Updates to docs for release

This commit is contained in:
Robert Osfield
2002-11-13 12:42:58 +00:00
parent bd7762a73e
commit ce47cbad91
71 changed files with 312 additions and 292 deletions

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@@ -109,9 +109,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -79,9 +79,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -113,9 +113,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -90,9 +90,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -132,9 +132,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -30,9 +30,9 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.46.5">reset</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.46.6">getDistanceToEyePoint</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODBias) const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.46.6">getDistanceToEyePoint</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODScale) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.46.7">getDistanceFromEyePoint</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODBias) const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.46.7">getDistanceFromEyePoint</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODScale) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.46.8">apply</A></B>(osg::Node&amp;)
<DT>
@@ -118,7 +118,7 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>inline bool <B>validNodeMask</B>(const osg::Node&amp; node) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setTraversalMode</B>(const <!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)
<IMG ALT="o" SRC=icon2.gif>void <B>setTraversalMode</B>(<!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> <B>getTraversalMode</B>() const
<DT>
@@ -223,9 +223,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> <B>getCullingMode</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setLODBias</B>(float bias)
<IMG ALT="o" SRC=icon2.gif>void <B>setLODScale</B>(float bias)
<DT>
<IMG ALT="o" SRC=icon2.gif>float <B>getLODBias</B>() const
<IMG ALT="o" SRC=icon2.gif>float <B>getLODScale</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setSmallFeatureCullingPixelSize</B>(float value)
<DT>
@@ -303,7 +303,7 @@
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> <B>_cullingMode</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>float <B>_LODBias</B>
<IMG ALT="o" SRC=icon2.gif>float <B>_LODScale</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>float <B>_smallFeatureCullingPixelSize</B>
<DT>
@@ -389,11 +389,11 @@
<DL><DT><DD></DL><P>
<A NAME="getDistanceToEyePoint"></A>
<A NAME="DOC.2.46.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceToEyePoint(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODBias) const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceToEyePoint(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODScale) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getDistanceFromEyePoint"></A>
<A NAME="DOC.2.46.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceFromEyePoint(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODBias) const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceFromEyePoint(const <!1><A HREF="Vec3.html">Vec3</A>&amp; pos, bool withLODScale) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.46.8"></A>

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@@ -112,9 +112,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -106,9 +106,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -49,7 +49,7 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.152.11">removeChild</A></B>(unsigned int i)
<DD><I>remove a child from the list</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.152.12">findChildNo</A></B>(<!1><A HREF="Shape.html">Shape</A>* shape)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.152.12">findChildNo</A></B>(<!1><A HREF="Shape.html">Shape</A>* shape) const
<DD><I>find the index number of child, if child is not found then it returns getNumChildren(), so should be used in similar sytle of STL's result!=end()</I>
</DL></P>
@@ -95,9 +95,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -207,7 +207,7 @@
<DL><DT><DD></DL><P>
<A NAME="findChildNo"></A>
<A NAME="DOC.2.152.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int findChildNo(<!1><A HREF="Shape.html">Shape</A>* shape)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int findChildNo(<!1><A HREF="Shape.html">Shape</A>* shape) const </B></TT>
<DD>find the index number of child, if child is not found then it returns getNumChildren(),
so should be used in similar sytle of STL's result!=end()
<DL><DT><DD></DL><P>

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@@ -98,9 +98,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -79,9 +79,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -78,9 +78,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -105,9 +105,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -55,9 +55,9 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> <B><A HREF="#DOC.2.54.18">getCullingMode</A></B>() const
<DD><I>Returns the current CullingMode</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.54.19">setLODBias</A></B>(float bias)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.54.19">setLODScale</A></B>(float bias)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.54.20">getLODBias</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.54.20">getLODScale</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.54.21">setSmallFeatureCullingPixelSize</A></B>(float value)
<DT>
@@ -137,7 +137,7 @@
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> <B><A HREF="#DOC.2.54.48">_cullingMode</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.54.49">_LODBias</A></B>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.54.49">_LODScale</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.54.50">_smallFeatureCullingPixelSize</A></B>
<DT>
@@ -307,13 +307,13 @@ and the CullingSet. </BLOCKQUOTE>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> getCullingMode() const </B></TT>
<DD>Returns the current CullingMode
<DL><DT><DD></DL><P>
<A NAME="setLODBias"></A>
<A NAME="setLODScale"></A>
<A NAME="DOC.2.54.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLODBias(float bias)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLODScale(float bias)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getLODBias"></A>
<A NAME="getLODScale"></A>
<A NAME="DOC.2.54.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLODBias() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLODScale() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSmallFeatureCullingPixelSize"></A>
<A NAME="DOC.2.54.21"></A>
@@ -429,9 +429,9 @@ and the CullingSet. </BLOCKQUOTE>
<A NAME="DOC.2.54.48"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="CullStack.html#DOC.2.54.5">CullingMode</A> _cullingMode</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_LODBias"></A>
<A NAME="_LODScale"></A>
<A NAME="DOC.2.54.49"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _LODBias</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _LODScale</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_smallFeatureCullingPixelSize"></A>
<A NAME="DOC.2.54.50"></A>

