Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback

methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
This commit is contained in:
Robert Osfield
2005-05-12 14:03:22 +00:00
parent ad2bd31ac8
commit bf4d63f6ea
52 changed files with 337 additions and 377 deletions

View File

@@ -72,12 +72,12 @@ class OSG_EXPORT LightSource : public Group
/** Set up the local StateSet. */
void setLocalStateSetModes(StateAttribute::GLModeValue value = StateAttribute::ON);
virtual BoundingSphere computeBound() const;
protected:
virtual ~LightSource();
virtual bool computeBound() const;
StateAttribute::GLModeValue _value;
ref_ptr<Light> _light;