayList(); computeFastPathsUsed(); }
AttributeBinding getNormalBinding() const { return _normalBinding; }
void setNormalArray(Vec3Array* array) { _normalArray = array; if (!_normalArray.valid()) _normalBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
void setNormalArray(Vec3Array* array) { _normalArray = array; if (!_normalArray.valid()) _normalBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
Vec3Array* getNormalArray() { return _normalArray.get(); }
const Vec3Array* getNormalArray() const { return _normalArray.get(); }
void setNormalIndices(IndexArray* array) { _normalIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
void setNormalIndices(IndexArray* array) { _normalIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
IndexArray* getNormalIndices() { return _normalIndices.get(); }
const IndexArray* getNormalIndices() const { return _normalIndices.get(); }
void setColorBinding(AttributeBinding ab) { _colorBinding = ab; _fastPathComputed=false;}
void setColorBinding(AttributeBinding ab) { _colorBinding = ab; computeFastPathsUsed();}
AttributeBinding getColorBinding() const { return _colorBinding; }
void setColorArray(Array* array) { _colorArray = array; if (!_colorArray.valid()) _colorBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
void setColorArray(Array* array) { _colorArray = array; if (!_colorArray.valid()) _colorBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
Array* getColorArray() { return _colorArray.get(); }
const Array* getColorArray() const { return _colorArray.get(); }
void setColorIndices(IndexArray* array) { _colorIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
void setColorIndices(IndexArray* array) { _colorIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
IndexArray* getColorIndices() { return _colorIndices.get(); }
const IndexArray* getColorIndices() const { return _colorIndices.get(); }
void setSecondaryColorBinding(AttributeBinding ab) { _secondaryColorBinding = ab; _fastPathComputed=false;}
void setSecondaryColorBinding(AttributeBinding ab) { _secondaryColorBinding = ab; computeFastPathsUsed();}
AttributeBinding getSecondaryColorBinding() const { return _secondaryColorBinding; }
void setSecondaryColorArray(Array* array) { _secondaryColorArray = array; if (!_secondaryColorArray.valid()) _secondaryColorBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
void setSecondaryColorArray(Array* array) { _secondaryColorArray = array; if (!_secondaryColorArray.valid()) _secondaryColorBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
Array* getSecondaryColorArray() { return _secondaryColorArray.get(); }
const Array* getSecondaryColorArray() const { return _secondaryColorArray.get(); }
void setSecondaryColorIndices(IndexArray* array) { _secondaryColorIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
void setSecondaryColorIndices(IndexArray* array) { _secondaryColorIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
IndexArray* getSecondaryColorIndices() { return _secondaryColorIndices.get(); }
const IndexArray* getSecondaryColorIndices() const { return _secondaryColorIndices.get(); }
void setFogCoordBinding(AttributeBinding ab) { _fogCoordBinding = ab; _fastPathComputed=false;}
void setFogCoordBinding(AttributeBinding ab) { _fogCoordBinding = ab; computeFastPathsUsed();}
AttributeBinding getFogCoordBinding() const { return _fogCoordBinding; }
void setFogCoordArray(Array* array) { _fogCoordArray = array; if (!_fogCoordArray.valid()) _fogCoordBinding=BIND_OFF; dirtyDisplayList(); }
@@ -109,9 +127,29 @@ class SG_EXPORT Geometry : public Drawable
const IndexArray* getFogCoordIndices() const { return _fogCoordIndices.get(); }
struct ArrayPair
{
ArrayPair():
offset(0) {}
ArrayPair(const ArrayPair& rhs):
first(rhs.first),
second(rhs.second),
offset(rhs.offset) {}
typedef std::pair< ref_ptr<Array>, ref_ptr<IndexArray> > TexCoordArrayPair;
typedef std::vector< TexCoordArrayPair > TexCoordArrayList;
ArrayPair& operator = (const ArrayPair& rhs)
{
first = rhs.first;
second = rhs.second;
offset = rhs.offset;
return *this;
}
ref_ptr<Array> first;
ref_ptr<IndexArray> second;
mutable unsigned int offset;
};
typedef std::vector< ArrayPair > TexCoordArrayList;
void setTexCoordArray(unsigned int unit,Array*);
@@ -143,17 +181,6 @@ class SG_EXPORT Geometry : public Drawable
void setBinding(AttributeType type,AttributeBinding binding);
AttributeBinding getBinding(AttributeType type) const;
struct AttributeData
{
AttributeData():
_normalize(GL_FALSE),
_binding(BIND_OFF) {}
ref_ptr<Array> _array;
ref_ptr<IndexArray> _indices;
GLboolean _normalize;
AttributeBinding _binding;
};
unsigned int getNumArrays() const { return _attributeList.size(); }
@@ -171,8 +198,7 @@ class SG_EXPORT Geometry : public Drawable
#endif
typedef std::pair< ref_ptr<Array>, ref_ptr<IndexArray> > VertexAttribArrayPair;
typedef std::pair< GLboolean, VertexAttribArrayPair > VertexAttribNormArrayPair;
typedef std::pair< GLboolean, ArrayPair > VertexAttribNormArrayPair;
typedef std::vector< VertexAttribNormArrayPair > VertexAttribArrayList;
typedef std::vector< AttributeBinding > VertexAttribBindingList;
@@ -225,7 +251,9 @@ class SG_EXPORT Geometry : public Drawable
* Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
* use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed
* arrays will drop the rendering path off the fast path.*/
bool areFastPathsUsed() const;
inline bool areFastPathsUsed() const { return _fastPath; }
bool computeFastPathsUsed();
bool verifyBindings() const;
@@ -256,103 +284,6 @@ class SG_EXPORT Geometry : public Drawable
/** accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.*/
virtual void accept(PrimitiveFunctor& pf) const;
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setVertexProgramSupported(bool flag) { _isVertexProgramSupported=flag; }
bool isVertexProgramSupported() const { return _isVertexProgramSupported; }
void setSecondaryColorSupported(bool flag) { _isSecondaryColorSupported=flag; }
bool isSecondaryColorSupported() const { return _isSecondaryColorSupported; }
void setFogCoordSupported(bool flag) { _isFogCoordSupported=flag; }
bool isFogCoordSupported() const { return _isFogCoordSupported; }
void setMultiTexSupported(bool flag) { _isMultiTexSupported=flag; }
bool isMultiTexSupported() const { return _isMultiTexSupported; }
void glSecondaryColor3ubv(const GLubyte* coord) const;
void glSecondaryColor3fv(const GLfloat* coord) const;
void glFogCoordfv(const GLfloat* coord) const;
void glMultiTexCoord1f(GLenum target,GLfloat coord) const;
void glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const;
void glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const;
void glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const;
void glVertexAttrib1s(unsigned int index, GLshort s) const;
void glVertexAttrib1f(unsigned int index, GLfloat f) const;
void glVertexAttrib2fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib3fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib4fv(unsigned int index, const GLfloat * v) const;
void glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const;
void glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const;
protected:
typedef void (APIENTRY * FogCoordProc) (const GLfloat* coord);
typedef void (APIENTRY * VertexAttrib1sProc) (unsigned int index, GLshort s);
typedef void (APIENTRY * VertexAttrib1fProc) (unsigned int index, GLfloat f);
typedef void (APIENTRY * VertexAttribfvProc) (unsigned int index, const GLfloat * v);
typedef void (APIENTRY * VertexAttribubvProc) (unsigned int index, const GLubyte * v);
typedef void (APIENTRY * SecondaryColor3ubvProc) (const GLubyte* coord);
typedef void (APIENTRY * SecondaryColor3fvProc) (const GLfloat* coord);
typedef void (APIENTRY * MultiTexCoord1fProc) (GLenum target,GLfloat coord);
typedef void (APIENTRY * MultiTexCoordfvProc) (GLenum target,const GLfloat* coord);
~Extensions() {}
bool _isVertexProgramSupported;
bool _isSecondaryColorSupported;
bool _isFogCoordSupported;
bool _isMultiTexSupported;
FogCoordProc _glFogCoordfv;
SecondaryColor3ubvProc _glSecondaryColor3ubv;
SecondaryColor3fvProc _glSecondaryColor3fv;
VertexAttrib1sProc _glVertexAttrib1s;
VertexAttrib1fProc _glVertexAttrib1f;
VertexAttribfvProc _glVertexAttrib2fv;
VertexAttribfvProc _glVertexAttrib3fv;
VertexAttribfvProc _glVertexAttrib4fv;
VertexAttribubvProc _glVertexAttrib4ubv;
VertexAttribubvProc _glVertexAttrib4Nubv;
MultiTexCoord1fProc _glMultiTexCoord1f;
MultiTexCoordfvProc _glMultiTexCoord2fv;
MultiTexCoordfvProc _glMultiTexCoord3fv;
MultiTexCoordfvProc _glMultiTexCoord4fv;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected:
@@ -368,30 +299,35 @@ class SG_EXPORT Geometry : public Drawable
#endif
ref_ptr<Array> _vertexArray;
ref_ptr<IndexArray> _vertexIndices;
mutable unsigned int _vertexOffset;
mutable AttributeBinding _normalBinding;
ref_ptr<Vec3Array> _normalArray;
ref_ptr<Vec3Array> _normalArray;
ref_ptr<IndexArray> _normalIndices;
mutable unsigned int _normalOffset;
mutable AttributeBinding _colorBinding;
ref_ptr<Array> _colorArray;
ref_ptr<IndexArray> _colorIndices;
mutable unsigned int _colorOffset;
mutable AttributeBinding _secondaryColorBinding;
ref_ptr<Array> _secondaryColorArray;
ref_ptr<IndexArray> _secondaryColorIndices;
mutable unsigned int _secondaryColorOffset;
mutable AttributeBinding _fogCoordBinding;
ref_ptr<Array> _fogCoordArray;
ref_ptr<IndexArray> _fogCoordIndices;
mutable unsigned int _fogCoordOffset;
TexCoordArrayList _texCoordList;
VertexAttribArrayList _vertexAttribList;
mutable VertexAttribBindingList _vertexAttribBindingList;
mutable bool _fastPathComputed;
mutable bool _fastPath;
};
/** Convenience function to be used for creating quad geometry with texture coords.