View File

@@ -94,9 +94,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -121,9 +121,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -263,6 +263,14 @@ have been set up, and the status of stereo viewing</BLOCKQUOTE>
<A NAME="VERTICAL_SPLIT"></A>
<A NAME="DOC.2.56.13.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> VERTICAL_SPLIT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="LEFT_EYE"></A>
<A NAME="DOC.2.56.13.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_EYE"></A>
<A NAME="DOC.2.56.13.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_EYE</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="setStereoMode"></A>

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@@ -95,9 +95,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -99,9 +99,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -86,9 +86,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -86,9 +86,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -86,9 +86,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -238,9 +238,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -236,9 +236,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -35,7 +35,7 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.63.5">getAssociatedModes</A></B>(std::vector&lt;<!1><A HREF="StateAttribute.html#DOC.2.164.1">GLMode</A>&gt;&amp; modes) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.63.7">setMode</A></B>( const <!1><A HREF="Fog.html#DOC.2.63.6">Mode</A> mode )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.63.7">setMode</A></B>( <!1><A HREF="Fog.html#DOC.2.63.6">Mode</A> mode )
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Fog.html#DOC.2.63.6">Mode</A> <B><A HREF="#DOC.2.63.8">getMode</A></B>() const
<DT>
@@ -137,9 +137,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -239,7 +239,7 @@
<A NAME="setMode"></A>
<A NAME="DOC.2.63.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMode( const <!1><A HREF="Fog.html#DOC.2.63.6">Mode</A> mode )</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMode( <!1><A HREF="Fog.html#DOC.2.63.6">Mode</A> mode )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getMode"></A>
<A NAME="DOC.2.63.8"></A>

View File

@@ -105,9 +105,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -480,9 +480,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -372,9 +372,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -120,9 +120,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -100,9 +100,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -179,9 +179,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -284,9 +284,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -87,9 +87,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -41,9 +41,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -189,9 +189,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -122,9 +122,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -105,9 +105,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -100,9 +100,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -182,9 +182,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -225,9 +225,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -65,7 +65,7 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.95.17">validNodeMask</A></B>(const osg::Node&amp; node) const
<DD><I>Method to called by Node and its subclass' Node::accept() method, if the result is true to be used to cull operations of nodes and their subgraphs.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.95.18">setTraversalMode</A></B>(const <!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.95.18">setTraversalMode</A></B>(<!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)
<DD><I>Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> <B><A HREF="#DOC.2.95.19">getTraversalMode</A></B>() const
@@ -359,7 +359,7 @@ and osg::Node::_nodeMask is 0xffffffff.
<DL><DT><DD></DL><P>
<A NAME="setTraversalMode"></A>
<A NAME="DOC.2.95.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTraversalMode(const <!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTraversalMode(<!1><A HREF="NodeVisitor.html#DOC.2.95.1">TraversalMode</A> mode)</B></TT>
<DD>Set the traversal mode for Node::traverse() to use when
deciding which children of a node to traverse. If a
NodeVisitor has been attached via setTraverseVisitor()

View File

@@ -43,10 +43,10 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.106.7">className</A></B>() const = 0
<DD><I>return the name of the object's class type.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.106.9">setDataVariance</A></B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.106.9">setDataVariance</A></B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DD><I>Set the data variance of this object.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B><A HREF="#DOC.2.106.10">getDataVariance</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B><A HREF="#DOC.2.106.10">getDataVariance</A></B>() const
<DD><I>Get the data variance of this object</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.106.11">setUserData</A></B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
@@ -175,7 +175,7 @@ by derived classes.
<A NAME="setDataVariance"></A>
<A NAME="DOC.2.106.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setDataVariance(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setDataVariance(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)</B></TT>
<DD>Set the data variance of this object.
Can be set to either STATIC for values that do not change over the lifetime of the object,
or DYNAMIC for values that vary over the lifetime of the object. The DataVariance value
@@ -183,7 +183,7 @@ can be used be routines such as optimzation codes that wish to share static data
<DL><DT><DD></DL><P>
<A NAME="getDataVariance"></A>
<A NAME="DOC.2.106.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> getDataVariance() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> getDataVariance() const </B></TT>
<DD>Get the data variance of this object
<DL><DT><DD></DL><P>
<A NAME="setUserData"></A>

View File

@@ -114,9 +114,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -113,9 +113,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -106,9 +106,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -101,9 +101,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -74,9 +74,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -33,9 +33,9 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.136.4">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.136.6">setMode</A></B>(const <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> mode)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.136.6">setMode</A></B>(<!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> mode)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> <B><A HREF="#DOC.2.136.7">getMode</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> <B><A HREF="#DOC.2.136.7">getMode</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.136.8">apply</A></B>(<!1><A HREF="State.html">State</A>&amp; state) const
</DL></P>
@@ -105,9 +105,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -199,11 +199,11 @@
<A NAME="setMode"></A>
<A NAME="DOC.2.136.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMode(const <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> mode)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMode(<!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> mode)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getMode"></A>
<A NAME="DOC.2.136.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> getMode() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="ShadeModel.html#DOC.2.136.5">Mode</A> getMode() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.136.8"></A>

