Added support for the ARB_vertex_buffer_object into osg::Geometry.
This commit is contained in:
@@ -77,6 +77,7 @@ class SG_EXPORT Array : public Object
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GLint getDataSize() const { return _dataSize; }
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GLenum getDataType() const { return _dataType; }
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virtual const GLvoid* getDataPointer() const = 0;
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virtual unsigned int getTotalDataSize() const = 0;
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virtual unsigned int getNumElements() const = 0;
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protected:
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@@ -122,6 +123,7 @@ class TemplateArray : public Array, public std::vector<T>
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virtual void accept(unsigned int index,ConstValueVisitor& vv) const { vv.apply( (*this)[index] );}
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virtual const GLvoid* getDataPointer() const { if (!empty()) return &front(); else return 0; }
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virtual unsigned int getTotalDataSize() const { return size()*sizeof(T); }
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virtual unsigned int getNumElements() const { return size(); }
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protected:
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@@ -183,6 +185,7 @@ class TemplateIndexArray : public IndexArray, public std::vector<T>
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virtual void accept(unsigned int index,ConstValueVisitor& vv) const { vv.apply( (*this)[index] );}
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virtual const GLvoid* getDataPointer() const { if (!empty()) return &front(); else return 0; }
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virtual unsigned int getTotalDataSize() const { return size()*sizeof(T); }
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virtual unsigned int getNumElements() const { return size(); }
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virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
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@@ -28,6 +28,55 @@ class Vec4;
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class UByte4;
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class Geometry;
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#ifndef GL_ARB_vertex_buffer_object
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// for compatibility with gl.h headers that don't support VBO,
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#if defined(_WIN64)
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typedef __int64 GLintptrARB;
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typedef __int64 GLsizeiptrARB;
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#elif defined(__ia64__) || defined(__x86_64__)
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typedef long int GLintptrARB;
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typedef long int GLsizeiptrARB;
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#else
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typedef int GLintptrARB;
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typedef int GLsizeiptrARB;
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#endif
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#define GL_ARRAY_BUFFER_ARB 0x8892
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#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
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#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
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#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
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#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
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#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
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#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
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#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
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#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
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#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
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#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
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#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
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#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
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#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
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#define GL_STREAM_DRAW_ARB 0x88E0
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#define GL_STREAM_READ_ARB 0x88E1
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#define GL_STREAM_COPY_ARB 0x88E2
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#define GL_STATIC_DRAW_ARB 0x88E4
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#define GL_STATIC_READ_ARB 0x88E5
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#define GL_STATIC_COPY_ARB 0x88E6
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#define GL_DYNAMIC_DRAW_ARB 0x88E8
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#define GL_DYNAMIC_READ_ARB 0x88E9
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#define GL_DYNAMIC_COPY_ARB 0x88EA
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#define GL_READ_ONLY_ARB 0x88B8
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#define GL_WRITE_ONLY_ARB 0x88B9
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#define GL_READ_WRITE_ARB 0x88BA
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_BUFFER_ACCESS_ARB 0x88BB
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#define GL_BUFFER_MAPPED_ARB 0x88BC
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#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
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#endif
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// this is define to alter the way display lists are compiled inside the
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// the draw method, it has been found that the NVidia drivers fail completely
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// to optimize COMPILE_AND_EXECUTE in fact make it go slower than for no display
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@@ -160,6 +209,14 @@ class SG_EXPORT Drawable : public Object
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/** Return whether OpenGL display lists are being used for rendering.*/
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inline bool getUseDisplayList() const { return _useDisplayList; }
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/** When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplemention
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method to use OpenGL vertex buffer objects for rendering..*/