View File

@@ -268,7 +268,7 @@ class SG_EXPORT State : public Referenced
_vertexArray._enabled = true;
glEnableClientState(GL_VERTEX_ARRAY);
}
if (_vertexArray._pointer!=ptr || _vertexArray._dirty)
//if (_vertexArray._pointer!=ptr || _vertexArray._dirty)
{
_vertexArray._pointer=ptr;
glVertexPointer( size, type, stride, ptr );
@@ -304,7 +304,7 @@ class SG_EXPORT State : public Referenced
_normalArray._enabled = true;
glEnableClientState(GL_NORMAL_ARRAY);
}
if (_normalArray._pointer!=ptr || _normalArray._dirty)
//if (_normalArray._pointer!=ptr || _normalArray._dirty)
{
_normalArray._pointer=ptr;
glNormalPointer( type, stride, ptr );
@@ -340,7 +340,7 @@ class SG_EXPORT State : public Referenced
_colorArray._enabled = true;
glEnableClientState(GL_COLOR_ARRAY);
}
if (_colorArray._pointer!=ptr || _colorArray._dirty)
//if (_colorArray._pointer!=ptr || _colorArray._dirty)
{
_colorArray._pointer=ptr;
glColorPointer( size, type, stride, ptr );
@@ -367,7 +367,7 @@ class SG_EXPORT State : public Referenced
}
inline bool isSecondaryColorSupported() const { return _isSecondColorSupportResolved?_isSecondColorSupported:computeSecondaryColorSupported(); }
inline bool isSecondaryColorSupported() const { return _isSecondaryColorSupportResolved?_isSecondaryColorSupported:computeSecondaryColorSupported(); }
/** wrapper around glEnableClientState(GL_SECONDARY_COLOR_ARRAY);glSecondayColorPointer(..);
* note, only updates values that change.*/
@@ -401,7 +401,7 @@ class SG_EXPORT State : public Referenced
_indexArray._enabled = true;
glEnableClientState(GL_INDEX_ARRAY);
}
if (_indexArray._pointer!=ptr || _indexArray._dirty)
//if (_indexArray._pointer!=ptr || _indexArray._dirty)
{
_indexArray._pointer=ptr;
glIndexPointer( type, stride, ptr );
@@ -469,7 +469,7 @@ class SG_EXPORT State : public Referenced
eap._enabled = true;
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
if (eap._pointer!=ptr || eap._dirty)
//if (eap._pointer!=ptr || eap._dirty)
{
glTexCoordPointer( size, type, stride, ptr );
eap._pointer = ptr;
@@ -566,6 +566,8 @@ class SG_EXPORT State : public Referenced
}
}
bool isVertexBufferObjectSupported() const { return _isVertexBufferObjectSupportResolved?_isVertexBufferObjectSupported:computeVertexBufferObjectSupported(); }
/** Set the current OpenGL context uniqueID.
Note, it is the application developers responsibility to
@@ -619,6 +621,7 @@ class SG_EXPORT State : public Referenced
bool checkGLErrors(const StateAttribute* attribute) const;
protected:
virtual ~State();
@@ -800,13 +803,18 @@ class SG_EXPORT State : public Referenced
const StateAttribute* getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type) const;
mutable bool _isSecondColorSupportResolved;
mutable bool _isSecondColorSupported;
mutable bool _isSecondaryColorSupportResolved;
mutable bool _isSecondaryColorSupported;
bool computeSecondaryColorSupported() const;
mutable bool _isFogCoordSupportResolved;
mutable bool _isFogCoordSupported;
bool computeFogCoordSupported() const;
mutable bool _isVertexBufferObjectSupportResolved;
mutable bool _isVertexBufferObjectSupported;
bool computeVertexBufferObjectSupported() const;
};
inline void State::pushModeList(ModeMap& modeMap,const StateSet::ModeList& modeList)