View File

@@ -54,9 +54,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -217,9 +217,9 @@ class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -78,9 +78,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -131,90 +131,94 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.40">dirtyColorPointer</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.159.41">setSecondaryColorPointer</A></B>( GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.159.41">isSecondaryColorSupported</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.159.42">setSecondaryColorPointer</A></B>( GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<DD><I>wrapper around glEnableClientState(GL_SECONDARY_COLOR_ARRAY);glSecondayColorPointer(); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.42">disableSecondaryColorPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.43">disableSecondaryColorPointer</A></B>()
<DD><I>wrapper around glDisableClientState(GL_SECONDARY_COLOR_ARRAY); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.43">dirtySecondaryColorPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.44">dirtySecondaryColorPointer</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.44">setIndexPointer</A></B>( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.45">setIndexPointer</A></B>( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<DD><I>wrapper around glEnableClientState(GL_INDEX_ARRAY);glIndexPointer(); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.45">disableIndexPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.46">disableIndexPointer</A></B>()
<DD><I>wrapper around glDisableClientState(GL_INDEX_ARRAY); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.46">dirtyIndexPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.47">dirtyIndexPointer</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.159.47">setFogCoordPointer</A></B>( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.159.48">isFogCoordSupported</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.159.49">setFogCoordPointer</A></B>( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<DD><I>wrapper around glEnableClientState(GL_FOG_COORDINATE_ARRAY);glFogCoordPointer(); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.48">disableFogCoordPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.50">disableFogCoordPointer</A></B>()
<DD><I>wrapper around glDisableClientState(GL_FOG_COORDINATE_ARRAY); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.49">dirtyFogCoordPointer</A></B>()
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.51">dirtyFogCoordPointer</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.50">setTexCoordPointer</A></B>( unsigned int unit, GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.52">setTexCoordPointer</A></B>( unsigned int unit, GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )
<DD><I>wrapper around glEnableClientState(GL_TEXTURE_COORD_ARRAY);glTexCoordPointer(); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.51">disableTexCoordPointer</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.53">disableTexCoordPointer</A></B>( unsigned int unit )
<DD><I>wrapper around glDisableClientState(GL_TEXTURE_COORD_ARRAY); note, only updates values that change</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.52">dirtyTexCoordPointer</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.54">dirtyTexCoordPointer</A></B>( unsigned int unit )
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.53">disableTexCoordPointersAboveAndIncluding</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.55">disableTexCoordPointersAboveAndIncluding</A></B>( unsigned int unit )
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.54">dirtyTexCoordPointersAboveAndIncluding</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.56">dirtyTexCoordPointersAboveAndIncluding</A></B>( unsigned int unit )
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.159.55">setClientActiveTextureUnit</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.159.57">setClientActiveTextureUnit</A></B>( unsigned int unit )
<DD><I>set the current tex coord array texture unit, return true if selected, false if selection failed such as when multitexturing is not supported.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.159.56">setActiveTextureUnit</A></B>( unsigned int unit )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.159.58">setActiveTextureUnit</A></B>( unsigned int unit )
<DD><I>set the current texture unit, return true if selected, false if selection failed such as when multitexturing is not supported.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.57">setContextID</A></B>(unsigned int contextID)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.59">setContextID</A></B>(unsigned int contextID)
<DD><I>Set the current OpenGL context uniqueID.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.159.58">getContextID</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned int <B><A HREF="#DOC.2.159.60">getContextID</A></B>() const
<DD><I>Get the current OpenGL context unique ID</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.59">setFrameStamp</A></B>(<!1><A HREF="FrameStamp.html">FrameStamp</A>* fs)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.61">setFrameStamp</A></B>(<!1><A HREF="FrameStamp.html">FrameStamp</A>* fs)
<DD><I>Set the frame stamp for the current frame</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="FrameStamp.html">FrameStamp</A>* <B><A HREF="#DOC.2.159.60">getFrameStamp</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="FrameStamp.html">FrameStamp</A>* <B><A HREF="#DOC.2.159.62">getFrameStamp</A></B>() const
<DD><I>Set the frame stamp for the current frame</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.61">setDisplaySettings</A></B>(<!1><A HREF="DisplaySettings.html">DisplaySettings</A>* vs)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.63">setDisplaySettings</A></B>(<!1><A HREF="DisplaySettings.html">DisplaySettings</A>* vs)
