Updated docs for second rev of 0.9.7
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@@ -327,7 +327,7 @@ grow
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to appreciate.
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<p>The project is currently in beta, which means the main core features
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are now in
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place, with a 1.0 release in second half of 2003. Despite the beta
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place, with a 1.0 release in second half of 2004. Despite the beta
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development status,
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the project has already earned the reputation as the leading open
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source scene
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@@ -388,6 +388,10 @@ page.
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</p>
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<h3>
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<u>Learning how to use the OpenSceneGraph</u></h3>
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<p>The main collections of resources for learning how to use the
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OpenSceneGraph can be found on openscenegraph.org documentaiton page,
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please check this out regular for new entries.<br>
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</p>
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<p>The OpenSceneGraph distribution comes with a reference guide for
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each of
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the component libraries - osg, osgDB, osgUtil, osgText, osgSim,
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@@ -402,7 +406,15 @@ the beginnings of a <a
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href="http://www.c2.com/cgi/wiki?OpenSceneGraphFaq">Wiki
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based FAQ</a> which may help answer a few of the common queries.
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</p>
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<p>A programming guide will be available in form of a OpenSceneGraph
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<p>Two sets of online tutorial been written by members of the
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OpenSceneGraph community:<br>
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Jason McVeigh's <a
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href="http://www.tersesolutions.net/osgt/">OpenSceneGraph Tutorials</a><br>
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Joseph Sullivan's <a
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href="http://www.nps.navy.mil/cs/sullivan/osgTutorials/index.html">OpenSceneGraph
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Tutorials</a><br>
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<br>
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A programming guide will be available in form of a OpenSceneGraph
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book
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which is being written by Don Burns and Robert Osfield, parts of it
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will
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