View File

@@ -18,6 +18,7 @@
#include <osg/State>
#include <osg/Notify>
#include <osg/Node>
#include <osg/GLExtensions>
#include <algorithm>
#include <map>
@@ -31,6 +32,7 @@ using namespace osg;
typedef std::vector<GLuint> DisplayListVector;
typedef std::map<GLuint,DisplayListVector> DeletedDisplayListCache;
static DeletedDisplayListCache s_deletedDisplayListCache;
static DeletedDisplayListCache s_deletedVertexBufferObjectCache;
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj)
{
@@ -49,6 +51,7 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID)
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListVector displayListSet;
displayListSet.reserve(1000);
// this swap will transfer the content of and empty citr->second
// in one quick pointer change.
@@ -63,6 +66,40 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID)
}
}
void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
{
if (globj!=0)
{
// insert the globj into the cache for the appropriate context.
s_deletedVertexBufferObjectCache[contextID].push_back(globj);
}
}
/** flush all the cached display list which need to be deleted
* in the OpenGL context related to contextID.*/
void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID)
{
DeletedDisplayListCache::iterator citr = s_deletedVertexBufferObjectCache.find(contextID);
if (citr!=s_deletedVertexBufferObjectCache.end())
{
const Extensions* extensions = getExtensions(contextID,true);
DisplayListVector displayListSet;
displayListSet.reserve(1000);
// this swap will transfer the content of and empty citr->second
// in one quick pointer change.
displayListSet.swap(citr->second);
for(DisplayListVector::iterator gitr=displayListSet.begin();
gitr!=displayListSet.end();
++gitr)
{
extensions->glDeleteBuffers(1,&(*gitr));
}
}
}
Drawable::Drawable()
{
@@ -75,6 +112,9 @@ Drawable::Drawable()
// dynamic updating of data.
_supportsDisplayList = true;
_useDisplayList = true;
_supportsVertexBufferObjects = false;
_useVertexBufferObjects = true;
}
Drawable::Drawable(const Drawable& drawable,const CopyOp& copyop):
@@ -86,6 +126,8 @@ Drawable::Drawable(const Drawable& drawable,const CopyOp& copyop):
_shape(copyop(drawable._shape.get())),
_supportsDisplayList(drawable._supportsDisplayList),
_useDisplayList(drawable._useDisplayList),
_supportsVertexBufferObjects(drawable._supportsVertexBufferObjects),
_useVertexBufferObjects(drawable._useVertexBufferObjects),
_drawCallback(drawable._drawCallback),
_cullCallback(drawable._cullCallback)
{
@@ -229,6 +271,15 @@ void Drawable::dirtyDisplayList()
_globjList[i] = 0;
}
}
for(unsigned int i=0;i<_vboList.size();++i)
{
if (_vboList[i] != 0)
{
Drawable::deleteVertexBufferObject(i,_vboList[i]);
_vboList[i] = 0;
}
}
}
@@ -257,14 +308,14 @@ struct ComputeBound : public Drawable::PrimitiveFunctor
{
ComputeBound():_vertices(0) {}
virtual void setVertexArray(unsigned int count,const Vec2* vertices)
virtual void setVertexArray(unsigned int,const Vec2*)
{
notify(WARN)<<"ComputeBound does not support Vec2* vertex arrays"<<std::endl;
}
virtual void setVertexArray(unsigned int,const Vec3* vertices) { _vertices = vertices; }
virtual void setVertexArray(unsigned int count,const Vec4* vertices)
virtual void setVertexArray(unsigned int,const Vec4*)
{
notify(WARN)<<"ComputeBound does not support Vec4* vertex arrays"<<std::endl;
}
@@ -345,3 +396,345 @@ void Drawable::setBound(const BoundingBox& bb) const
_bbox = bb;
_bbox_computed = true;
}
//////////////////////////////////////////////////////////////////////////////
//
// Extension support
//
typedef buffered_value< ref_ptr<Drawable::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Drawable::Extensions* Drawable::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Drawable::Extensions;
return s_extensions[contextID].get();
}
void Drawable::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Drawable::Extensions::Extensions()
{
setupGLExtenions();
}
Drawable::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isVertexProgramSupported = rhs._isVertexProgramSupported;
_isSecondaryColorSupported = rhs._isSecondaryColorSupported;
_isFogCoordSupported = rhs._isFogCoordSupported;
_isMultiTexSupported = rhs._isMultiTexSupported;
_glFogCoordfv = rhs._glFogCoordfv;
_glSecondaryColor3ubv = rhs._glSecondaryColor3ubv;
_glSecondaryColor3fv = rhs._glSecondaryColor3fv;
_glMultiTexCoord1f = rhs._glMultiTexCoord1f;
_glMultiTexCoord2fv = rhs._glMultiTexCoord2fv;
_glMultiTexCoord3fv = rhs._glMultiTexCoord3fv;
_glMultiTexCoord4fv = rhs._glMultiTexCoord4fv;
_glVertexAttrib1s = rhs._glVertexAttrib1s;
_glVertexAttrib1f = rhs._glVertexAttrib1f;
_glVertexAttrib2fv = rhs._glVertexAttrib2fv;
_glVertexAttrib3fv = rhs._glVertexAttrib3fv;
_glVertexAttrib4fv = rhs._glVertexAttrib4fv;
_glVertexAttrib4ubv = rhs._glVertexAttrib4ubv;
_glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv;
_glGenBuffers = rhs._glGenBuffers;
_glBindBuffer = rhs._glBindBuffer;
_glBufferData = rhs._glBufferData;
_glBufferSubData = rhs._glBufferSubData;
_glDeleteBuffers = rhs._glDeleteBuffers;
}
void Drawable::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isVertexProgramSupported) _isVertexProgramSupported = false;
if (!rhs._isSecondaryColorSupported) _isSecondaryColorSupported = false;
if (!rhs._isFogCoordSupported) _isFogCoordSupported = false;
if (!rhs._isMultiTexSupported) _isMultiTexSupported = false;
if (!rhs._glFogCoordfv) _glFogCoordfv = 0;
if (!rhs._glSecondaryColor3ubv) _glSecondaryColor3ubv = 0;
if (!rhs._glSecondaryColor3fv) _glSecondaryColor3fv = 0;
if (!rhs._glMultiTexCoord1f) _glMultiTexCoord1f = 0;
if (!rhs._glMultiTexCoord2fv) _glMultiTexCoord2fv = 0;
if (!rhs._glMultiTexCoord3fv) _glMultiTexCoord3fv = 0;
if (!rhs._glMultiTexCoord4fv) _glMultiTexCoord4fv = 0;
