Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText

This commit is contained in:
Robert Osfield
2017-03-03 18:31:51 +00:00
parent 59931d1591
commit b88be0fbda
6 changed files with 189 additions and 64 deletions

View File

@@ -280,9 +280,6 @@ public:
virtual void accept(osg::PrimitiveFunctor& pf) const;
/** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
virtual void setThreadSafeRefUnref(bool threadSafe);
/** Resize any per context GLObject buffers to specified size. */
virtual void resizeGLObjectBuffers(unsigned int maxSize);