Updated to slideshow3D to support animation + pausing of animation.

Updated associated osg/osgUtil classes that provide animation pausing.
This commit is contained in:
Robert Osfield
2003-11-03 23:13:31 +00:00
parent de77cede2b
commit bc7622149d
13 changed files with 679 additions and 116 deletions

View File

@@ -10,6 +10,8 @@
#include <libxml/xmlmemory.h>
#include <libxml/parser.h>
#include <sstream>
/**
* OpenSceneGraph plugin wrapper/converter.
@@ -57,7 +59,23 @@ public:
return _colorMap[str];
}
inline bool read(const char* str, float& value) const;
inline bool read(const char* str, osg::Vec2& value) const;
inline bool read(const char* str, osg::Vec3& value) const;
inline bool read(const char* str, osg::Vec4& value) const;
inline bool read(const std::string& str, float& value) const;
inline bool read(const std::string& str, osg::Vec2& value) const;
inline bool read(const std::string& str, osg::Vec3& value) const;
inline bool read(const std::string& str, osg::Vec4& value) const;
bool getProperty(xmlNodePtr cur, const char* token) const;
bool getProperty(xmlNodePtr cur, const char* token, float& value) const;
bool getProperty(xmlNodePtr cur, const char* token, osg::Vec2& value) const;
bool getProperty(xmlNodePtr cur, const char* token, osg::Vec3& value) const;
bool getProperty(xmlNodePtr cur, const char* token, osg::Vec4& value) const;
bool getProperty(xmlNodePtr cur, const char* token, std::string& value) const;
std::map<std::string,osg::Vec4> _colorMap;
};
@@ -65,46 +83,206 @@ public:
// Register with Registry to instantiate the above reader/writer.
osgDB::RegisterReaderWriterProxy<ReaderWriterSS3D> g_readerWriter_SS3D_Proxy;
bool ReaderWriterSS3D::read(const char* str, float& value) const
{
if (!str) return false;
std::istringstream iss((const char*)str);
iss >> value;
return !iss.fail();
}
bool ReaderWriterSS3D::read(const char* str, osg::Vec2& value) const
{
if (!str) return false;
std::istringstream iss((const char*)str);
iss >> value.x() >> value.y();
return !iss.fail();
}
bool ReaderWriterSS3D::read(const char* str, osg::Vec3& value) const
{
if (!str) return false;
std::istringstream iss((const char*)str);
iss >> value.x() >> value.y() >> value.z();
return !iss.fail();
}
bool ReaderWriterSS3D::read(const char* str, osg::Vec4& value) const
{
if (!str) return false;
std::istringstream iss((const char*)str);
iss >> value.x() >> value.y() >> value.z() >> value.w();
return !iss.fail();
}
bool ReaderWriterSS3D::read(const std::string& str, float& value) const
{
std::istringstream iss(str);
iss >> value;
return !iss.fail();
}
bool ReaderWriterSS3D::read(const std::string& str, osg::Vec2& value) const
{
std::istringstream iss(str);
iss >> value.x() >> value.y();
return !iss.fail();
}
bool ReaderWriterSS3D::read(const std::string& str, osg::Vec3& value) const
{
std::istringstream iss(str);
iss >> value.x() >> value.y() >> value.z();
return !iss.fail();
}
bool ReaderWriterSS3D::read(const std::string& str, osg::Vec4& value) const
{
std::istringstream iss(str);
iss >> value.x() >> value.y() >> value.z() >> value.w();
return !iss.fail();
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token) const
{
bool success = false;
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
if (key) success=true;
xmlFree(key);
return success;
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token, float& value) const
{
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
bool success = read((const char*)key,value);
xmlFree(key);
return success;
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token, osg::Vec2& value) const
{
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
bool success = read((const char*)key,value);
xmlFree(key);
return success;
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token, osg::Vec3& value) const
{
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
bool success = read((const char*)key,value);
xmlFree(key);