if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0;
if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0;
if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0;
if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0;
if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0;
if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0;
if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0;
if (!rhs._glGenBuffers) _glGenBuffers = 0;
if (!rhs._glBindBuffer) _glBindBuffer = 0;
if (!rhs._glBufferData) _glBufferData = 0;
if (!rhs._glBufferSubData) _glBufferSubData = 0;
if (!rhs._glDeleteBuffers) _glDeleteBuffers = 0;
}
void Drawable::Extensions::setupGLExtenions()
{
_isVertexProgramSupported = isGLExtensionSupported("GL_ARB_vertex_program");
_isSecondaryColorSupported = isGLExtensionSupported("GL_EXT_secondary_color");
_isFogCoordSupported = isGLExtensionSupported("GL_EXT_fog_coord");
_isMultiTexSupported = isGLExtensionSupported("GL_ARB_multitexture");
_glFogCoordfv = ((FogCoordProc)osg::getGLExtensionFuncPtr("glFogCoordfv","glFogCoordfvEXT"));
_glSecondaryColor3ubv = ((SecondaryColor3ubvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3ubv","glSecondaryColor3ubvEXT"));
_glSecondaryColor3fv = ((SecondaryColor3fvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3fv","glSecondaryColor3fvEXT"));
_glMultiTexCoord1f = ((MultiTexCoord1fProc)osg::getGLExtensionFuncPtr("glMultiTexCoord1f","glMultiTexCoord1fARB"));
_glMultiTexCoord2fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord2fv","glMultiTexCoord2fvARB"));
_glMultiTexCoord3fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord3fv","glMultiTexCoord3fvARB"));
_glMultiTexCoord4fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord4fv","glMultiTexCoord4fvARB"));
_glVertexAttrib1s = ((VertexAttrib1sProc)osg::getGLExtensionFuncPtr("glVertexAttrib1s","glVertexAttrib1sARB"));
_glVertexAttrib1f = ((VertexAttrib1fProc)osg::getGLExtensionFuncPtr("glVertexAttrib1f","glVertexAttrib1fARB"));
_glVertexAttrib2fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib2fv","glVertexAttrib2fvARB"));
_glVertexAttrib3fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib3fv","glVertexAttrib3fvARB"));
_glVertexAttrib4fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4fv","glVertexAttrib4fvARB"));
_glVertexAttrib4ubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4ubv","glVertexAttrib4ubvARB"));
_glVertexAttrib4Nubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4Nubv","glVertexAttrib4NubvARB"));
_glGenBuffers = ((GenBuffersProc)osg::getGLExtensionFuncPtr("glGenBuffers","glGenBuffersARB"));
_glBindBuffer = ((BindBufferProc)osg::getGLExtensionFuncPtr("glBindBuffer","glBindBufferARB"));
_glBufferData = ((BufferDataProc)osg::getGLExtensionFuncPtr("glBufferData","glBufferDataARB"));
_glBufferSubData = ((BufferSubDataProc)osg::getGLExtensionFuncPtr("glBufferSubData","glBufferSubDataARB"));
_glDeleteBuffers = ((DeleteBuffersProc)osg::getGLExtensionFuncPtr("glDeleteBuffers","glDeleteBuffersARB"));
}
void Drawable::Extensions::glFogCoordfv(const GLfloat* coord) const
{
if (_glFogCoordfv)
{
_glFogCoordfv(coord);
}
else
{
notify(WARN)<<"Error: glFogCoordfv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3ubv(const GLubyte* coord) const
{
if (_glSecondaryColor3ubv)
{
_glSecondaryColor3ubv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3fv(const GLfloat* coord) const
{
if (_glSecondaryColor3fv)
{
_glSecondaryColor3fv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord1f(GLenum target,GLfloat coord) const
{
if (_glMultiTexCoord1f)
{
_glMultiTexCoord1f(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord2fv)
{
_glMultiTexCoord2fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord3fv)
{
_glMultiTexCoord3fv(target,coord);
}
else
{
notify(WARN)<<"Error: _glMultiTexCoord3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord4fv)
{
_glMultiTexCoord4fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1s(unsigned int index, GLshort s) const
{
if (_glVertexAttrib1s)
{
_glVertexAttrib1s(index,s);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1s not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1f(unsigned int index, GLfloat f) const
{
if (_glVertexAttrib1f)
{
_glVertexAttrib1f(index,f);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib2fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib2fv)
{
_glVertexAttrib2fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib3fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib3fv)
{
_glVertexAttrib3fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib4fv)
{
_glVertexAttrib4fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4ubv)
{
_glVertexAttrib4ubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4Nubv)
{
_glVertexAttrib4Nubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4Nubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGenBuffers(GLsizei n, GLuint *buffers) const
{
if (_glGenBuffers)
{
_glGenBuffers(n, buffers);
}
else
{
notify(WARN)<<"Error: glGenBuffers not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBindBuffer(GLenum target, GLuint buffer) const
{
if (_glBindBuffer)
{
_glBindBuffer(target, buffer);
}
else
{
notify(WARN)<<"Error: glBindBuffer not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const
{
if (_glBufferData)
{
_glBufferData(target, size, data, usage);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const
{
if (_glBufferSubData)
{
_glBufferSubData(target, offset, size, data);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glDeleteBuffers(GLsizei n, const GLuint *buffers) const
{
if (_glDeleteBuffers)
{
_glDeleteBuffers(n, buffers);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}

