Moved GLBufferObject::Extensions structure into osg::GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14570 16af8721-9629-0410-8352-f15c8da7e697
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@@ -51,7 +51,7 @@ void BufferIndexBinding::apply(State& state) const
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{
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GLBufferObject* glObject
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= _bufferObject->getOrCreateGLBufferObject(state.getContextID());
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if (!glObject->_extensions->isUniformBufferObjectSupported())
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if (!glObject->_extensions->isUniformBufferObjectSupported)
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return;
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if (glObject->isDirty()) glObject->compileBuffer();
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glObject->_extensions->glBindBufferRange(_target, _index,
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@@ -64,7 +64,7 @@ GLBufferObject::GLBufferObject(unsigned int contextID, BufferObject* bufferObjec
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{
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assign(bufferObject);
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_extensions = GLBufferObject::getExtensions(contextID, true);
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_extensions = GL2Extensions::Get(contextID, true);
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if (glObjectID==0)
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{
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@@ -264,6 +264,7 @@ void GLBufferObject::setBufferDataHasBeenRead(const osg::BufferData* bd)
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++entry.numRead;
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}
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#if 0
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//////////////////////////////////////////////////////////////////////////////
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//
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// Extension support
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@@ -448,6 +449,7 @@ void GLBufferObject::Extensions::glTexBuffer( GLenum target, GLenum internalForm
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if ( _glTexBuffer ) _glTexBuffer( target, internalFormat, buffer );
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else OSG_WARN<<"Error: glTexBuffer not supported by OpenGL driver\n";
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}
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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@@ -1679,7 +1681,7 @@ void PixelDataBufferObject::bindBufferInWriteMode(State& state)
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//--------------------------------------------------------------------------------
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void PixelDataBufferObject::unbindBuffer(unsigned int contextID) const
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{
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GLBufferObject::Extensions* extensions = GLBufferObject::getExtensions(contextID,true);
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GL2Extensions* extensions = GL2Extensions::Get(contextID, true);
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switch(_mode[contextID])
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{
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@@ -273,8 +273,27 @@ GL2Extensions::GL2Extensions(unsigned int contextID)
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setGLExtensionFuncPtr(glDispatchCompute, "glDispatchCompute" );
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setGLExtensionFuncPtr(glMemoryBarrier, "glMemoryBarrier", "glMemoryBarrierEXT" );
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setGLExtensionFuncPtr(glGenBuffers, "glGenBuffers","glGenBuffersARB");
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setGLExtensionFuncPtr(glBindBuffer, "glBindBuffer","glBindBufferARB");
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setGLExtensionFuncPtr(glBufferData, "glBufferData","glBufferDataARB");
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setGLExtensionFuncPtr(glBufferSubData, "glBufferSubData","glBufferSubDataARB");
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setGLExtensionFuncPtr(glDeleteBuffers, "glDeleteBuffers","glDeleteBuffersARB");
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setGLExtensionFuncPtr(glIsBuffer, "glIsBuffer","glIsBufferARB");
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setGLExtensionFuncPtr(glGetBufferSubData, "glGetBufferSubData","glGetBufferSubDataARB");
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setGLExtensionFuncPtr(glMapBuffer, "glMapBuffer","glMapBufferARB");
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setGLExtensionFuncPtr(glMapBufferRange, "glMapBufferRange" );
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setGLExtensionFuncPtr(glUnmapBuffer, "glUnmapBuffer","glUnmapBufferARB");
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setGLExtensionFuncPtr(glGetBufferParameteriv, "glGetBufferParameteriv","glGetBufferParameterivARB");
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setGLExtensionFuncPtr(glGetBufferPointerv, "glGetBufferPointerv","glGetBufferPointervARB");
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setGLExtensionFuncPtr(glBindBufferRange, "glBindBufferRange");
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setGLExtensionFuncPtr(glBindBufferBase, "glBindBufferBase", "glBindBufferBaseEXT", "glBindBufferBaseNV" );
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setGLExtensionFuncPtr(glTexBuffer, "glTexBuffer","glTexBufferARB" );
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isPBOSupported = OSG_GL3_FEATURES || osg::isGLExtensionSupported(contextID,"GL_ARB_pixel_buffer_object");
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isUniformBufferObjectSupported = osg::isGLExtensionSupported(contextID, "GL_ARB_uniform_buffer_object");
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isTBOSupported = osg::isGLExtensionSupported(contextID,"GL_ARB_texture_buffer_object");
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}
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@@ -661,7 +661,7 @@ void Geometry::compileGLObjects(RenderInfo& renderInfo) const
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{
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State& state = *renderInfo.getState();
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unsigned int contextID = state.getContextID();
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GLBufferObject::Extensions* extensions = GLBufferObject::getExtensions(contextID, true);
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GL2Extensions* extensions = state.get<GL2Extensions>();
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if (!extensions) return;
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typedef std::set<BufferObject*> BufferObjects;
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@@ -72,8 +72,8 @@ class WindowCaptureCallback : public osg::Camera::DrawCallback
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void read();
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void readPixels();
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void singlePBO(osg::GLBufferObject::Extensions* ext);
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void multiPBO(osg::GLBufferObject::Extensions* ext);
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void singlePBO(osg::GL2Extensions* ext);
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void multiPBO(osg::GL2Extensions* ext);
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typedef std::vector< osg::ref_ptr<osg::Image> > ImageBuffer;
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typedef std::vector< GLuint > PBOBuffer;
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@@ -218,9 +218,9 @@ void WindowCaptureCallback::ContextData::updateTimings(osg::Timer_t tick_start,
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void WindowCaptureCallback::ContextData::read()
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{
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osg::GLBufferObject::Extensions* ext = osg::GLBufferObject::getExtensions(_gc->getState()->getContextID(),true);
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osg::GL2Extensions* ext = osg::GL2Extensions::Get(_gc->getState()->getContextID(),true);
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if (ext->isPBOSupported() && !_pboBuffer.empty())
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if (ext->isPBOSupported && !_pboBuffer.empty())
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{
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if (_pboBuffer.size()==1)
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{
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@@ -275,7 +275,7 @@ void WindowCaptureCallback::ContextData::readPixels()
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_currentPboIndex = nextPboIndex;
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}
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void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensions* ext)
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void WindowCaptureCallback::ContextData::singlePBO(osg::GL2Extensions* ext)
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{
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unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
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@@ -350,7 +350,7 @@ void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensio
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_currentImageIndex = nextImageIndex;
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}
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void WindowCaptureCallback::ContextData::multiPBO(osg::GLBufferObject::Extensions* ext)
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void WindowCaptureCallback::ContextData::multiPBO(osg::GL2Extensions* ext)
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{
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unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
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unsigned int nextPboIndex = (_currentPboIndex+1)%_pboBuffer.size();
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