<DD><I>Set the DisplaySettings.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>* <B><A HREF="#DOC.2.159.62">getDisplaySettings</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>* <B><A HREF="#DOC.2.159.64">getDisplaySettings</A></B>() const
<DD><I>Get the DisplaySettings </I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.107">pushModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.115">pushModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.108">pushAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.116">pushAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.109">popModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.117">popModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.110">popAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.118">popAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.111">applyModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.119">applyModeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.112">applyAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.120">applyAttributeList</A></B>(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.113">applyModeMap</A></B>(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.121">applyModeMap</A></B>(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.114">applyAttributeMap</A></B>(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.159.122">applyAttributeMap</A></B>(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap)
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::pair&lt;const <!1><A HREF="StateAttribute.html">StateAttribute</A>*,StateAttribute::OverrideValue&gt; <B><A HREF="#DOC.2.159.63">AttributePair</A></B>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::pair&lt;const <!1><A HREF="StateAttribute.html">StateAttribute</A>*,StateAttribute::OverrideValue&gt; <B><A HREF="#DOC.2.159.65">AttributePair</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt;<!1><A HREF="State.html#DOC.2.159.63">AttributePair</A>&gt; <B><A HREF="#DOC.2.159.64">AttributeVec</A></B>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt;<!1><A HREF="State.html#DOC.2.159.65">AttributePair</A>&gt; <B><A HREF="#DOC.2.159.66">AttributeVec</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt;StateAttribute::GLModeValue&gt; <B><A HREF="#DOC.2.159.65">ValueVec</A></B>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt;StateAttribute::GLModeValue&gt; <B><A HREF="#DOC.2.159.67">ValueVec</A></B>
</DL></P>
</DL>
@@ -463,92 +467,100 @@ note, only updates values that change
<A NAME="DOC.2.159.40"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtyColorPointer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSecondaryColorPointer"></A>
<A NAME="isSecondaryColorSupported"></A>
<A NAME="DOC.2.159.41"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool isSecondaryColorSupported() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSecondaryColorPointer"></A>
<A NAME="DOC.2.159.42"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorPointer( GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )</B></TT>
<DD>wrapper around glEnableClientState(GL_SECONDARY_COLOR_ARRAY);glSecondayColorPointer();
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="disableSecondaryColorPointer"></A>
<A NAME="DOC.2.159.42"></A>
<A NAME="DOC.2.159.43"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void disableSecondaryColorPointer()</B></TT>
<DD>wrapper around glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="dirtySecondaryColorPointer"></A>
<A NAME="DOC.2.159.43"></A>
<A NAME="DOC.2.159.44"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtySecondaryColorPointer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setIndexPointer"></A>
<A NAME="DOC.2.159.44"></A>
<A NAME="DOC.2.159.45"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setIndexPointer( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )</B></TT>
<DD>wrapper around glEnableClientState(GL_INDEX_ARRAY);glIndexPointer();
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="disableIndexPointer"></A>
<A NAME="DOC.2.159.45"></A>
<A NAME="DOC.2.159.46"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void disableIndexPointer()</B></TT>
<DD>wrapper around glDisableClientState(GL_INDEX_ARRAY);
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="dirtyIndexPointer"></A>
<A NAME="DOC.2.159.46"></A>
<A NAME="DOC.2.159.47"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtyIndexPointer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="isFogCoordSupported"></A>
<A NAME="DOC.2.159.48"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool isFogCoordSupported() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setFogCoordPointer"></A>
<A NAME="DOC.2.159.47"></A>
<A NAME="DOC.2.159.49"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordPointer( GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )</B></TT>
<DD>wrapper around glEnableClientState(GL_FOG_COORDINATE_ARRAY);glFogCoordPointer();
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="disableFogCoordPointer"></A>
<A NAME="DOC.2.159.48"></A>
<A NAME="DOC.2.159.50"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void disableFogCoordPointer()</B></TT>
<DD>wrapper around glDisableClientState(GL_FOG_COORDINATE_ARRAY);
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="dirtyFogCoordPointer"></A>
<A NAME="DOC.2.159.49"></A>
<A NAME="DOC.2.159.51"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtyFogCoordPointer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setTexCoordPointer"></A>
<A NAME="DOC.2.159.50"></A>