return success;
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token, osg::Vec4& value) const
{
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
bool success = read((const char*)key,value);
xmlFree(key);
return success;
}
bool ReaderWriterSS3D::getProperty(xmlNodePtr cur, const char* token, std::string& value) const
{
bool success = false;
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)token);
if (key)
{
success = true;
value = (const char*)key;
}
xmlFree(key);
return success;
}
void ReaderWriterSS3D::parseModel(SlideShowConstructor& constructor, xmlDocPtr doc, xmlNodePtr cur)
{
std::string filename;
float scale = 1.0f;
float rotation = 0.0f;
float position = 0.5f;
xmlChar *key;
cur = cur->xmlChildrenNode;
while (cur != NULL)
SlideShowConstructor::CoordinateFrame coordinate_frame = SlideShowConstructor::SLIDE;
osg::Vec3 position(0.0f,1.0f,0.0f);
osg::Vec4 rotate(0.0f,0.0f,0.0f,1.0f);
float scale = 1.0f;
osg::Vec4 rotation(0.0f,0.0f,0.0f,1.0f);
std::string animation_path;
std::string camera_path;
// temporary
std::string str;
if (getProperty(cur, "coordinate_frame", str))
{
if ((!xmlStrcmp(cur->name, (const xmlChar *)"filename")))
{
key = xmlNodeListGetString(doc, cur->xmlChildrenNode, 1);
if (key) filename = (const char*)key;
xmlFree(key);
}
else if ((!xmlStrcmp(cur->name, (const xmlChar *)"scale")))
{
key = xmlNodeListGetString(doc, cur->xmlChildrenNode, 1);
if (key) scale = atoi((const char*)key);
xmlFree(key);
}
else if ((!xmlStrcmp(cur->name, (const xmlChar *)"rotation")))
{
key = xmlNodeListGetString(doc, cur->xmlChildrenNode, 1);
if (key) rotation = atoi((const char*)key);
xmlFree(key);
}
else if ((!xmlStrcmp(cur->name, (const xmlChar *)"position")))
{
key = xmlNodeListGetString(doc, cur->xmlChildrenNode, 1);
if (key) position = atoi((const char*)key)/100.0f;
xmlFree(key);
}
cur = cur->next;
if (str=="model") coordinate_frame = SlideShowConstructor::MODEL;
else if (str=="slide") coordinate_frame = SlideShowConstructor::SLIDE;
else std::cout<<"Parser error - coordinate_frame=\""<<str<<"\" unrecongonized value"<<std::endl;
}
if (getProperty(cur, "position", str))
{
bool fail = false;
if (str=="center") position.set(0.0f,1.0f,0.0f);
else if (str=="eye") position.set(0.0f,0.0f,0.0f);
else if (!read(str,position)) fail = true;
if (fail) std::cout<<"Parser error - position=\""<<str<<"\" unrecongonized value"<<std::endl;
else std::cout<<"Read position="<<position<<std::endl;
}
if (!filename.empty()) constructor.addModel(filename,scale,rotation,position);
if (getProperty(cur, "scale", scale))
{
std::cout<<"scale read "<<scale<<std::endl;
}
if (getProperty(cur, "rotate", rotate))
{
std::cout<<"rotate read "<<rotate<<std::endl;
}
if (getProperty(cur, "rotation", rotation))
{
std::cout<<"rotation read "<<rotation<<std::endl;
}
if (getProperty(cur, "path", animation_path))
{
std::cout<<"path read "<<animation_path<<std::endl;
}
if (getProperty(cur, "camera_path", camera_path))
{
std::cout<<"camera path read "<<camera_path<<std::endl;
}
xmlChar *key = xmlNodeListGetString(doc, cur->xmlChildrenNode, 1);
if (key) filename = (const char*)key;
xmlFree(key);
if (!filename.empty())
{
if (!camera_path.empty())
{
constructor.addModelWithCameraPath(filename,coordinate_frame,position,scale,rotate,camera_path);
}
else if (!animation_path.empty())
{
constructor.addModelWithPath(filename,coordinate_frame,position,scale,rotate,animation_path);
}
else
{
constructor.addModel(filename,coordinate_frame,position,scale,rotate,rotation);
}
}
}
void ReaderWriterSS3D::parseStereoPair(SlideShowConstructor& constructor, xmlDocPtr doc, xmlNodePtr cur)
@@ -115,7 +293,7 @@ void ReaderWriterSS3D::parseStereoPair(SlideShowConstructor& constructor, xmlDoc
float height = 1.0f;
xmlChar *key;
key = xmlGetProp (cur, (const xmlChar *)"height");
if (key) height = atoi((const char*)key);
if (key) height = atof((const char*)key);
xmlFree(key);
cur = cur->xmlChildrenNode;