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void setUseVertexBufferObjects(bool flag);
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/** Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.*/
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inline bool getUseVertexBufferObjects() const { return _useVertexBufferObjects; }
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/** Force a recompile on next draw() of any OpenGL display list associated with this geoset.*/
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void dirtyDisplayList();
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@@ -249,6 +306,15 @@ class SG_EXPORT Drawable : public Object
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* in the OpenGL context related to contextID.*/
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static void flushDeletedDisplayLists(unsigned int contextID);
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/** use deleteVertexBufferObject instead of glDeleteList to allow
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* OpenGL buffer objects to cached until they can be deleted
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* by the OpenGL context in which they were created, specified
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* by contextID.*/
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static void deleteVertexBufferObject(unsigned int contextID,GLuint globj);
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/** flush all the cached vertex buffer objects which need to be deleted
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* in the OpenGL context related to contextID.*/
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static void flushDeletedVertexBufferObjects(unsigned int contextID);
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typedef unsigned int AttributeType;
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@@ -369,6 +435,125 @@ class SG_EXPORT Drawable : public Object
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* so one cannot modify it.*/
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virtual void accept(PrimitiveFunctor&) const {}
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/** Extensions class which encapsulates the querring of extensions and
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* associated function pointers, and provide convinience wrappers to
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* check for the extensions or use the associated functions.*/
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class SG_EXPORT Extensions : public osg::Referenced
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{
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public:
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Extensions();
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtenions();
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void setVertexProgramSupported(bool flag) { _isVertexProgramSupported=flag; }
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bool isVertexProgramSupported() const { return _isVertexProgramSupported; }
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void setSecondaryColorSupported(bool flag) { _isSecondaryColorSupported=flag; }
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bool isSecondaryColorSupported() const { return _isSecondaryColorSupported; }
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void setFogCoordSupported(bool flag) { _isFogCoordSupported=flag; }
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bool isFogCoordSupported() const { return _isFogCoordSupported; }
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void setMultiTexSupported(bool flag) { _isMultiTexSupported=flag; }
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bool isMultiTexSupported() const { return _isMultiTexSupported; }
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void glSecondaryColor3ubv(const GLubyte* coord) const;
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void glSecondaryColor3fv(const GLfloat* coord) const;
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void glFogCoordfv(const GLfloat* coord) const;
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void glMultiTexCoord1f(GLenum target,GLfloat coord) const;
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void glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const;
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void glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const;
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void glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const;
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void glVertexAttrib1s(unsigned int index, GLshort s) const;
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void glVertexAttrib1f(unsigned int index, GLfloat f) const;
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void glVertexAttrib2fv(unsigned int index, const GLfloat * v) const;
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void glVertexAttrib3fv(unsigned int index, const GLfloat * v) const;
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void glVertexAttrib4fv(unsigned int index, const GLfloat * v) const;
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void glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const;
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void glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const;
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void glGenBuffers (GLsizei n, GLuint *buffers) const;
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void glBindBuffer (GLenum target, GLuint buffer) const;
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void glBufferData (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const;
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void glBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const;
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void glDeleteBuffers (GLsizei n, const GLuint *buffers) const;
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protected:
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typedef void (APIENTRY * FogCoordProc) (const GLfloat* coord);
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typedef void (APIENTRY * VertexAttrib1sProc) (unsigned int index, GLshort s);
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typedef void (APIENTRY * VertexAttrib1fProc) (unsigned int index, GLfloat f);
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typedef void (APIENTRY * VertexAttribfvProc) (unsigned int index, const GLfloat * v);
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typedef void (APIENTRY * VertexAttribubvProc) (unsigned int index, const GLubyte * v);
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typedef void (APIENTRY * SecondaryColor3ubvProc) (const GLubyte* coord);
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typedef void (APIENTRY * SecondaryColor3fvProc) (const GLfloat* coord);
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typedef void (APIENTRY * MultiTexCoord1fProc) (GLenum target,GLfloat coord);