View File

@@ -10,7 +10,6 @@
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/Geometry>
#include <osg/Notify>
@@ -82,7 +81,7 @@ class DrawVertexAttrib : public osg::Referenced, public osg::ConstValueVisitor
{
public:
DrawVertexAttrib(const Geometry::Extensions * extensions,unsigned int index,GLboolean normalized,const Array* attribcoords,const IndexArray* indices):
DrawVertexAttrib(const Drawable::Extensions * extensions,unsigned int index,GLboolean normalized,const Array* attribcoords,const IndexArray* indices):
_index(index),
_normalized(normalized),
_extensions(extensions),
@@ -129,7 +128,7 @@ public:
unsigned int _index;
GLboolean _normalized;
const Geometry::Extensions* _extensions;
const Drawable::Extensions* _extensions;
const Array* _attribcoords;
const IndexArray* _indices;
};
@@ -162,7 +161,7 @@ class DrawMultiTexCoord : public osg::Referenced, public osg::ConstValueVisitor
public:
DrawMultiTexCoord(GLenum target,const Array* texcoords,const IndexArray* indices,
const Geometry::Extensions * extensions):
const Drawable::Extensions * extensions):
_target(target),
_texcoords(texcoords),
_indices(indices),
@@ -183,7 +182,7 @@ class DrawMultiTexCoord : public osg::Referenced, public osg::ConstValueVisitor
const Array* _texcoords;
const IndexArray* _indices;
const Geometry::Extensions * _extensions;
const Drawable::Extensions * _extensions;
};
@@ -192,7 +191,7 @@ class DrawSecondaryColor : public osg::ConstValueVisitor
public:
DrawSecondaryColor(const Array* colors,const IndexArray* indices,
const Geometry::Extensions * extensions):
const Drawable::Extensions * extensions):
_colors(colors),
_indices(indices),
_extensions(extensions)
@@ -211,14 +210,14 @@ class DrawSecondaryColor : public osg::ConstValueVisitor
const Array* _colors;
const IndexArray* _indices;
const Geometry::Extensions * _extensions;
const Drawable::Extensions * _extensions;
};
class DrawFogCoord : public osg::ConstValueVisitor
{
public:
DrawFogCoord(const Array* fogcoords,const IndexArray* indices,const Geometry::Extensions * extensions):
DrawFogCoord(const Array* fogcoords,const IndexArray* indices,const Drawable::Extensions * extensions):
_fogcoords(fogcoords),
_indices(indices),
_extensions(extensions) {}
@@ -234,7 +233,7 @@ class DrawFogCoord : public osg::ConstValueVisitor
const Array* _fogcoords;
const IndexArray* _indices;
const Geometry::Extensions * _extensions;
const Drawable::Extensions * _extensions;
};
@@ -245,7 +244,6 @@ Geometry::Geometry()
_secondaryColorBinding = BIND_OFF;
_fogCoordBinding = BIND_OFF;
_fastPathComputed = false;
_fastPath = false;
}
@@ -263,7 +261,6 @@ Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
_secondaryColorArray(copyop(geometry._secondaryColorArray.get())),
_fogCoordBinding(geometry._fogCoordBinding),
_fogCoordArray(dynamic_cast<FloatArray*>(copyop(geometry._fogCoordArray.get()))),
_fastPathComputed(geometry._fastPathComputed),
_fastPath(geometry._fastPath)
{
for(PrimitiveSetList::const_iterator pitr=geometry._primitives.begin();
@@ -442,7 +439,7 @@ void Geometry::setVertexAttribArray(unsigned int index,bool normalize,Array* arr
_vertexAttribBindingList[index] = ab;
}
_fastPathComputed = false;
computeFastPathsUsed();
dirtyDisplayList();
}
@@ -592,10 +589,10 @@ unsigned int Geometry::getPrimitiveSetIndex(const PrimitiveSet* primitiveset) co
return _primitives.size(); // node not found.
}
bool Geometry::areFastPathsUsed() const
bool Geometry::computeFastPathsUsed()
{
if (_fastPathComputed) return _fastPath;
/*
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// set up normals if required.
@@ -665,7 +662,7 @@ bool Geometry::areFastPathsUsed() const
_vertexAttribBindingList[va] = BIND_OFF;
}
}
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// check to see if fast path can be used.
@@ -706,7 +703,7 @@ bool Geometry::areFastPathsUsed() const
//
for(unsigned int unit=0;unit!=_texCoordList.size();++unit)
{
const TexCoordArrayPair& texcoordPair = _texCoordList[unit];
const ArrayPair& texcoordPair = _texCoordList[unit];
if (texcoordPair.first.valid() && texcoordPair.first->getNumElements()>0)
{
if (texcoordPair.second.valid())
@@ -719,8 +716,11 @@ bool Geometry::areFastPathsUsed() const
}
}
}
_fastPathComputed = true;
_supportsVertexBufferObjects = _fastPath;
//_supportsVertexBufferObjects = false;
//_useVertexBufferObjects = false;
return _fastPath;
}
@@ -809,86 +809,283 @@ void Geometry::drawImplementation(State& state) const
typedef std::map< Geometry::AttributeBinding, DrawVertexAttribList> DrawVertexAttribMap;
DrawVertexAttribMap drawVertexAttribMap;
bool handleVertexAttributes = (!_vertexAttribList.empty() && extensions->isVertexProgramSupported());
if (areFastPathsUsed())
{
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// fast path.
//
if( _vertexArray.valid() )
state.setVertexPointer(_vertexArray->getDataSize(),_vertexArray->getDataType(),0,_vertexArray->getDataPointer());
else
state.disableVertexPointer();
if (_normalBinding==BIND_PER_VERTEX)
state.setNormalPointer(GL_FLOAT,0,_normalArray->getDataPointer());
else
state.disableNormalPointer();
if (_useVertexBufferObjects && state.isVertexBufferObjectSupported())
{
//
// Vertex Buffer Object path for defining vertex arrays.
//
if (_colorBinding==BIND_PER_VERTEX)
state.setColorPointer(_colorArray->getDataSize(),_colorArray->getDataType(),0,_colorArray->getDataPointer());
else
state.disableColorPointer();
if (secondaryColorBinding==BIND_PER_VERTEX)
state.setSecondaryColorPointer(_secondaryColorArray->getDataSize(),_secondaryColorArray->getDataType(),0,_secondaryColorArray->getDataPointer());
else
state.disableSecondaryColorPointer();
if (fogCoordBinding==BIND_PER_VERTEX)
state.setFogCoordPointer(GL_FLOAT,0,_fogCoordArray->getDataPointer());
else
state.disableFogCoordPointer();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].first.get();
if (array)
state.setTexCoordPointer(unit,array->getDataSize(),array->getDataType(),0,array->getDataPointer());
else
state.disableTexCoordPointer(unit);
}
state.disableTexCoordPointersAboveAndIncluding(unit);
if( extensions->isVertexProgramSupported() )
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
GLuint& buffer = _vboList[state.getContextID()];
if (!buffer)
{
const Array* array = _vertexAttribList[index].second.first.get();
const AttributeBinding ab = _vertexAttribBindingList[index];
if( ab == BIND_PER_VERTEX && array )
//std::cout << "creating VertexBuffer "<<buffer<<std::endl;
extensions->glGenBuffers(1, &buffer);
extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,buffer);
//std::cout << " gen VertexBuffer "<<buffer<<std::endl;
// compute total size and offsets required.
unsigned int totalSize = 0;
_vertexOffset = 0;
if (_vertexArray.valid()) totalSize += _vertexArray->getTotalDataSize();
_normalOffset = totalSize;
if (_normalArray.valid()) totalSize += _normalArray->getTotalDataSize();
_colorOffset = totalSize;
if (_colorArray.valid()) totalSize += _colorArray->getTotalDataSize();
_secondaryColorOffset = totalSize;
if (_secondaryColorArray.valid()) totalSize += _secondaryColorArray->getTotalDataSize();
_fogCoordOffset = totalSize;
if (_fogCoordArray.valid()) totalSize += _fogCoordArray->getTotalDataSize();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
state.setVertexAttribPointer( index, array->getDataSize(), array->getDataType(),
_vertexAttribList[index].first, 0, array->getDataPointer() );
_texCoordList[unit].offset = totalSize;
const Array* array = _texCoordList[unit].first.get();
if (array)
totalSize += array->getTotalDataSize();
}
else
{
if( array )
{
const IndexArray* indexArray = _vertexAttribList[index].second.second.get();
if( indexArray && indexArray->getNumElements() > 0 )
if( handleVertexAttributes )
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
_texCoordList[unit].offset = totalSize;
const Array* array = _vertexAttribList[index].second.first.get();
const AttributeBinding ab = _vertexAttribBindingList[index];
if( ab == BIND_PER_VERTEX && array )
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,indexArray) );
}
else
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,0) );
totalSize += array->getTotalDataSize();
}
}
state.disableVertexAttribPointer( index );
}
}
state.disableVertexAttribPointersAboveAndIncluding( index );
}
// allocated the buffer space, but leave the copy to be done per vertex array below