View File

@@ -1,6 +1,9 @@
#include "SlideEventHandler.h"
#include "SlideShowConstructor.h"
#include <osg/AnimationPath>
#include <osgUtil/TransformCallback>
class FindNamedSwitchVisitor : public osg::NodeVisitor
{
public:
@@ -109,7 +112,7 @@ bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
{
case(osgGA::GUIEventAdapter::FRAME):
{
if (_autoSteppingActive)
if (_autoSteppingActive && !_pause)
{
double time = ea.time();
@@ -183,12 +186,17 @@ bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
previousSlide();
return true;
}
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Pause)
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Pause ||
ea.getKey()=='p')
{
_pause = !_pause;
if (_pause) std::cout<<"Pause"<<std::endl;
else std::cout<<"End Pause"<<std::endl;
resetUpdateCallbackActivity();
}
else if (ea.getKey()=='r')
{
resetUpdateCallbacks();
}
return false;
@@ -297,3 +305,71 @@ bool SlideEventHandler::previousLayer()
if (_activeLayer>0) return selectLayer(_activeLayer-1);
else return false;
}
class ResetUpdateCallbacksVisitor : public osg::NodeVisitor
{
public:
ResetUpdateCallbacksVisitor(bool pause):
// osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN),
_pause(pause) {}
void apply(osg::Node& node)
{
osg::AnimationPathCallback* apc = dynamic_cast<osg::AnimationPathCallback*>(node.getUpdateCallback());
osgUtil::TransformCallback* tc = dynamic_cast<osgUtil::TransformCallback*>(node.getUpdateCallback());
if (apc)
{
apc->reset();
apc->update(node);
}
if (tc)
{
//tc->reset();
}
traverse(node);
}
bool _pause;
};
void SlideEventHandler::resetUpdateCallbacks()
{
ResetUpdateCallbacksVisitor rucv(_pause);
_presentationSwitch->accept(rucv);
}
class ActivityUpdateCallbacksVisitor : public osg::NodeVisitor
{
public:
ActivityUpdateCallbacksVisitor(bool pause):
// osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN),
_pause(pause) {}
void apply(osg::Node& node)
{
osg::AnimationPathCallback* apc = dynamic_cast<osg::AnimationPathCallback*>(node.getUpdateCallback());
osgUtil::TransformCallback* tc = dynamic_cast<osgUtil::TransformCallback*>(node.getUpdateCallback());
if (apc)
{
apc->setPause(_pause);
}
if (tc)
{
tc->setPause(_pause);
}
traverse(node);
}
bool _pause;
};
void SlideEventHandler::resetUpdateCallbackActivity()
{
ActivityUpdateCallbacksVisitor aucv(_pause);
_presentationSwitch->accept(aucv);
}

View File

@@ -77,6 +77,9 @@ protected:
bool _autoSteppingActive;
bool _loopPresentation;
bool _pause;
void resetUpdateCallbacks();
void resetUpdateCallbackActivity();
};