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typedef void (APIENTRY * MultiTexCoordfvProc) (GLenum target,const GLfloat* coord);
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typedef void (APIENTRY * GenBuffersProc) (GLsizei n, GLuint *buffers);
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typedef void (APIENTRY * BindBufferProc) (GLenum target, GLuint buffer);
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typedef void (APIENTRY * BufferDataProc) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
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typedef void (APIENTRY * BufferSubDataProc) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
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typedef void (APIENTRY * DeleteBuffersProc) (GLsizei n, const GLuint *buffers);
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~Extensions() {}
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bool _isVertexProgramSupported;
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bool _isSecondaryColorSupported;
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bool _isFogCoordSupported;
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bool _isMultiTexSupported;
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FogCoordProc _glFogCoordfv;
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SecondaryColor3ubvProc _glSecondaryColor3ubv;
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SecondaryColor3fvProc _glSecondaryColor3fv;
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VertexAttrib1sProc _glVertexAttrib1s;
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VertexAttrib1fProc _glVertexAttrib1f;
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VertexAttribfvProc _glVertexAttrib2fv;
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VertexAttribfvProc _glVertexAttrib3fv;
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VertexAttribfvProc _glVertexAttrib4fv;
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VertexAttribubvProc _glVertexAttrib4ubv;
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VertexAttribubvProc _glVertexAttrib4Nubv;
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MultiTexCoord1fProc _glMultiTexCoord1f;
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MultiTexCoordfvProc _glMultiTexCoord2fv;
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MultiTexCoordfvProc _glMultiTexCoord3fv;
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MultiTexCoordfvProc _glMultiTexCoord4fv;
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GenBuffersProc _glGenBuffers;
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BindBufferProc _glBindBuffer;
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BufferDataProc _glBufferData;
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BufferSubDataProc _glBufferSubData;
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DeleteBuffersProc _glDeleteBuffers;
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};
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/** Function to call to get the extension of a specified context.
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* If the Exentsion object for that context has not yet been created then
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* and the 'createIfNotInitalized' flag been set to false then returns NULL.
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* If 'createIfNotInitalized' is true then the Extensions object is
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* automatically created. However, in this case the extension object
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* only be created with the graphics context associated with ContextID..*/
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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/** setExtensions allows users to override the extensions across graphics contexts.
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* typically used when you have different extensions supported across graphics pipes
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* but need to ensure that they all use the same low common denominator extensions.*/
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected:
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Drawable& operator = (const Drawable&) { return *this;}
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@@ -398,9 +583,12 @@ class SG_EXPORT Drawable : public Object
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bool _supportsDisplayList;
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bool _useDisplayList;
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bool _supportsVertexBufferObjects;
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bool _useVertexBufferObjects;
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typedef osg::buffered_value<GLuint> GLObjectList;
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mutable GLObjectList _globjList;
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mutable GLObjectList _globjList;
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mutable GLObjectList _vboList;
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ref_ptr<UpdateCallback> _updateCallback;
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ref_ptr<DrawCallback> _drawCallback;
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@@ -411,9 +599,8 @@ class SG_EXPORT Drawable : public Object
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inline void Drawable::draw(State& state) const
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{
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if (_useDisplayList)
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if (_useDisplayList && !(_supportsVertexBufferObjects && _useVertexBufferObjects && state.isVertexBufferObjectSupported()))
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{
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// get the contextID (user defined ID of 0 upwards) for the
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// current OpenGL context.
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unsigned int contextID = state.getContextID();
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@@ -448,16 +635,16 @@ inline void Drawable::draw(State& state) const
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glEndList();
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#endif
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}
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return;
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}
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else
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{
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// draw object as nature intended..
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if (_drawCallback.valid())
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_drawCallback->drawImplementation(state,this);
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else
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drawImplementation(state);
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}
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// draw object as nature intended..
