Fixed typo in inline docs on the default value of the clear stencil value
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@@ -97,7 +97,7 @@ class OSGUTIL_EXPORT RenderStage : public RenderBin
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double getClearDepth() const { return _clearDepth; }
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/** Set the clear stencil value used in glClearStencil(). Defaults to 1.0
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/** Set the clear stencil value used in glClearStencil(). Defaults to 0
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* glClearStencil is only called if mask & GL_STENCIL_BUFFER_BIT is true*/
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void setClearStencil(int stencil) { _clearStencil=stencil; }
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