Removed the osg:: from the from of the osg::TexGen::apply() call.
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@@ -68,7 +68,7 @@ class CreateShadowTextureCullCallback : public osg::NodeCallback
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{
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glPushMatrix();
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glLoadMatrixf(_matrix.ptr());
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osg::TexGen::apply(state);
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TexGen::apply(state);
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glPopMatrix();
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}
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