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if (_drawCallback.valid())
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_drawCallback->drawImplementation(state,this);
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else
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drawImplementation(state);
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};
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@@ -23,7 +23,6 @@
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namespace osg {
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class SG_EXPORT Geometry : public Drawable
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{
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public:
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@@ -51,52 +50,71 @@ class SG_EXPORT Geometry : public Drawable
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BIND_PER_VERTEX
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};
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void setVertexArray(Array* array) { _vertexArray = array; dirtyDisplayList(); dirtyBound(); }
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template<typename T>
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struct AttributeData
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{
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AttributeData():
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_normalize(GL_FALSE),
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_binding(BIND_OFF),
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_offset(0) {}
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ref_ptr<T> _array;
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ref_ptr<IndexArray> _indices;
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AttributeBinding _binding;
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// only used in vertex attributes
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GLboolean _normalize;
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unsigned int _offset;
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};
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void setVertexArray(Array* array) { _vertexArray = array; dirtyDisplayList(); dirtyBound(); }
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Array* getVertexArray() { return _vertexArray.get(); }
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const Array* getVertexArray() const { return _vertexArray.get(); }
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void setVertexIndices(IndexArray* array) { _vertexIndices = array; _fastPathComputed=false; dirtyDisplayList(); dirtyBound(); }
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void setVertexIndices(IndexArray* array) { _vertexIndices = array; computeFastPathsUsed(); dirtyDisplayList(); dirtyBound(); }
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IndexArray* getVertexIndices() { return _vertexIndices.get(); }
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const IndexArray* getVertexIndices() const { return _vertexIndices.get(); }
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void setNormalBinding(AttributeBinding ab) { _normalBinding = ab; dirtyDisplayList(); _fastPathComputed=false; }
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void setNormalBinding(AttributeBinding ab) { _normalBinding = ab; dirtyDisplayList(); computeFastPathsUsed(); }
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AttributeBinding getNormalBinding() const { return _normalBinding; }
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void setNormalArray(Vec3Array* array) { _normalArray = array; if (!_normalArray.valid()) _normalBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
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void setNormalArray(Vec3Array* array) { _normalArray = array; if (!_normalArray.valid()) _normalBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
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Vec3Array* getNormalArray() { return _normalArray.get(); }
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const Vec3Array* getNormalArray() const { return _normalArray.get(); }
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void setNormalIndices(IndexArray* array) { _normalIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
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void setNormalIndices(IndexArray* array) { _normalIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
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IndexArray* getNormalIndices() { return _normalIndices.get(); }
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const IndexArray* getNormalIndices() const { return _normalIndices.get(); }
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void setColorBinding(AttributeBinding ab) { _colorBinding = ab; _fastPathComputed=false;}
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void setColorBinding(AttributeBinding ab) { _colorBinding = ab; computeFastPathsUsed();}
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AttributeBinding getColorBinding() const { return _colorBinding; }
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void setColorArray(Array* array) { _colorArray = array; if (!_colorArray.valid()) _colorBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
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void setColorArray(Array* array) { _colorArray = array; if (!_colorArray.valid()) _colorBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