View File

@@ -6,19 +6,23 @@
#include <osg/Texture2D>
#include <osg/MatrixTransform>
#include <osgUtil/TransformCallback>
#include <osgDB/ReadFile>
#include <osgDB/FileUtils>
#include <osgText/Text>
SlideShowConstructor::SlideShowConstructor()
{
_slideOrigin.set(0.0f,0.0f,0.0f);
_slideDistance = osg::DisplaySettings::instance()->getScreenDistance();
_slideHeight = osg::DisplaySettings::instance()->getScreenHeight();
_slideWidth = _slideHeight*1280.0f/1024.f;
_slideOrigin.set(-_slideWidth*0.5f,_slideDistance,-_slideHeight*0.5f);
_backgroundColor.set(0.0f,0.0f,0.0f,1.0f);
_textColor.set(1.0f,1.0f,1.0f,1.0f);
_textFont = "fonts/arial.ttf";
@@ -77,11 +81,9 @@ void SlideShowConstructor::createPresentation()
_root->addChild(_presentationSwitch.get());
osg::Vec3 slideCenter = _slideOrigin + osg::Vec3(_slideWidth*0.5f,0.0f,_slideHeight*0.5f);
float distanceToHeightRatio = osg::DisplaySettings::instance()->getScreenDistance()/osg::DisplaySettings::instance()->getScreenHeight();
HomePosition* hp = new HomePosition;
hp->eye = slideCenter+osg::Vec3(0.0f,-distanceToHeightRatio*_slideHeight,0.0f);
hp->eye.set(0.0f,0.0f,0.0f);
hp->center = slideCenter;
hp->up.set(0.0f,0.0f,1.0f);
@@ -374,7 +376,7 @@ void SlideShowConstructor::addStereoImagePair(const std::string& filenameLeft,co
_currentLayer->addChild(stereopair);
}
void SlideShowConstructor::addModel(const std::string& filename,float scale,float rotation,float position)
void SlideShowConstructor::addModel(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const osg::Vec4& rotation)
{
if (!_currentLayer) addLayer();
@@ -382,24 +384,232 @@ void SlideShowConstructor::addModel(const std::string& filename,float scale,floa
if (!model) return;
osg::Vec3 pos = _modelLeft*(1.0f-position) + _modelRight*position;
float radius = scale*_slideHeight*0.7f;
osg::Quat quat;
quat.makeRotate(osg::DegreesToRadians(rotation),0.0f,0.0f,1.0f);
if (coordinate_frame==SLIDE)
{
osg::Vec3 pos(_slideWidth*position.x(),
_slideDistance*position.y(),
_slideHeight*position.z());
const osg::BoundingSphere& bs = model->getBound();
float model_scale = scale*_slideHeight*0.7f/bs.radius();
osg::MatrixTransform* transform = new osg::MatrixTransform;
const osg::BoundingSphere& bs = model->getBound();
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-bs.center())*
osg::Matrix::scale(radius/bs.radius(),radius/bs.radius(),radius/bs.radius())*
osg::Matrix::rotate(quat)*
osg::Matrix::translate(pos));
transform->addChild(model);
_currentLayer->addChild(transform);
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-bs.center())*
osg::Matrix::scale(model_scale,model_scale,model_scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3])*
osg::Matrix::translate(pos));
transform->addChild(model);
if (rotation[0]!=0.0)
{
osg::MatrixTransform* animation_transform = new osg::MatrixTransform;
animation_transform->setDataVariance(osg::Object::DYNAMIC);
animation_transform->setUpdateCallback(new osgUtil::TransformCallback(pos,osg::Vec3(rotation[1],rotation[2],rotation[3]),osg::DegreesToRadians(rotation[0])));
animation_transform->addChild(transform);
_currentLayer->addChild(animation_transform);
}
else
{
_currentLayer->addChild(transform);
}
}
else
{
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-position)*
osg::Matrix::scale(scale,scale,scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3]));
transform->addChild(model);
if (rotation[0]!=0.0)
{
osg::MatrixTransform* animation_transform = new osg::MatrixTransform;
animation_transform->setDataVariance(osg::Object::DYNAMIC);
animation_transform->setUpdateCallback(new osgUtil::TransformCallback(osg::Vec3(0.0f,0.0f,0.0f),osg::Vec3(rotation[1],rotation[2],rotation[3]),osg::DegreesToRadians(rotation[0])));
animation_transform->addChild(transform);
_currentLayer->addChild(animation_transform);
}
else
{
_currentLayer->addChild(transform);
}
}
}
void SlideShowConstructor::addModelWithPath(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const std::string& animation_path)
{
if (!_currentLayer) addLayer();
osg::Node* model = osgDB::readNodeFile(filename);
if (!model) return;
osg::AnimationPath* animation = 0;
if (!animation_path.empty())
{
