Introduced osgVolume::Layer and Locator classes mirrroring similar classes in osgTerrain.
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@@ -56,7 +56,7 @@ void Locator::setTransformAsExtents(double minX, double minY, double maxX, doubl
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_inverse.invert(_transform);
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}
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bool Locator::computeLocalBounds(Locator& source, osg::Vec3d& bottomLeft, osg::Vec3d& topRight)
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bool Locator::computeLocalBounds(Locator& source, osg::Vec3d& bottomLeft, osg::Vec3d& topRight) const
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{
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typedef std::list<osg::Vec3d> Corners;
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Corners corners;
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