<A NAME="DOC.2.159.52"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setTexCoordPointer( unsigned int unit, GLint <!1><A HREF="fast_back_stack.html#DOC.2.62.7">size</A>, GLenum type, GLsizei stride, const GLvoid* <!1><A HREF="Vec4.html#DOC.2.197.8">ptr</A> )</B></TT>
<DD>wrapper around glEnableClientState(GL_TEXTURE_COORD_ARRAY);glTexCoordPointer();
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="disableTexCoordPointer"></A>
<A NAME="DOC.2.159.51"></A>
<A NAME="DOC.2.159.53"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void disableTexCoordPointer( unsigned int unit )</B></TT>
<DD>wrapper around glDisableClientState(GL_TEXTURE_COORD_ARRAY);
note, only updates values that change
<DL><DT><DD></DL><P>
<A NAME="dirtyTexCoordPointer"></A>
<A NAME="DOC.2.159.52"></A>
<A NAME="DOC.2.159.54"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtyTexCoordPointer( unsigned int unit )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="disableTexCoordPointersAboveAndIncluding"></A>
<A NAME="DOC.2.159.53"></A>
<A NAME="DOC.2.159.55"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void disableTexCoordPointersAboveAndIncluding( unsigned int unit )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="dirtyTexCoordPointersAboveAndIncluding"></A>
<A NAME="DOC.2.159.54"></A>
<A NAME="DOC.2.159.56"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirtyTexCoordPointersAboveAndIncluding( unsigned int unit )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setClientActiveTextureUnit"></A>
<A NAME="DOC.2.159.55"></A>
<A NAME="DOC.2.159.57"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool setClientActiveTextureUnit( unsigned int unit )</B></TT>
<DD>set the current tex coord array texture unit, return true if selected, false if selection failed such as when multitexturing is not supported.
note, only updates values that change.
<DL><DT><DD></DL><P>
<A NAME="setActiveTextureUnit"></A>
<A NAME="DOC.2.159.56"></A>
<A NAME="DOC.2.159.58"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool setActiveTextureUnit( unsigned int unit )</B></TT>
<DD>set the current texture unit, return true if selected, false if selection failed such as when multitexturing is not supported.
note, only updates values that change.
<DL><DT><DD></DL><P>
<A NAME="setContextID"></A>
<A NAME="DOC.2.159.57"></A>
<A NAME="DOC.2.159.59"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setContextID(unsigned int contextID)</B></TT>
<DD>Set the current OpenGL context uniqueID.
Note, it is the application developers responsibility to
@@ -562,146 +574,146 @@ number of graphics contexts you have setup.
By default contextID is 0.
<DL><DT><DD></DL><P>
<A NAME="getContextID"></A>
<A NAME="DOC.2.159.58"></A>
<A NAME="DOC.2.159.60"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned int getContextID() const </B></TT>
<DD>Get the current OpenGL context unique ID
<DL><DT><DD></DL><P>
<A NAME="setFrameStamp"></A>
<A NAME="DOC.2.159.59"></A>
<A NAME="DOC.2.159.61"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setFrameStamp(<!1><A HREF="FrameStamp.html">FrameStamp</A>* fs)</B></TT>
<DD>Set the frame stamp for the current frame
<DL><DT><DD></DL><P>
<A NAME="getFrameStamp"></A>
<A NAME="DOC.2.159.60"></A>
<A NAME="DOC.2.159.62"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="FrameStamp.html">FrameStamp</A>* getFrameStamp() const </B></TT>
<DD>Set the frame stamp for the current frame
<DL><DT><DD></DL><P>
<A NAME="setDisplaySettings"></A>
<A NAME="DOC.2.159.61"></A>
<A NAME="DOC.2.159.63"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setDisplaySettings(<!1><A HREF="DisplaySettings.html">DisplaySettings</A>* vs)</B></TT>
<DD>Set the DisplaySettings. Note, nothing is applied, the visual settings are just used
used in the State object to pass the current visual settings to Drawables
during rendering.
<DL><DT><DD></DL><P>
<A NAME="getDisplaySettings"></A>
<A NAME="DOC.2.159.62"></A>
<A NAME="DOC.2.159.64"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>* getDisplaySettings() const </B></TT>
<DD>Get the DisplaySettings
<DL><DT><DD></DL><P>
<A NAME="AttributePair"></A>
<A NAME="DOC.2.159.63"></A>
<A NAME="DOC.2.159.65"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::pair&lt;const <!1><A HREF="StateAttribute.html">StateAttribute</A>*,StateAttribute::OverrideValue&gt; AttributePair</B></TT>
<DL><DT><DD></DL><P>
<A NAME="AttributeVec"></A>
<A NAME="DOC.2.159.64"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector&lt;<!1><A HREF="State.html#DOC.2.159.63">AttributePair</A>&gt; AttributeVec</B></TT>
<A NAME="DOC.2.159.66"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector&lt;<!1><A HREF="State.html#DOC.2.159.65">AttributePair</A>&gt; AttributeVec</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ValueVec"></A>
<A NAME="DOC.2.159.65"></A>
<A NAME="DOC.2.159.67"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector&lt;StateAttribute::GLModeValue&gt; ValueVec</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="ModeStack"></A>
<A NAME="DOC.2.159.72.1"></A>
<A NAME="DOC.2.159.74.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ModeStack()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="changed"></A>
<A NAME="DOC.2.159.72.2"></A>
<A NAME="DOC.2.159.74.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool changed</B></TT>
<DL><DT><DD></DL><P>
<A NAME="last_applied_value"></A>
<A NAME="DOC.2.159.72.3"></A>
<A NAME="DOC.2.159.74.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool last_applied_value</B></TT>
<DL><DT><DD></DL><P>
<A NAME="global_default_value"></A>
<A NAME="DOC.2.159.72.4"></A>
<A NAME="DOC.2.159.74.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool global_default_value</B></TT>
<DL><DT><DD></DL><P>
<A NAME="valueVec"></A>
<A NAME="DOC.2.159.72.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.65">ValueVec</A> valueVec</B></TT>
<A NAME="DOC.2.159.74.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.67">ValueVec</A> valueVec</B></TT>
