Fixed shader filename

This commit is contained in:
Robert Osfield
2016-10-20 09:46:47 +01:00
parent fda7c838a1
commit c32e6c01ed

View File

@@ -88,7 +88,7 @@ int main(int argc, char** argv)
if (!fragmentShadersAssigned)
{
fragmentShaderFilename = "shaders/shaderpipeline.vert";
fragmentShaderFilename = "shaders/shaderpipeline.frag";
osg::ref_ptr<osg::Shader> fragmentShader = osgDB::readRefShaderFile(fragmentShaderFilename);
if (fragmentShader)
{