Added explicit to ParticleEffect constructors

This commit is contained in:
Robert Osfield
2007-01-12 22:01:56 +00:00
parent 007cc9f4ac
commit b992451586
6 changed files with 6 additions and 6 deletions

View File

@@ -25,7 +25,7 @@ namespace osgParticle
{
public:
ExplosionDebrisEffect(bool automaticSetup=true);
explicit ExplosionDebrisEffect(bool automaticSetup=true);
ExplosionDebrisEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);

View File

@@ -25,7 +25,7 @@ namespace osgParticle
{
public:
ExplosionEffect(bool automaticSetup=true);
explicit ExplosionEffect(bool automaticSetup=true);
ExplosionEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);

View File

@@ -25,7 +25,7 @@ namespace osgParticle
{
public:
FireEffect(bool automaticSetup=true);
explicit FireEffect(bool automaticSetup=true);
FireEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);

View File

@@ -24,7 +24,7 @@ namespace osgParticle
{
public:
ParticleEffect(bool automaticSetup=true):
explicit ParticleEffect(bool automaticSetup=true):
_automaticSetup(automaticSetup),
_useLocalParticleSystem(true),
_scale(1.0f),

View File

@@ -25,7 +25,7 @@ namespace osgParticle
{
public:
SmokeEffect(bool automaticSetup=true);
explicit SmokeEffect(bool automaticSetup=true);
SmokeEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);

View File

@@ -25,7 +25,7 @@ namespace osgParticle
{
public:
SmokeTrailEffect(bool automaticSetup=true);
explicit SmokeTrailEffect(bool automaticSetup=true);
SmokeTrailEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);