std::string absolute_animation_file_path = osgDB::findDataFile(animation_path);
if (!absolute_animation_file_path.empty())
{
std::ifstream animation_filestream(absolute_animation_file_path.c_str());
if (!animation_filestream.eof())
{
animation = new osg::AnimationPath;
animation->read(animation_filestream);
}
}
}
if (coordinate_frame==SLIDE)
{
osg::Vec3 pos(_slideWidth*position.x(),
_slideDistance*position.y(),
_slideHeight*position.z());
const osg::BoundingSphere& bs = model->getBound();
float model_scale = scale*_slideHeight*0.7f/bs.radius();
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-bs.center())*
osg::Matrix::scale(model_scale,model_scale,model_scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3])*
osg::Matrix::translate(pos));
transform->addChild(model);
_currentLayer->addChild(transform);
}
else
{
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-position)*
osg::Matrix::scale(scale,scale,scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3]));
transform->addChild(model);
if (animation)
{
osg::MatrixTransform* animation_transform = new osg::MatrixTransform;
animation_transform->setDataVariance(osg::Object::DYNAMIC);
osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(animation);
animation_transform->setUpdateCallback(apc);
animation_transform->addChild(transform);
_currentLayer->addChild(animation_transform);
//
// osg::MatrixTransform* orientation_transform = new osg::MatrixTransform;
// orientation_transform->setDataVariance(osg::Object::STATIC);
// orientation_transform->addChild(animation_transform);
//
// //orientation_transform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(-00.0f),0.0f,1.0f,0.0f));
// //orientation_transform->setMatrix(osg::Matrix::inverse(osg::Matrix::lookAt(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,1.0,0.0),osg::Vec3(0.0,0.0,1.0))));
//
// _currentLayer->addChild(orientation_transform);
}
else
{
_currentLayer->addChild(transform);
}
}
}
void SlideShowConstructor::addModelWithCameraPath(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const std::string& animation_path)
{
if (!_currentLayer) addLayer();
osg::Node* model = osgDB::readNodeFile(filename);
if (!model) return;
osg::AnimationPath* animation = 0;
if (!animation_path.empty())
{
std::string absolute_animation_file_path = osgDB::findDataFile(animation_path);
if (!absolute_animation_file_path.empty())
{
std::ifstream animation_filestream(absolute_animation_file_path.c_str());
if (!animation_filestream.eof())
{
animation = new osg::AnimationPath;
animation->read(animation_filestream);
}
}
}
if (coordinate_frame==SLIDE)
{
osg::Vec3 pos(_slideWidth*position.x(),
_slideDistance*position.y(),
_slideHeight*position.z());
const osg::BoundingSphere& bs = model->getBound();
float model_scale = scale*_slideHeight*0.7f/bs.radius();
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-bs.center())*
osg::Matrix::scale(model_scale,model_scale,model_scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3])*
osg::Matrix::translate(pos));
transform->addChild(model);
_currentLayer->addChild(transform);
}
else
{
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::translate(-position)*
osg::Matrix::scale(scale,scale,scale)*
osg::Matrix::rotate(osg::DegreesToRadians(rotate[0]),rotate[1],rotate[2],rotate[3]));
transform->addChild(model);
if (animation)
{
osg::MatrixTransform* animation_transform = new osg::MatrixTransform;
animation_transform->setDataVariance(osg::Object::DYNAMIC);
osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(animation);
apc->setUseInverseMatrix(true);
animation_transform->setUpdateCallback(apc);
animation_transform->addChild(transform);
osg::MatrixTransform* orientation_transform = new osg::MatrixTransform;
orientation_transform->setDataVariance(osg::Object::STATIC);
orientation_transform->addChild(animation_transform);
//orientation_transform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(-00.0f),0.0f,1.0f,0.0f));
orientation_transform->setMatrix(osg::Matrix::inverse(osg::Matrix::lookAt(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,1.0,0.0),osg::Vec3(0.0,0.0,1.0))));
_currentLayer->addChild(orientation_transform);
}
else
{
_currentLayer->addChild(transform);
}
}
}