<DL><DT><DD></DL><P></DL>
<DL>
<A NAME="AttributeStack"></A>
<A NAME="DOC.2.159.73.1"></A>
<A NAME="DOC.2.159.75.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AttributeStack()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="changed"></A>
<A NAME="DOC.2.159.73.2"></A>
<A NAME="DOC.2.159.75.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool changed</B></TT>
<DD>apply an attribute if required, passing in attribute and appropriate attribute stack
<DL><DT><DD></DL><P>
<A NAME="last_applied_attribute"></A>
<A NAME="DOC.2.159.73.3"></A>
<A NAME="DOC.2.159.75.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="StateAttribute.html">StateAttribute</A>* last_applied_attribute</B></TT>
<DL><DT><DD></DL><P>
<A NAME="global_default_attribute"></A>
<A NAME="DOC.2.159.73.4"></A>
<A NAME="DOC.2.159.75.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="StateAttribute.html">StateAttribute</A>&gt; global_default_attribute</B></TT>
<DL><DT><DD></DL><P>
<A NAME="attributeVec"></A>
<A NAME="DOC.2.159.73.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.64">AttributeVec</A> attributeVec</B></TT>
<A NAME="DOC.2.159.75.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.66">AttributeVec</A> attributeVec</B></TT>
<DL><DT><DD></DL><P></DL>
<DL>
<A NAME="EnabledArrayPair"></A>
<A NAME="DOC.2.159.88.1"></A>
<A NAME="DOC.2.159.90.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EnabledArrayPair()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="EnabledArrayPair"></A>
<A NAME="DOC.2.159.88.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EnabledArrayPair(const <!1><A HREF="State.html#DOC.2.159.88.2">EnabledArrayPair</A>&amp; eap)</B></TT>
<A NAME="DOC.2.159.90.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EnabledArrayPair(const <!1><A HREF="State.html#DOC.2.159.90.2">EnabledArrayPair</A>&amp; eap)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator = "></A>
<A NAME="DOC.2.159.88.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.88">EnabledArrayPair</A>&amp; operator = (const <!1><A HREF="State.html#DOC.2.159.88">EnabledArrayPair</A>&amp; eap)</B></TT>
<A NAME="DOC.2.159.90.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="State.html#DOC.2.159.90">EnabledArrayPair</A>&amp; operator = (const <!1><A HREF="State.html#DOC.2.159.90">EnabledArrayPair</A>&amp; eap)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_dirty"></A>
<A NAME="DOC.2.159.88.4"></A>
<A NAME="DOC.2.159.90.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _dirty</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_enabled"></A>
<A NAME="DOC.2.159.88.5"></A>
<A NAME="DOC.2.159.90.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _enabled</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_pointer"></A>
<A NAME="DOC.2.159.88.6"></A>
<A NAME="DOC.2.159.90.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const GLvoid* _pointer</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="pushModeList"></A>
<A NAME="DOC.2.159.107"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void pushModeList(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<A NAME="DOC.2.159.115"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void pushModeList(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="pushAttributeList"></A>
<A NAME="DOC.2.159.108"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void pushAttributeList(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<A NAME="DOC.2.159.116"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void pushAttributeList(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="popModeList"></A>
<A NAME="DOC.2.159.109"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void popModeList(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<A NAME="DOC.2.159.117"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void popModeList(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="popAttributeList"></A>
<A NAME="DOC.2.159.110"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void popAttributeList(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<A NAME="DOC.2.159.118"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void popAttributeList(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="applyModeList"></A>
<A NAME="DOC.2.159.111"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyModeList(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<A NAME="DOC.2.159.119"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyModeList(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap, const StateSet::ModeList&amp; modeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="applyAttributeList"></A>
<A NAME="DOC.2.159.112"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyAttributeList(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<A NAME="DOC.2.159.120"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyAttributeList(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap, const StateSet::AttributeList&amp; attributeList)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="applyModeMap"></A>
<A NAME="DOC.2.159.113"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyModeMap(<!1><A HREF="State.html#DOC.2.159.77">ModeMap</A>&amp; modeMap)</B></TT>
<A NAME="DOC.2.159.121"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyModeMap(<!1><A HREF="State.html#DOC.2.159.79">ModeMap</A>&amp; modeMap)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="applyAttributeMap"></A>
<A NAME="DOC.2.159.114"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyAttributeMap(<!1><A HREF="State.html#DOC.2.159.79">AttributeMap</A>&amp; attributeMap)</B></TT>
<A NAME="DOC.2.159.122"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void applyAttributeMap(<!1><A HREF="State.html#DOC.2.159.81">AttributeMap</A>&amp; attributeMap)</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>