extensions->glBufferData(GL_ARRAY_BUFFER_ARB,totalSize, 0, GL_STATIC_DRAW_ARB);
//std::cout << " Created VertexBuffer "<<buffer<<" size="<<totalSize<<std::endl;
//
// copy the data
//
if( _vertexArray.valid() )
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _vertexOffset, _vertexArray->getTotalDataSize(),_vertexArray->getDataPointer());
if (_normalBinding==BIND_PER_VERTEX)
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _normalOffset, _normalArray->getTotalDataSize(),_normalArray->getDataPointer());
if (_colorBinding==BIND_PER_VERTEX)
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _colorOffset, _colorArray->getTotalDataSize(),_colorArray->getDataPointer());
if (secondaryColorBinding==BIND_PER_VERTEX)
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _secondaryColorOffset, _secondaryColorArray->getTotalDataSize(),_secondaryColorArray->getDataPointer());
if (fogCoordBinding==BIND_PER_VERTEX)
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _fogCoordOffset, _fogCoordArray->getTotalDataSize(),_fogCoordArray->getDataPointer());
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].first.get();
if (array)
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _texCoordList[unit].offset, array->getTotalDataSize(), array->getDataPointer());
}
if( handleVertexAttributes )
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
const Array* array = _vertexAttribList[index].second.first.get();
const AttributeBinding ab = _vertexAttribBindingList[index];
if( ab == BIND_PER_VERTEX && array )
{
extensions->glBufferSubData(GL_ARRAY_BUFFER_ARB, _vertexAttribList[index].second.offset, array->getTotalDataSize(), array->getDataPointer());
}
}
}
}
//std::cout << "binding VertexBuffer "<<buffer<<std::endl;
glBindBufferARB(GL_ARRAY_BUFFER_ARB,buffer);
if( _vertexArray.valid() )
state.setVertexPointer(_vertexArray->getDataSize(),_vertexArray->getDataType(),0,(const GLvoid*)_vertexOffset);
else
state.disableVertexPointer();
if (_normalBinding==BIND_PER_VERTEX)
state.setNormalPointer(GL_FLOAT,0,(const GLvoid*)_normalOffset);
else
state.disableNormalPointer();
if (_colorBinding==BIND_PER_VERTEX)
state.setColorPointer(_colorArray->getDataSize(),_colorArray->getDataType(),0,(const GLvoid*)_colorOffset);
else
state.disableColorPointer();
if (secondaryColorBinding==BIND_PER_VERTEX)
state.setSecondaryColorPointer(_secondaryColorArray->getDataSize(),_secondaryColorArray->getDataType(),0,(const GLvoid*)_secondaryColorOffset);
else
state.disableSecondaryColorPointer();
if (fogCoordBinding==BIND_PER_VERTEX)
state.setFogCoordPointer(GL_FLOAT,0,(const GLvoid*)_fogCoordOffset);
else
state.disableFogCoordPointer();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].first.get();
if (array)
state.setTexCoordPointer(unit,array->getDataSize(),array->getDataType(),0,(const GLvoid*)_texCoordList[unit].offset);
else
state.disableTexCoordPointer(unit);
}
state.disableTexCoordPointersAboveAndIncluding(unit);
if( handleVertexAttributes )
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
const Array* array = _vertexAttribList[index].second.first.get();
const AttributeBinding ab = _vertexAttribBindingList[index];
if( ab == BIND_PER_VERTEX && array )
{
state.setVertexAttribPointer( index, array->getDataSize(), array->getDataType(),
_vertexAttribList[index].first, 0, (const GLvoid*)_vertexAttribList[index].second.offset );
}
else
{
if( array )
{
const IndexArray* indexArray = _vertexAttribList[index].second.second.get();
if( indexArray && indexArray->getNumElements() > 0 )
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,indexArray) );
}
else
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,0) );
}
}
state.disableVertexAttribPointer( index );
}
}
state.disableVertexAttribPointersAboveAndIncluding( index );
}
}
else
{
//std::cout << "none VertexBuffer path"<<std::endl;
//
// None Vertex Buffer Object path for defining vertex arrays.
//
if( _vertexArray.valid() )
state.setVertexPointer(_vertexArray->getDataSize(),_vertexArray->getDataType(),0,_vertexArray->getDataPointer());
else
state.disableVertexPointer();
if (_normalBinding==BIND_PER_VERTEX)
state.setNormalPointer(GL_FLOAT,0,_normalArray->getDataPointer());
else
state.disableNormalPointer();
if (_colorBinding==BIND_PER_VERTEX)
state.setColorPointer(_colorArray->getDataSize(),_colorArray->getDataType(),0,_colorArray->getDataPointer());
else
state.disableColorPointer();
if (secondaryColorBinding==BIND_PER_VERTEX)
state.setSecondaryColorPointer(_secondaryColorArray->getDataSize(),_secondaryColorArray->getDataType(),0,_secondaryColorArray->getDataPointer());
else
state.disableSecondaryColorPointer();
if (fogCoordBinding==BIND_PER_VERTEX)
state.setFogCoordPointer(GL_FLOAT,0,_fogCoordArray->getDataPointer());
else
state.disableFogCoordPointer();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].first.get();
if (array)
state.setTexCoordPointer(unit,array->getDataSize(),array->getDataType(),0,array->getDataPointer());
else
state.disableTexCoordPointer(unit);
}
state.disableTexCoordPointersAboveAndIncluding(unit);
if( handleVertexAttributes )
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
const Array* array = _vertexAttribList[index].second.first.get();
const AttributeBinding ab = _vertexAttribBindingList[index];
if( ab == BIND_PER_VERTEX && array )
{
state.setVertexAttribPointer( index, array->getDataSize(), array->getDataType(),
_vertexAttribList[index].first, 0, array->getDataPointer() );
}
else
{
if( array )
{
const IndexArray* indexArray = _vertexAttribList[index].second.second.get();
if( indexArray && indexArray->getNumElements() > 0 )
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,indexArray) );
}
else
{
drawVertexAttribMap[ab].push_back(
new DrawVertexAttrib(extensions,index,_vertexAttribList[index].first,array,0) );
}
}
state.disableVertexAttribPointer( index );
}
}
state.disableVertexAttribPointersAboveAndIncluding( index );
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// pass the overall binding values onto OpenGL.
@@ -897,7 +1094,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_OVERALL) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_OVERALL) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_OVERALL) drawFogCoord(fogCoordIndex++);
if( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_OVERALL];
@@ -920,7 +1117,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE_SET) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE_SET) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE_SET) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE_SET];
@@ -934,6 +1131,11 @@ void Geometry::drawImplementation(State& state) const
}
if (_useVertexBufferObjects)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB,0);
}
}
else
{
@@ -956,7 +1158,7 @@ void Geometry::drawImplementation(State& state) const
// multitexture supported..
for(unsigned int unit=0;unit!=_texCoordList.size();++unit)
{
const TexCoordArrayPair& texcoordPair = _texCoordList[unit];
const ArrayPair& texcoordPair = _texCoordList[unit];
if (texcoordPair.first.valid() && texcoordPair.first->getNumElements()>0)
{
if (texcoordPair.second.valid())
@@ -980,7 +1182,7 @@ void Geometry::drawImplementation(State& state) const
{
if (!_texCoordList.empty())
{
const TexCoordArrayPair& texcoordPair = _texCoordList[0];
const ArrayPair& texcoordPair = _texCoordList[0];
if (texcoordPair.first.valid() && texcoordPair.first->getNumElements()>0)
{
if (texcoordPair.second.valid())
@@ -999,7 +1201,7 @@ void Geometry::drawImplementation(State& state) const
}
}
if( extensions->isVertexProgramSupported() )
if(handleVertexAttributes)
{
unsigned int index;
for( index = 1; index < _vertexAttribList.size(); ++index )
@@ -1037,7 +1239,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_OVERALL) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_OVERALL) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_OVERALL) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_OVERALL];
@@ -1074,7 +1276,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE_SET) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE_SET) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE_SET) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE_SET];
@@ -1122,7 +1324,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE];
@@ -1137,7 +1339,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_VERTEX) drawColor(vindex);
if (secondaryColorBinding==BIND_PER_VERTEX) drawSecondaryColor(vindex);