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Array* getColorArray() { return _colorArray.get(); }
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const Array* getColorArray() const { return _colorArray.get(); }
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void setColorIndices(IndexArray* array) { _colorIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
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void setColorIndices(IndexArray* array) { _colorIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
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IndexArray* getColorIndices() { return _colorIndices.get(); }
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const IndexArray* getColorIndices() const { return _colorIndices.get(); }
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void setSecondaryColorBinding(AttributeBinding ab) { _secondaryColorBinding = ab; _fastPathComputed=false;}
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void setSecondaryColorBinding(AttributeBinding ab) { _secondaryColorBinding = ab; computeFastPathsUsed();}
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AttributeBinding getSecondaryColorBinding() const { return _secondaryColorBinding; }
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void setSecondaryColorArray(Array* array) { _secondaryColorArray = array; if (!_secondaryColorArray.valid()) _secondaryColorBinding=BIND_OFF; _fastPathComputed=false; dirtyDisplayList(); }
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void setSecondaryColorArray(Array* array) { _secondaryColorArray = array; if (!_secondaryColorArray.valid()) _secondaryColorBinding=BIND_OFF; computeFastPathsUsed(); dirtyDisplayList(); }
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Array* getSecondaryColorArray() { return _secondaryColorArray.get(); }
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const Array* getSecondaryColorArray() const { return _secondaryColorArray.get(); }
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void setSecondaryColorIndices(IndexArray* array) { _secondaryColorIndices = array; _fastPathComputed=false; dirtyDisplayList(); }
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void setSecondaryColorIndices(IndexArray* array) { _secondaryColorIndices = array; computeFastPathsUsed(); dirtyDisplayList(); }
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IndexArray* getSecondaryColorIndices() { return _secondaryColorIndices.get(); }
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const IndexArray* getSecondaryColorIndices() const { return _secondaryColorIndices.get(); }
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void setFogCoordBinding(AttributeBinding ab) { _fogCoordBinding = ab; _fastPathComputed=false;}
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void setFogCoordBinding(AttributeBinding ab) { _fogCoordBinding = ab; computeFastPathsUsed();}
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AttributeBinding getFogCoordBinding() const { return _fogCoordBinding; }
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void setFogCoordArray(Array* array) { _fogCoordArray = array; if (!_fogCoordArray.valid()) _fogCoordBinding=BIND_OFF; dirtyDisplayList(); }
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@@ -109,9 +127,29 @@ class SG_EXPORT Geometry : public Drawable
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const IndexArray* getFogCoordIndices() const { return _fogCoordIndices.get(); }
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struct ArrayPair
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{
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ArrayPair():
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offset(0) {}
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ArrayPair(const ArrayPair& rhs):
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first(rhs.first),
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second(rhs.second),
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offset(rhs.offset) {}
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typedef std::pair< ref_ptr<Array>, ref_ptr<IndexArray> > TexCoordArrayPair;
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typedef std::vector< TexCoordArrayPair > TexCoordArrayList;
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ArrayPair& operator = (const ArrayPair& rhs)
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{
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first = rhs.first;
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second = rhs.second;
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offset = rhs.offset;
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return *this;
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}
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ref_ptr<Array> first;
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ref_ptr<IndexArray> second;
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mutable unsigned int offset;
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};
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typedef std::vector< ArrayPair > TexCoordArrayList;
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|
||||
void setTexCoordArray(unsigned int unit,Array*);
|
||||
@@ -143,17 +181,6 @@ class SG_EXPORT Geometry : public Drawable
|
||||
void setBinding(AttributeType type,AttributeBinding binding);
|
||||
