Added back in control of the backface culling.

This commit is contained in:
Robert Osfield
2011-08-17 17:06:55 +00:00
parent 1d54065646
commit c71a0c72e4

View File

@@ -701,7 +701,7 @@ void ViewDependentShadowMap::createShaders()
_shadowCastingStateSet = new osg::StateSet;
#if 0
#if 1
// note soft (attribute only no mode override) setting. When this works ?
// 1. for objects prepared for backface culling
// because they usually also set CullFace and CullMode on in their state