if (fogCoordBinding==BIND_PER_VERTEX) drawFogCoord(vindex);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_VERTEX];
@@ -1191,7 +1393,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE];
@@ -1206,7 +1408,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_VERTEX) drawColor(vindex);
if (secondaryColorBinding==BIND_PER_VERTEX) drawSecondaryColor(vindex);
if (fogCoordBinding==BIND_PER_VERTEX) drawFogCoord(vindex);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_VERTEX];
@@ -1259,7 +1461,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE];
@@ -1326,7 +1528,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_PRIMITIVE) drawColor(colorIndex++);
if (secondaryColorBinding==BIND_PER_PRIMITIVE) drawSecondaryColor(secondaryColorIndex++);
if (fogCoordBinding==BIND_PER_PRIMITIVE) drawFogCoord(fogCoordIndex++);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_PRIMITIVE];
@@ -1343,7 +1545,7 @@ void Geometry::drawImplementation(State& state) const
if (_colorBinding==BIND_PER_VERTEX) drawColor(vindex);
if (secondaryColorBinding==BIND_PER_VERTEX) drawSecondaryColor(vindex);
if (fogCoordBinding==BIND_PER_VERTEX) drawFogCoord(vindex);
if ( extensions->isVertexProgramSupported() )
if (handleVertexAttributes)
{
DrawVertexAttribList &list = drawVertexAttribMap[BIND_PER_VERTEX];
@@ -1927,264 +2129,6 @@ void Geometry::computeCorrectBindingsAndArraySizes()
}
typedef buffered_value< ref_ptr<Geometry::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Geometry::Extensions* Geometry::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Geometry::Extensions;
return s_extensions[contextID].get();
}
void Geometry::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Geometry::Extensions::Extensions()
{
setupGLExtenions();
}
Geometry::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isVertexProgramSupported = rhs._isVertexProgramSupported;
_isSecondaryColorSupported = rhs._isSecondaryColorSupported;
_isFogCoordSupported = rhs._isFogCoordSupported;
_isMultiTexSupported = rhs._isMultiTexSupported;
_glFogCoordfv = rhs._glFogCoordfv;
_glSecondaryColor3ubv = rhs._glSecondaryColor3ubv;
_glSecondaryColor3fv = rhs._glSecondaryColor3fv;
_glMultiTexCoord1f = rhs._glMultiTexCoord1f;
_glMultiTexCoord2fv = rhs._glMultiTexCoord2fv;
_glMultiTexCoord3fv = rhs._glMultiTexCoord3fv;
_glMultiTexCoord4fv = rhs._glMultiTexCoord4fv;
_glVertexAttrib1s = rhs._glVertexAttrib1s;
_glVertexAttrib1f = rhs._glVertexAttrib1f;
_glVertexAttrib2fv = rhs._glVertexAttrib2fv;
_glVertexAttrib3fv = rhs._glVertexAttrib3fv;
_glVertexAttrib4fv = rhs._glVertexAttrib4fv;
_glVertexAttrib4ubv = rhs._glVertexAttrib4ubv;
_glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv;
}
void Geometry::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isVertexProgramSupported) _isVertexProgramSupported = false;
if (!rhs._isSecondaryColorSupported) _isSecondaryColorSupported = false;
if (!rhs._isFogCoordSupported) _isFogCoordSupported = false;
if (!rhs._isMultiTexSupported) _isMultiTexSupported = false;
if (!rhs._glFogCoordfv) _glFogCoordfv = 0;
if (!rhs._glSecondaryColor3ubv) _glSecondaryColor3ubv = 0;
if (!rhs._glSecondaryColor3fv) _glSecondaryColor3fv = 0;
if (!rhs._glMultiTexCoord1f) _glMultiTexCoord1f = 0;
if (!rhs._glMultiTexCoord2fv) _glMultiTexCoord2fv = 0;
if (!rhs._glMultiTexCoord3fv) _glMultiTexCoord3fv = 0;
if (!rhs._glMultiTexCoord4fv) _glMultiTexCoord4fv = 0;
if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0;
if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0;
if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0;
if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0;
if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0;
if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0;
if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0;
}
void Geometry::Extensions::setupGLExtenions()
{
_isVertexProgramSupported = isGLExtensionSupported("GL_ARB_vertex_program");
_isSecondaryColorSupported = isGLExtensionSupported("GL_EXT_secondary_color");
_isFogCoordSupported = isGLExtensionSupported("GL_EXT_fog_coord");
_isMultiTexSupported = isGLExtensionSupported("GL_ARB_multitexture");
_glFogCoordfv = ((FogCoordProc)osg::getGLExtensionFuncPtr("glFogCoordfv","glFogCoordfvEXT"));
_glSecondaryColor3ubv = ((SecondaryColor3ubvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3ubv","glSecondaryColor3ubvEXT"));
_glSecondaryColor3fv = ((SecondaryColor3fvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3fv","glSecondaryColor3fvEXT"));
_glMultiTexCoord1f = ((MultiTexCoord1fProc)osg::getGLExtensionFuncPtr("glMultiTexCoord1f","glMultiTexCoord1fARB"));
_glMultiTexCoord2fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord2fv","glMultiTexCoord2fvARB"));
_glMultiTexCoord3fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord3fv","glMultiTexCoord3fvARB"));
_glMultiTexCoord4fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord4fv","glMultiTexCoord4fvARB"));
_glVertexAttrib1s = ((VertexAttrib1sProc)osg::getGLExtensionFuncPtr("glVertexAttrib1s","glVertexAttrib1sARB"));
_glVertexAttrib1f = ((VertexAttrib1fProc)osg::getGLExtensionFuncPtr("glVertexAttrib1f","glVertexAttrib1fARB"));
_glVertexAttrib2fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib2fv","glVertexAttrib2fvARB"));
_glVertexAttrib3fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib3fv","glVertexAttrib3fvARB"));
_glVertexAttrib4fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4fv","glVertexAttrib4fvARB"));
_glVertexAttrib4ubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4ubv","glVertexAttrib4ubvARB"));
_glVertexAttrib4Nubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4Nubv","glVertexAttrib4NubvARB"));
}
void Geometry::Extensions::glFogCoordfv(const GLfloat* coord) const
{
if (_glFogCoordfv)
{
_glFogCoordfv(coord);
}
else
{
notify(WARN)<<"Error: glFogCoordfv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glSecondaryColor3ubv(const GLubyte* coord) const
{
if (_glSecondaryColor3ubv)
{
_glSecondaryColor3ubv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3ubv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glSecondaryColor3fv(const GLfloat* coord) const
{
if (_glSecondaryColor3fv)
{
_glSecondaryColor3fv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glMultiTexCoord1f(GLenum target,GLfloat coord) const
{
if (_glMultiTexCoord1f)
{
_glMultiTexCoord1f(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord1f not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord2fv)
{
_glMultiTexCoord2fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord2fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord3fv)
{
_glMultiTexCoord3fv(target,coord);
}
else
{
notify(WARN)<<"Error: _glMultiTexCoord3fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord4fv)
{
_glMultiTexCoord4fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord4fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib1s(unsigned int index, GLshort s) const
{
if (_glVertexAttrib1s)
{
_glVertexAttrib1s(index,s);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1s not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib1f(unsigned int index, GLfloat f) const
{
if (_glVertexAttrib1f)
{
_glVertexAttrib1f(index,f);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1f not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib2fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib2fv)
{
_glVertexAttrib2fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib2fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib3fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib3fv)
{
_glVertexAttrib3fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib3fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib4fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib4fv)
{
_glVertexAttrib4fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4fv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4ubv)
{
_glVertexAttrib4ubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4ubv not supported by OpenGL driver"<<std::endl;
}
}
void Geometry::Extensions::glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4Nubv)
{
_glVertexAttrib4Nubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4Nubv not supported by OpenGL driver"<<std::endl;
}
}
Geometry* osg::createTexturedQuadGeometry(const osg::Vec3& corner,const osg::Vec3& widthVec,const osg::Vec3& heightVec)
{