AttributeBinding getBinding(AttributeType type) const;
|
||||
|
||||
struct AttributeData
|
||||
{
|
||||
AttributeData():
|
||||
_normalize(GL_FALSE),
|
||||
_binding(BIND_OFF) {}
|
||||
|
||||
ref_ptr<Array> _array;
|
||||
ref_ptr<IndexArray> _indices;
|
||||
GLboolean _normalize;
|
||||
AttributeBinding _binding;
|
||||
};
|
||||
|
||||
unsigned int getNumArrays() const { return _attributeList.size(); }
|
||||
|
||||
@@ -171,8 +198,7 @@ class SG_EXPORT Geometry : public Drawable
|
||||
|
||||
#endif
|
||||
|
||||
typedef std::pair< ref_ptr<Array>, ref_ptr<IndexArray> > VertexAttribArrayPair;
|
||||
typedef std::pair< GLboolean, VertexAttribArrayPair > VertexAttribNormArrayPair;
|
||||
typedef std::pair< GLboolean, ArrayPair > VertexAttribNormArrayPair;
|
||||
typedef std::vector< VertexAttribNormArrayPair > VertexAttribArrayList;
|
||||
typedef std::vector< AttributeBinding > VertexAttribBindingList;
|
||||
|
||||
@@ -225,7 +251,9 @@ class SG_EXPORT Geometry : public Drawable
|
||||
* Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
|
||||
* use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed
|
||||
* arrays will drop the rendering path off the fast path.*/
|
||||
bool areFastPathsUsed() const;
|
||||
inline bool areFastPathsUsed() const { return _fastPath; }
|
||||
|
||||
bool computeFastPathsUsed();
|
||||
|
||||
|
||||
bool verifyBindings() const;
|
||||
@@ -256,103 +284,6 @@ class SG_EXPORT Geometry : public Drawable
|
||||
/** accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.*/
|
||||
virtual void accept(PrimitiveFunctor& pf) const;
|
||||
|
||||
/** Extensions class which encapsulates the querring of extensions and
|
||||
* associated function pointers, and provide convinience wrappers to
|
||||
* check for the extensions or use the associated functions.*/
|
||||
class SG_EXPORT Extensions : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
Extensions();
|
||||
|
||||
Extensions(const Extensions& rhs);
|
||||
|
||||
void lowestCommonDenominator(const Extensions& rhs);
|
||||
|
||||
void setupGLExtenions();
|
||||
|
||||
void setVertexProgramSupported(bool flag) { _isVertexProgramSupported=flag; }
|
||||
bool isVertexProgramSupported() const { return _isVertexProgramSupported; }
|
||||
|
||||
void setSecondaryColorSupported(bool flag) { _isSecondaryColorSupported=flag; }
|
||||
bool isSecondaryColorSupported() const { return _isSecondaryColorSupported; }
|
||||
|
||||
void setFogCoordSupported(bool flag) { _isFogCoordSupported=flag; }
|
||||
bool isFogCoordSupported() const { return _isFogCoordSupported; }
|
||||
|
||||
void setMultiTexSupported(bool flag) { _isMultiTexSupported=flag; }
|
||||
bool isMultiTexSupported() const { return _isMultiTexSupported; }
|
||||
|
||||
void glSecondaryColor3ubv(const GLubyte* coord) const;
|
||||
void glSecondaryColor3fv(const GLfloat* coord) const;
|
||||
|
||||
void glFogCoordfv(const GLfloat* coord) const;
|
||||
|
||||
void glMultiTexCoord1f(GLenum target,GLfloat coord) const;
|
||||
void glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const;
|
||||
void glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const;
|
||||
void glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const;
|
||||
|
||||
void glVertexAttrib1s(unsigned int index, GLshort s) const;
|
||||
void glVertexAttrib1f(unsigned int index, GLfloat f) const;
|
||||
void glVertexAttrib2fv(unsigned int index, const GLfloat * v) const;
|
||||
void glVertexAttrib3fv(unsigned int index, const GLfloat * v) const;
|
||||
void glVertexAttrib4fv(unsigned int index, const GLfloat * v) const;
|
||||
void glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const;
|
||||
void glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const;
|
||||
|
||||
protected:
|
||||
|
||||
typedef void (APIENTRY * FogCoordProc) (const GLfloat* coord);
|
||||
|
||||
typedef void (APIENTRY * VertexAttrib1sProc) (unsigned int index, GLshort s);
|
||||
typedef void (APIENTRY * VertexAttrib1fProc) (unsigned int index, GLfloat f);
|
||||
typedef void (APIENTRY * VertexAttribfvProc) (unsigned int index, const GLfloat * v);
|
||||
typedef void (APIENTRY * VertexAttribubvProc) (unsigned int index, const GLubyte * v);
|
||||
|
||||
typedef void (APIENTRY * SecondaryColor3ubvProc) (const GLubyte* coord);
|
||||
typedef void (APIENTRY * SecondaryColor3fvProc) (const GLfloat* coord);
|
||||
|
||||
typedef void (APIENTRY * MultiTexCoord1fProc) (GLenum target,GLfloat coord);
|
||||
typedef void (APIENTRY * MultiTexCoordfvProc) (GLenum target,const GLfloat* coord);
|
||||
|
||||
~Extensions() {}
|
||||
|
||||
bool _isVertexProgramSupported;
|
||||
bool _isSecondaryColorSupported;
|
||||
bool _isFogCoordSupported;
|
||||
bool _isMultiTexSupported;
|
||||
|
||||
FogCoordProc _glFogCoordfv;
|
||||
|
||||
SecondaryColor3ubvProc _glSecondaryColor3ubv;
|
||||
SecondaryColor3fvProc _glSecondaryColor3fv;
|
||||
|
||||
VertexAttrib1sProc _glVertexAttrib1s;
|
||||
VertexAttrib1fProc _glVertexAttrib1f;
|
||||
VertexAttribfvProc _glVertexAttrib2fv;
|
||||
VertexAttribfvProc _glVertexAttrib3fv;
|
||||
VertexAttribfvProc _glVertexAttrib4fv;
|
||||
VertexAttribubvProc _glVertexAttrib4ubv;
|
||||
VertexAttribubvProc _glVertexAttrib4Nubv;
|
||||
|
||||
MultiTexCoord1fProc _glMultiTexCoord1f;
|
||||
MultiTexCoordfvProc _glMultiTexCoord2fv;
|
||||
MultiTexCoordfvProc _glMultiTexCoord3fv;
|
||||
MultiTexCoordfvProc _glMultiTexCoord4fv;
|
||||
};
|
||||
|
||||
/** Function to call to get the extension of a specified context.