View File

@@ -71,7 +71,11 @@ public:
void addStereoImagePair(const std::string& filenameLeft,const std::string& filenameRight,float height);
void addModel(const std::string& filename,float scale,float rotation,float position);
enum CoordinateFrame { SLIDE, MODEL };
void addModel(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const osg::Vec4& rotation);
void addModelWithPath(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const std::string& animation_path);
void addModelWithCameraPath(const std::string& filename, CoordinateFrame coordinate_frame, const osg::Vec3& position, float scale, const osg::Vec4& rotate, const std::string& animation_path);
osg::ClearNode* takePresentation() { return _root.release(); }
@@ -88,6 +92,7 @@ protected:
osg::Vec3 _slideOrigin;
float _slideWidth;
float _slideHeight;
float _slideDistance;
osg::Vec4 _backgroundColor;
osg::Vec4 _textColor;

View File

@@ -63,7 +63,8 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
osg::Vec3 _position;
osg::Quat _rotation;
osg::Vec3 _scale;
inline void interpolate(float ratio,const ControlPoint& first, const ControlPoint& second)
{
float one_minus_ratio = 1.0f-ratio;
@@ -89,15 +90,15 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
inline void getInverse(Matrixf& matrix) const
{
matrix.makeScale(1.0f/_scale.x(),1.0f/_scale.y(),1.0f/_scale.y());
matrix.postMult(osg::Matrixf::rotate(_rotation.inverse()));
matrix.postMult(osg::Matrixf::translate(-_position));
matrix.preMult(osg::Matrixf::rotate(_rotation.inverse()));
matrix.preMult(osg::Matrixf::translate(-_position));
}
inline void getInverse(Matrixd& matrix) const
{
matrix.makeScale(1.0f/_scale.x(),1.0f/_scale.y(),1.0f/_scale.y());
matrix.postMult(osg::Matrixd::rotate(_rotation.inverse()));
matrix.postMult(osg::Matrixd::translate(-_position));
matrix.preMult(osg::Matrixd::rotate(_rotation.inverse()));
matrix.preMult(osg::Matrixd::translate(-_position));
}
};
@@ -163,6 +164,12 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
TimeControlPointMap& getTimeControlPointMap() { return _timeControlPointMap; }
const TimeControlPointMap& getTimeControlPointMap() const { return _timeControlPointMap; }
/** read the anumation path from a flat ascii file stream.*/
void read(std::istream& in);
/** write the anumation path to a flat ascii file stream.*/
void write(std::ostream& out);
protected:
@@ -182,47 +189,63 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
_timeOffset(0.0),
_timeMultiplier(1.0),
_firstTime(0.0),
_animationTime(0.0) {}
_latestTime(0.0),
_pause(false),
_pauseTime(0.0) {}
AnimationPathCallback(const AnimationPathCallback& apc,const CopyOp& copyop):
NodeCallback(apc,copyop),
_animationPath(apc._animationPath),
_useInverseMatrix(apc._useInverseMatrix),
_timeOffset(apc._timeOffset),
_timeMultiplier(apc._timeMultiplier),
_firstTime(apc._firstTime),
_animationTime(apc._animationTime) {}
_latestTime(apc._latestTime),
_pause(apc._pause),
_pauseTime(apc._pauseTime) {}
META_Object(osg,AnimationPathCallback);
AnimationPathCallback(AnimationPath* ap,double timeOffset=0.0f,double timeMultiplier=1.0f):
_animationPath(ap),
_useInverseMatrix(false),
_timeOffset(timeOffset),
_timeMultiplier(timeMultiplier),
_firstTime(0.0),
_animationTime(0.0) {}
_latestTime(0.0),
_pause(false),
_pauseTime(0.0) {}
void setAnimationPath(AnimationPath* path) { _animationPath = path; }
AnimationPath* getAnimationPath() { return _animationPath.get(); }
const AnimationPath* getAnimationPath() const { return _animationPath.get(); }
void setUseInverseMatrix(bool useInverseMatrix) { _useInverseMatrix = useInverseMatrix; }
bool getUseInverseMatrix() const { return _useInverseMatrix; }
void reset();
void setPause(bool pause);
/** implements the callback*/
virtual void operator()(Node* node, NodeVisitor* nv);
void update(osg::Node& node);
public:
ref_ptr<AnimationPath> _animationPath;
bool _useInverseMatrix;
double _timeOffset;
double _timeMultiplier;
double _firstTime;
mutable double _animationTime;
double _latestTime;
bool _pause;
double _pauseTime;
protected:

View File

@@ -28,8 +28,11 @@ class OSGUTIL_EXPORT TransformCallback : public osg::NodeCallback
TransformCallback(const osg::Vec3& pivot,const osg::Vec3& axis,float angularVelocity);
virtual void operator() (osg::Node* node, osg::NodeVisitor* nv);
void setPause(bool pause) { _pause = pause; }
/** implements the callback*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
protected:
float _angular_velocity;
@@ -38,6 +41,7 @@ class OSGUTIL_EXPORT TransformCallback : public osg::NodeCallback
int _previousTraversalNumber;
double _previousTime;
bool _pause;
};

View File

@@ -82,30 +82,72 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
}
void AnimationPath::read(std::istream& in)
{
while (!in.eof())
{
double time;
osg::Vec3 position;
osg::Quat rotation;
in >> time >> position.x() >> position.y() >> position.z() >> rotation.x() >> rotation.y() >> rotation.z() >> rotation.w();
if(!in.eof())
insert(time,osg::AnimationPath::ControlPoint(position,rotation));
}
}
void AnimationPath::write(std::ostream& fout)
{
const TimeControlPointMap& tcpm = getTimeControlPointMap();
for(TimeControlPointMap::const_iterator tcpmitr=tcpm.begin();
tcpmitr!=tcpm.end();
++tcpmitr)
{
const ControlPoint& cp = tcpmitr->second;
fout<<tcpmitr->first<<" "<<cp._position<<" "<<cp._rotation<<std::endl;
}
}
class AnimationPathCallbackVisitor : public NodeVisitor
{
public:
AnimationPathCallbackVisitor(const AnimationPath::ControlPoint& cp):
_cp(cp) {}
AnimationPathCallbackVisitor(const AnimationPath::ControlPoint& cp, bool useInverseMatrix):
_cp(cp),
_useInverseMatrix(useInverseMatrix) {}
virtual void apply(MatrixTransform& mt)
{
Matrix matrix;
_cp.getMatrix(matrix);
if (_useInverseMatrix)
_cp.getInverse(matrix);
else
_cp.getMatrix(matrix);
mt.setMatrix(matrix);
}
virtual void apply(PositionAttitudeTransform& pat)
{
pat.setPosition(_cp._position);
pat.setAttitude(_cp._rotation);
if (_useInverseMatrix)
{
Matrix matrix;
_cp.getInverse(matrix);
pat.setPosition(matrix.getTrans());
pat.setAttitude(_cp._rotation.inverse());
}
else
{
pat.setPosition(_cp._position);
pat.setAttitude(_cp._rotation);
}
}
AnimationPath::ControlPoint _cp;
bool _useInverseMatrix;
};
void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv)
{
if (_animationPath.valid() &&
@@ -113,19 +155,52 @@ void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv)
nv->getFrameStamp())
{
double time = nv->getFrameStamp()->getReferenceTime();
if (_firstTime==0.0) _firstTime = time;
_animationTime = ((time-_firstTime)-_timeOffset)*_timeMultiplier;
AnimationPath::ControlPoint cp;
if (_animationPath->getInterpolatedControlPoint(_animationTime,cp))
_latestTime = time;
if (!_pause)
{
AnimationPathCallbackVisitor apcv(cp);
node->accept(apcv);
if (_firstTime==0.0) _firstTime = time;
update(*node);
}
}
// must call any nested node callbacks and continue subgraph traversal.
NodeCallback::traverse(node,nv);
}
void AnimationPathCallback::update(osg::Node& node)
{
double animationTime = ((_latestTime-_firstTime)-_timeOffset)*_timeMultiplier;
AnimationPath::ControlPoint cp;
if (_animationPath->getInterpolatedControlPoint(animationTime,cp))
{
AnimationPathCallbackVisitor apcv(cp,_useInverseMatrix);
node.accept(apcv);
}
}
void AnimationPathCallback::reset()
{
_firstTime = _latestTime;
_pauseTime = _latestTime;
}
void AnimationPathCallback::setPause(bool pause)
{
if (_pause==pause)
{
return;
}
_pause = pause;
if (_pause)
{
_pauseTime = _latestTime;
}
else
{
_firstTime += (_latestTime-_pauseTime);
}
}

