Changed the setting of Traits::sampleBuffers so that it's set to 1 when DisplaySettings::getMultiSamples() is set to a non zero value.

This commit is contained in:
Robert Osfield
2011-10-28 11:00:08 +00:00
parent 3e7900c39e
commit bbf081695b

View File

@@ -195,7 +195,7 @@ GraphicsContext::Traits::Traits(DisplaySettings* ds):
{
alpha = ds->getMinimumNumAlphaBits();
stencil = ds->getMinimumNumStencilBits();
sampleBuffers = ds->getMultiSamples();
if (ds->getMultiSamples()!=0) sampleBuffers = 1;
samples = ds->getNumMultiSamples();
if (ds->getStereo())
{