|
||||
* If the Exentsion object for that context has not yet been created then
|
||||
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
|
||||
* If 'createIfNotInitalized' is true then the Extensions object is
|
||||
* automatically created. However, in this case the extension object
|
||||
* only be created with the graphics context associated with ContextID..*/
|
||||
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
|
||||
|
||||
/** setExtensions allows users to override the extensions across graphics contexts.
|
||||
* typically used when you have different extensions supported across graphics pipes
|
||||
* but need to ensure that they all use the same low common denominator extensions.*/
|
||||
static void setExtensions(unsigned int contextID,Extensions* extensions);
|
||||
|
||||
|
||||
protected:
|
||||
@@ -368,30 +299,35 @@ class SG_EXPORT Geometry : public Drawable
|
||||
#endif
|
||||
ref_ptr<Array> _vertexArray;
|
||||
ref_ptr<IndexArray> _vertexIndices;
|
||||
mutable unsigned int _vertexOffset;
|
||||
|
||||
mutable AttributeBinding _normalBinding;
|
||||
ref_ptr<Vec3Array> _normalArray;
|
||||
ref_ptr<Vec3Array> _normalArray;
|
||||
ref_ptr<IndexArray> _normalIndices;
|
||||
mutable unsigned int _normalOffset;
|
||||
|
||||
mutable AttributeBinding _colorBinding;
|
||||
ref_ptr<Array> _colorArray;
|
||||
ref_ptr<IndexArray> _colorIndices;
|
||||
mutable unsigned int _colorOffset;
|
||||
|
||||
mutable AttributeBinding _secondaryColorBinding;
|
||||
ref_ptr<Array> _secondaryColorArray;
|
||||
ref_ptr<IndexArray> _secondaryColorIndices;
|
||||
mutable unsigned int _secondaryColorOffset;
|
||||
|
||||
mutable AttributeBinding _fogCoordBinding;
|
||||
ref_ptr<Array> _fogCoordArray;
|
||||
ref_ptr<IndexArray> _fogCoordIndices;
|
||||
mutable unsigned int _fogCoordOffset;
|
||||
|
||||
TexCoordArrayList _texCoordList;
|
||||
|
||||
VertexAttribArrayList _vertexAttribList;
|
||||
mutable VertexAttribBindingList _vertexAttribBindingList;
|
||||
|
||||
mutable bool _fastPathComputed;
|
||||
mutable bool _fastPath;
|
||||
|
||||
};
|
||||
|
||||
/** Convenience function to be used for creating quad geometry with texture coords.