View File

@@ -91,7 +91,7 @@ Registry::Registry()
// comment out because it was causing problems under OSX - causing it to crash osgconv when constucting ostream in osg::notify().
// notify(INFO) << "Constructing osg::Registry"<<std::endl;
_createNodeFromImage = true;
_createNodeFromImage = false;
_openingLibrary = false;
_useObjectCacheHint = false;

View File

@@ -37,15 +37,7 @@ AnimationPathManipulator::AnimationPathManipulator( const std::string& filename
return;
}
while (!in.eof())
{
double time;
osg::Vec3 position;
osg::Quat rotation;
in >> time >> position.x() >> position.y() >> position.z() >> rotation.x() >> rotation.y() >> rotation.z() >> rotation.w();
if(!in.eof())
_animationPath->insert(time,osg::AnimationPath::ControlPoint(position,rotation));
}
_animationPath->read(in);
in.close();

View File

@@ -34,7 +34,7 @@ void AnimationPathCallback::write(DataOutputStream* out){
out->writeDouble(_timeOffset);
out->writeDouble(_timeMultiplier);
out->writeDouble(_firstTime);
out->writeDouble(_animationTime);
out->writeDouble(_pauseTime);
// Write animationpath if any
if(getAnimationPath())
{
@@ -64,7 +64,7 @@ void AnimationPathCallback::read(DataInputStream* in){
_timeOffset = in->readDouble();
_timeMultiplier = in->readDouble();
_firstTime = in->readDouble();
_animationTime = in->readDouble();
_pauseTime = in->readDouble();
// Read animationpath if any
if(in->readInt())
{

View File

@@ -829,14 +829,7 @@ bool ViewerEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActio
if (viewer->getAnimationPath())
{
std::ofstream fout("saved_animation.path");
const osg::AnimationPath::TimeControlPointMap& tcpm = viewer->getAnimationPath()->getTimeControlPointMap();
for(osg::AnimationPath::TimeControlPointMap::const_iterator tcpmitr=tcpm.begin();
tcpmitr!=tcpm.end();
++tcpmitr)
{
const osg::AnimationPath::ControlPoint& cp = tcpmitr->second;
fout<<tcpmitr->first<<" "<<cp._position<<" "<<cp._rotation<<std::endl;
}
viewer->getAnimationPath()->write(fout);
fout.close();
osg::notify(osg::NOTICE) << "Saved camera animation to 'saved_animation.path'"<< std::endl;

View File

@@ -24,6 +24,8 @@ TransformCallback::TransformCallback(const osg::Vec3& pivot,const osg::Vec3& axi
_previousTraversalNumber = -1;
_previousTime = -1.0;
_pause = false;
}
void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
@@ -34,14 +36,14 @@ void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
const osg::FrameStamp* fs = nv->getFrameStamp();
if (!fs) return; // not frame stamp, no handle on the time so can't move.
double newTime = fs->getReferenceTime();
// ensure that we do not operate on this node more than
// once during this traversal. This is an issue since node
// can be shared between multiple parents.
if (nv->getTraversalNumber()!=_previousTraversalNumber)
if (!_pause && nv->getTraversalNumber()!=_previousTraversalNumber)
{
double newTime = fs->getReferenceTime();
float delta_angle = _angular_velocity*(newTime-_previousTime);
osg::Matrix mat = osg::Matrix::translate(-_pivot)*
@@ -53,8 +55,10 @@ void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
transform->preMult(mat);
_previousTraversalNumber = nv->getTraversalNumber();
_previousTime = newTime;
}
_previousTime = newTime;
}
// must call any nested node callbacks and continue subgraph traversal.