View File

@@ -98,9 +98,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -242,9 +242,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -35,29 +35,29 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.167.5">getAssociatedModes</A></B>(std::vector&lt;<!1><A HREF="StateAttribute.html#DOC.2.164.1">GLMode</A>&gt;&amp; modes) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.167.7">setFunction</A></B>(const <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.133.4">ref</A>, <!1><A HREF="osg.html#DOC.2.186">uint</A> mask)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.167.7">setFunction</A></B>(<!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.133.4">ref</A>, <!1><A HREF="osg.html#DOC.2.186">uint</A> mask)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> <B><A HREF="#DOC.2.167.8">getFunction</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> <B><A HREF="#DOC.2.167.8">getFunction</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.167.9">getFunctionRef</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="osg.html#DOC.2.186">uint</A> <B><A HREF="#DOC.2.167.10">getFunctionMask</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A> <B><A HREF="#DOC.2.167.10">getFunctionMask</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.167.12">setOperation</A></B>(const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> sfail, const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zfail, const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zpass)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.167.12">setOperation</A></B>(<!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> sfail, <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zfail, <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zpass)
<DD><I>set the operations to apply when the various stencil and depth tests fail or pass.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.13">getStencilFailOperation</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.13">getStencilFailOperation</A></B>() const
<DD><I>get the operation when the stencil test fails</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.14">getStencilPassAndDepthFailOperation</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.14">getStencilPassAndDepthFailOperation</A></B>() const
<DD><I>get the operation when the stencil test passes but the depth test fails</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.15">getStencilPassAndDepthPassOperation</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> <B><A HREF="#DOC.2.167.15">getStencilPassAndDepthPassOperation</A></B>() const
<DD><I>get the operation when both the stencil test and the depth test pass</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.167.16">setWriteMask</A></B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> mask)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="osg.html#DOC.2.186">uint</A> <B><A HREF="#DOC.2.167.17">getWriteMask</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A> <B><A HREF="#DOC.2.167.17">getWriteMask</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.167.18">apply</A></B>(<!1><A HREF="State.html">State</A>&amp; state) const
</DL></P>
@@ -139,9 +139,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -261,11 +261,11 @@
<A NAME="setFunction"></A>
<A NAME="DOC.2.167.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setFunction(const <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.133.4">ref</A>, <!1><A HREF="osg.html#DOC.2.186">uint</A> mask)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setFunction(<!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> func, int <!1><A HREF="Referenced.html#DOC.2.133.4">ref</A>, <!1><A HREF="osg.html#DOC.2.186">uint</A> mask)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFunction"></A>
<A NAME="DOC.2.167.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> getFunction() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.167.6">Function</A> getFunction() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFunctionRef"></A>
<A NAME="DOC.2.167.9"></A>
@@ -273,7 +273,7 @@
<DL><DT><DD></DL><P>
<A NAME="getFunctionMask"></A>
<A NAME="DOC.2.167.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="osg.html#DOC.2.186">uint</A> getFunctionMask() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.186">uint</A> getFunctionMask() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="Operation"></A>
<A NAME="DOC.2.167.11"></A>
@@ -307,7 +307,7 @@
<A NAME="setOperation"></A>
<A NAME="DOC.2.167.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setOperation(const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> sfail, const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zfail, const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zpass)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setOperation(<!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> sfail, <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zfail, <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> zpass)</B></TT>
<DD>set the operations to apply when the various stencil and depth
tests fail or pass. First parameter is to control the operation
when the stencil test fails. The second parameter is to control the
@@ -318,17 +318,17 @@ glStencilOp(,,).
<DL><DT><DD></DL><P>
<A NAME="getStencilFailOperation"></A>
<A NAME="DOC.2.167.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilFailOperation() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilFailOperation() const </B></TT>
<DD>get the operation when the stencil test fails
<DL><DT><DD></DL><P>
<A NAME="getStencilPassAndDepthFailOperation"></A>
<A NAME="DOC.2.167.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilPassAndDepthFailOperation() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilPassAndDepthFailOperation() const </B></TT>
<DD>get the operation when the stencil test passes but the depth test fails
<DL><DT><DD></DL><P>
<A NAME="getStencilPassAndDepthPassOperation"></A>
<A NAME="DOC.2.167.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilPassAndDepthPassOperation() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Stencil.html#DOC.2.167.11">Operation</A> getStencilPassAndDepthPassOperation() const </B></TT>
<DD>get the operation when both the stencil test and the depth test pass
<DL><DT><DD></DL><P>
<A NAME="setWriteMask"></A>
@@ -337,7 +337,7 @@ glStencilOp(,,).
<DL><DT><DD></DL><P>
<A NAME="getWriteMask"></A>
<A NAME="DOC.2.167.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="osg.html#DOC.2.186">uint</A> getWriteMask() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.186">uint</A> getWriteMask() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.167.18"></A>

View File

@@ -91,9 +91,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -99,9 +99,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -106,9 +106,9 @@
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -35,9 +35,9 @@
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.169.5">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.169.7">setMode</A></B>( const <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> mode )
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.169.7">setMode</A></B>( <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> mode )
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> <B><A HREF="#DOC.2.169.8">getMode</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> <B><A HREF="#DOC.2.169.8">getMode</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.169.9">setColor</A></B>( const <!1><A HREF="Vec4.html">Vec4</A>&amp; color )
<DT>
@@ -113,9 +113,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -223,11 +223,11 @@
<A NAME="setMode"></A>
<A NAME="DOC.2.169.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( const <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> mode )</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> mode )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getMode"></A>
<A NAME="DOC.2.169.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> getMode() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="TexEnv.html#DOC.2.169.6">Mode</A> getMode() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setColor"></A>
<A NAME="DOC.2.169.9"></A>

View File

@@ -211,9 +211,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

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@@ -120,9 +120,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -106,9 +106,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -84,7 +84,7 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B><A HREF="#DOC.2.175.30">getModifiedTag</A></B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B><A HREF="#DOC.2.175.31">getTextureParameterDity</A></B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B><A HREF="#DOC.2.175.31">getTextureParameterDirty</A></B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.175.32">dirtyTextureObject</A></B>()
<DD><I>Force a recompile on next apply() of associated OpenGL texture objects</I>
@@ -221,9 +221,9 @@ class <B><A HREF="Extensions.html">Extensions</A></B>: public <!1><A HREF="Refe
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>
@@ -522,9 +522,9 @@ Also sets the internalFormatMode to USE_USER_DEFINED_FORMAT.
<A NAME="DOC.2.175.30"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; getModifiedTag(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getTextureParameterDity"></A>
<A NAME="getTextureParameterDirty"></A>
<A NAME="DOC.2.175.31"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; getTextureParameterDity(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; getTextureParameterDirty(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="dirtyTextureObject"></A>
<A NAME="DOC.2.175.32"></A>