|
||||
|
||||
@@ -268,7 +268,7 @@ class SG_EXPORT State : public Referenced
|
||||
_vertexArray._enabled = true;
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
}
|
||||
if (_vertexArray._pointer!=ptr || _vertexArray._dirty)
|
||||
//if (_vertexArray._pointer!=ptr || _vertexArray._dirty)
|
||||
{
|
||||
_vertexArray._pointer=ptr;
|
||||
glVertexPointer( size, type, stride, ptr );
|
||||
@@ -304,7 +304,7 @@ class SG_EXPORT State : public Referenced
|
||||
_normalArray._enabled = true;
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
}
|
||||
if (_normalArray._pointer!=ptr || _normalArray._dirty)
|
||||
//if (_normalArray._pointer!=ptr || _normalArray._dirty)
|
||||
{
|
||||
_normalArray._pointer=ptr;
|
||||
glNormalPointer( type, stride, ptr );
|
||||
@@ -340,7 +340,7 @@ class SG_EXPORT State : public Referenced
|
||||
_colorArray._enabled = true;
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
}
|
||||
if (_colorArray._pointer!=ptr || _colorArray._dirty)
|
||||
//if (_colorArray._pointer!=ptr || _colorArray._dirty)
|
||||
{
|
||||
_colorArray._pointer=ptr;
|
||||
glColorPointer( size, type, stride, ptr );
|
||||
@@ -367,7 +367,7 @@ class SG_EXPORT State : public Referenced
|
||||
}
|
||||
|
||||
|
||||
inline bool isSecondaryColorSupported() const { return _isSecondColorSupportResolved?_isSecondColorSupported:computeSecondaryColorSupported(); }
|
||||
inline bool isSecondaryColorSupported() const { return _isSecondaryColorSupportResolved?_isSecondaryColorSupported:computeSecondaryColorSupported(); }
|
||||
|
||||
/** wrapper around glEnableClientState(GL_SECONDARY_COLOR_ARRAY);glSecondayColorPointer(..);
|
||||
* note, only updates values that change.*/
|
||||
@@ -401,7 +401,7 @@ class SG_EXPORT State : public Referenced
|
||||
_indexArray._enabled = true;
|
||||
glEnableClientState(GL_INDEX_ARRAY);
|
||||
}
|
||||
if (_indexArray._pointer!=ptr || _indexArray._dirty)
|
||||
//if (_indexArray._pointer!=ptr || _indexArray._dirty)
|
||||
{
|
||||
_indexArray._pointer=ptr;
|
||||
glIndexPointer( type, stride, ptr );
|
||||
@@ -469,7 +469,7 @@ class SG_EXPORT State : public Referenced
|
||||
eap._enabled = true;
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
}
|
||||
if (eap._pointer!=ptr || eap._dirty)
|
||||
//if (eap._pointer!=ptr || eap._dirty)
|
||||
{
|
||||
glTexCoordPointer( size, type, stride, ptr );
|
||||
eap._pointer = ptr;
|
||||
@@ -566,6 +566,8 @@ class SG_EXPORT State : public Referenced
|
||||
}
|
||||
}
|
||||
|
||||
bool isVertexBufferObjectSupported() const { return _isVertexBufferObjectSupportResolved?_isVertexBufferObjectSupported:computeVertexBufferObjectSupported(); }
|
||||
|
||||
|
||||
/** Set the current OpenGL context uniqueID.
|
||||
Note, it is the application developers responsibility to
|
||||
@@ -619,6 +621,7 @@ class SG_EXPORT State : public Referenced
|
||||
bool checkGLErrors(const StateAttribute* attribute) const;
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~State();
|
||||
@@ -800,13 +803,18 @@ class SG_EXPORT State : public Referenced
|
||||
const StateAttribute* getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type) const;
|
||||
|
||||
|
||||
mutable bool _isSecondColorSupportResolved;
|
||||
mutable bool _isSecondColorSupported;
|
||||
mutable bool _isSecondaryColorSupportResolved;
|
||||
mutable bool _isSecondaryColorSupported;
|
||||
bool computeSecondaryColorSupported() const;
|
||||
|
||||
mutable bool _isFogCoordSupportResolved;
|
||||
mutable bool _isFogCoordSupported;
|
||||
bool computeFogCoordSupported() const;
|
||||
|
||||
mutable bool _isVertexBufferObjectSupportResolved;
|
||||
mutable bool _isVertexBufferObjectSupported;
|
||||
bool computeVertexBufferObjectSupported() const;
|
||||
|
||||
};
|
||||
|
||||
inline void State::pushModeList(ModeMap& modeMap,const StateSet::ModeList& modeList)
|
||||
|
||||
Reference in New Issue
Block a user