Added friend struct ViewData to try and avoid compile issues under HP-UX
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@@ -78,6 +78,8 @@ class OSGSHADOW_EXPORT MinimalDrawBoundsShadowMap
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ViewData( void ): _boundAnalysisSize( 64, 64 ) {}
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};
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friend struct ViewData;
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META_ViewDependentShadowTechniqueData( ThisClass, ThisClass::ViewData )
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@@ -186,6 +186,8 @@ class OSGSHADOW_EXPORT StandardShadowMap : public DebugShadowMap
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const osg::Vec3 &worldLightUp
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= osg::Vec3(0,1,0) );
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};
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friend struct ViewData;
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META_ViewDependentShadowTechniqueData( ThisClass, ThisClass::ViewData )
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};
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