Fixed windings

This commit is contained in:
Robert Osfield
2017-03-29 10:02:03 +01:00
parent 373204ef7f
commit cb7140aa04

View File

@@ -262,12 +262,12 @@ void BuildShapeGeometryVisitor::End()
unsigned int p3 = i+3;
primitives->addElement(p0);
primitives->addElement(p3);
primitives->addElement(p1);
primitives->addElement(p3);
primitives->addElement(p1);
primitives->addElement(p3);
primitives->addElement(p2);
primitives->addElement(p3);
}
}
else if (_mode==GL_QUAD_STRIP)
@@ -286,12 +286,12 @@ void BuildShapeGeometryVisitor::End()
unsigned int p3 = i+3;
primitives->addElement(p0);
primitives->addElement(p2);
primitives->addElement(p1);
primitives->addElement(p2);
primitives->addElement(p1);
primitives->addElement(p2);
primitives->addElement(p3);
primitives->addElement(p2);
}
}
else