View File

@@ -32,11 +32,14 @@ State::State()
_currentActiveTextureUnit=0;
_currentClientActiveTextureUnit=0;
_isSecondColorSupportResolved = false;
_isSecondColorSupported = false;
_isSecondaryColorSupportResolved = false;
_isSecondaryColorSupported = false;
_isFogCoordSupportResolved = false;
_isFogCoordSupported = false;
_isVertexBufferObjectSupportResolved = false;
_isVertexBufferObjectSupported = false;
}
State::~State()
@@ -584,7 +587,7 @@ void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
_fogArray._enabled = true;
glEnableClientState(GL_FOG_COORDINATE_ARRAY);
}
if (_fogArray._pointer!=ptr || _fogArray._dirty)
//if (_fogArray._pointer!=ptr || _fogArray._dirty)
{
_fogArray._pointer=ptr;
s_glFogCoordPointer( type, stride, ptr );
@@ -608,7 +611,7 @@ void State::setSecondaryColorPointer( GLint size, GLenum type,
_secondaryColorArray._enabled = true;
glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
}
if (_secondaryColorArray._pointer!=ptr || _secondaryColorArray._dirty)
//if (_secondaryColorArray._pointer!=ptr || _secondaryColorArray._dirty)
{
_secondaryColorArray._pointer=ptr;
s_glSecondaryColorPointer( size, type, stride, ptr );
@@ -643,7 +646,7 @@ void State::setVertexAttribPointer( unsigned int index,
eap._enabled = true;
s_glEnableVertexAttribArray( index );
}
if (eap._pointer != ptr || eap._normalized!=normalized || eap._dirty)
//if (eap._pointer != ptr || eap._normalized!=normalized || eap._dirty)
{
s_glVertexAttribPointer( index, size, type, normalized, stride, ptr );
eap._pointer = ptr;
@@ -697,9 +700,9 @@ void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index )
bool State::computeSecondaryColorSupported() const
{
_isSecondColorSupportResolved = true;
_isSecondColorSupported = osg::isGLExtensionSupported("GL_EXT_secondary_color");;
return _isSecondColorSupported;
_isSecondaryColorSupportResolved = true;
_isSecondaryColorSupported = osg::isGLExtensionSupported("GL_EXT_secondary_color");
return _isSecondaryColorSupported;
}
bool State::computeFogCoordSupported() const
@@ -709,6 +712,13 @@ bool State::computeFogCoordSupported() const
return _isFogCoordSupported;
}
bool State::computeVertexBufferObjectSupported() const
{
_isVertexBufferObjectSupportResolved = true;
_isVertexBufferObjectSupported = osg::isGLExtensionSupported("GL_ARB_vertex_buffer_object");
return _isVertexBufferObjectSupported;
}
bool State::checkGLErrors(const char* str) const
{
GLenum errorNo = glGetError();

View File

@@ -47,7 +47,8 @@ void Texture::flushDeletedTextureObjects(unsigned int contextID)
if (citr!=s_deletedTextureObjectCache.end())
{
TextureObjectVector textureObjectSet;
textureObjectSet.reserve(1000);
// this swap will transfer the content of and empty citr->second
// in one quick pointer change.
textureObjectSet.swap(citr->second);

View File

@@ -45,10 +45,12 @@ void VertexProgram::flushDeletedVertexProgramObjects(unsigned int contextID)
if (citr!=s_deletedVertexProgramObjectCache.end())
{
VertexProgramObjectVector vpObjectSet;
vpObjectSet.reserve(1000);
// this swap will transfer the content of and empty citr->second
// in one quick pointer change.
vpObjectSet.swap(citr->second);
for(VertexProgramObjectVector::iterator titr=vpObjectSet.begin();
titr!=vpObjectSet.end();
++titr)

View File

@@ -1163,6 +1163,9 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
}
}
// don't merge geometry if its above a maximum number of vertices.
unsigned int _maximumNumber = 10000;
for(GeometryDuplicateMap::iterator itr=geometryDuplicateMap.begin();
itr!=geometryDuplicateMap.end();
++itr)
@@ -1175,7 +1178,26 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
dupItr!=itr->second.end();
++dupItr)
{
osg::Geometry* rhs = *dupItr;
if (lhs->getVertexArray() && lhs->getVertexArray()->getNumElements()>=_maximumNumber)
{
lhs = rhs;
continue;
}
if (rhs->getVertexArray() && rhs->getVertexArray()->getNumElements()>=_maximumNumber)
{
continue;
}
if (lhs->getVertexArray() && rhs->getVertexArray() &&
(lhs->getVertexArray()->getNumElements()+rhs->getVertexArray()->getNumElements())>=_maximumNumber)
{
continue;
}
if (mergeGeometry(*lhs,*rhs))
{
geode.removeDrawable(rhs);

View File

@@ -537,6 +537,7 @@ void SceneView::draw()
// context for when the object were originally created. Here we know what
// context we are in so can flush the appropriate caches.
osg::Drawable::flushDeletedDisplayLists(_state->getContextID());
osg::Drawable::flushDeletedVertexBufferObjects(_state->getContextID());
osg::Texture::flushDeletedTextureObjects(_state->getContextID());
osg::VertexProgram::flushDeletedVertexProgramObjects(_state->getContextID());