View File

@@ -147,7 +147,7 @@ class <B><A HREF="SubloadCallback.html">SubloadCallback</A></B>: public <!1><A
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getModifiedTag</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDity</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDirty</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyTextureObject</B>()
<DT>
@@ -263,9 +263,9 @@ class <B><A HREF="Extensions.html">Extensions</A></B>: public <!1><A HREF="Refe
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -146,7 +146,7 @@ class <B><A HREF="SubloadCallback.2.html">SubloadCallback</A></B>: public <!1><
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getModifiedTag</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDity</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDirty</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyTextureObject</B>()
<DT>
@@ -262,9 +262,9 @@ class <B><A HREF="Extensions.html">Extensions</A></B>: public <!1><A HREF="Refe
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -156,7 +156,7 @@ class <B><A HREF="Extensions.2.html">Extensions</A></B>: public <!1><A HREF="Re
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getModifiedTag</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDity</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDirty</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyTextureObject</B>()
<DT>
@@ -265,9 +265,9 @@ class <B><A HREF="Extensions.2.html">Extensions</A></B>: public <!1><A HREF="Re
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -153,7 +153,7 @@ class <B><A HREF="Extensions.3.html">Extensions</A></B>: public <!1><A HREF="Re
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getModifiedTag</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDity</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="osg.html#DOC.2.186">uint</A>&amp; <B>getTextureParameterDirty</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID) const
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyTextureObject</B>()
<DT>
@@ -262,9 +262,9 @@ class <B><A HREF="Extensions.3.html">Extensions</A></B>: public <!1><A HREF="Re
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -76,9 +76,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -122,9 +122,9 @@
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
<DT>

View File

@@ -31,9 +31,9 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.3.4">reset</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.3.5">getDistanceToEyePoint</A></B>(const osg::Vec3&amp; pos, bool withLODBias) const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.3.5">getDistanceToEyePoint</A></B>(const osg::Vec3&amp; pos, bool withLODScale) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.3.6">getDistanceFromEyePoint</A></B>(const osg::Vec3&amp; pos, bool withLODBias) const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.3.6">getDistanceFromEyePoint</A></B>(const osg::Vec3&amp; pos, bool withLODScale) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.3.7">apply</A></B>(osg::Node&amp;)
<DT>
@@ -237,11 +237,11 @@ from the eye to the one nearest the eye. </BLOCKQUOTE>
<DL><DT><DD></DL><P>
<A NAME="getDistanceToEyePoint"></A>
<A NAME="DOC.2.3.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceToEyePoint(const osg::Vec3&amp; pos, bool withLODBias) const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceToEyePoint(const osg::Vec3&amp; pos, bool withLODScale) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getDistanceFromEyePoint"></A>
<A NAME="DOC.2.3.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceFromEyePoint(const osg::Vec3&amp; pos, bool withLODBias) const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float getDistanceFromEyePoint(const osg::Vec3&amp; pos, bool withLODScale) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.3.7"></A>

View File

@@ -153,10 +153,10 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Node::NodeMask <B><A HREF="#DOC.2.21.57">getCullMaskRight</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.21.58">setLODBias</A></B>(float bias)
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.21.58">setLODScale</A></B>(float bias)
<DD><I>Set the LOD bias for the CullVisitor to use</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.21.59">getLODBias</A></B>() const
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.21.59">getLODScale</A></B>() const
<DD><I>Get the LOD bias</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.21.60">setSmallFeatureCullingPixelSize</A></B>(float value)
@@ -284,7 +284,7 @@
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::CullStack::CullingMode <B><A HREF="#DOC.2.21.111">_cullingMode</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.21.112">_LODBias</A></B>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.21.112">_LODScale</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.21.113">_smallFeatureCullingPixelSize</A></B>
<DT>
@@ -591,14 +591,14 @@ via setModelViewMatrix(..), see below.
<A NAME="DOC.2.21.57"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Node::NodeMask getCullMaskRight() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setLODBias"></A>
<A NAME="setLODScale"></A>
<A NAME="DOC.2.21.58"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLODBias(float bias)</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLODScale(float bias)</B></TT>
<DD>Set the LOD bias for the CullVisitor to use
<DL><DT><DD></DL><P>
<A NAME="getLODBias"></A>
<A NAME="getLODScale"></A>
<A NAME="DOC.2.21.59"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLODBias() const </B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLODScale() const </B></TT>
<DD>Get the LOD bias
<DL><DT><DD></DL><P>
<A NAME="setSmallFeatureCullingPixelSize"></A>
@@ -869,9 +869,9 @@ graphics context.
<A NAME="DOC.2.21.111"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::CullStack::CullingMode _cullingMode</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_LODBias"></A>
<A NAME="_LODScale"></A>
<A NAME="DOC.2.21.112"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _LODBias</B></TT>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _LODScale</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_smallFeatureCullingPixelSize"></A>
<A NAME="DOC.2.21.113"></A>