Moved code across to use lua_userdata to manage pointer to osg::Object that is ref()/unref()

This commit is contained in:
Robert Osfield
2013-10-04 19:48:03 +00:00
parent 79e2d1309f
commit d260b16981

View File

@@ -17,6 +17,8 @@
using namespace lua;
#define USE_USERDATA_FOR_POINTER 1
static int getProperty(lua_State * _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
@@ -32,10 +34,12 @@ static int getProperty(lua_State * _lua)
osg::Object* object = 0;
lua_pushstring(_lua, "object_ptr");
lua_rawget(_lua, 1);
if (lua_type(_lua, -1)==LUA_TLIGHTUSERDATA)
if (lua_type(_lua, -1)==LUA_TUSERDATA)
{
object = const_cast<osg::Object*>(reinterpret_cast<const osg::Object*>(lua_topointer(_lua,-1)));
object = *const_cast<osg::Object**>(reinterpret_cast<const osg::Object**>(lua_touserdata(_lua,-1)));
}
lua_pop(_lua,1);
return lse->pushPropertyToStack(object, propertyName);
@@ -62,10 +66,12 @@ static int setProperty(lua_State* _lua)
osg::Object* object = 0;
lua_pushstring(_lua, "object_ptr");
lua_rawget(_lua, 1);
if (lua_type(_lua, -1)==LUA_TLIGHTUSERDATA)
if (lua_type(_lua, -1)==LUA_TUSERDATA)
{
object = const_cast<osg::Object*>(reinterpret_cast<const osg::Object*>(lua_topointer(_lua,-1)));
object = *const_cast<osg::Object**>(reinterpret_cast<const osg::Object**>(lua_touserdata(_lua,-1)));
}
lua_pop(_lua,1);
return lse->setPropertyFromStack(object, propertyName);
@@ -78,25 +84,13 @@ static int setProperty(lua_State* _lua)
static int garabageCollectObject(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
int n = lua_gettop(_lua); /* number of arguments */
OSG_NOTICE<<"garabageCollectObject() n = "<<n<<std::endl;
if (n==1)
{
if (lua_type(_lua, 1)==LUA_TTABLE)
if (lua_type(_lua, 1)==LUA_TUSERDATA)
{
osg::Object* object = 0;
lua_pushstring(_lua, "object_ptr");
lua_rawget(_lua, 1);
if (lua_type(_lua, -1)==LUA_TLIGHTUSERDATA)
{
object = const_cast<osg::Object*>(reinterpret_cast<const osg::Object*>(lua_topointer(_lua,-1)));
OSG_NOTICE<<"Need to garbage collect object "<<object<<" "<<object->getCompoundClassName()<<std::endl;
}
lua_pop(_lua,1);
osg::Object* object = *const_cast<osg::Object**>(reinterpret_cast<const osg::Object**>(lua_touserdata(_lua, 1)));
object->unref();
}
}
@@ -165,6 +159,7 @@ void LuaScriptEngine::initialize()
lua_pushcclosure(_lua, setProperty, 1);
lua_settable(_lua, -3);
luaL_newmetatable(_lua, "LuaScriptEngine.UnrefObject");
lua_pushstring(_lua, "__gc");
lua_pushlightuserdata(_lua, this);
lua_pushcclosure(_lua, garabageCollectObject, 1);
@@ -1042,7 +1037,24 @@ void LuaScriptEngine::pushObject(osg::Object* object) const
OSG_NOTICE<<"Creating lua object representation for "<<object<<" "<<object->getCompoundClassName()<<std::endl;
lua_newtable(_lua);
lua_pushstring(_lua, "object_ptr"); lua_pushlightuserdata(_lua, object); lua_settable(_lua, -3);
// set up objbect_ptr to handle ref/unref of the object
{
lua_pushstring(_lua, "object_ptr");
// create user data for pointer
void* userdata = lua_newuserdata( _lua, sizeof(osg::Object*));
(*reinterpret_cast<osg::Object**>(userdata)) = object;
luaL_getmetatable( _lua, "LuaScriptEngine.UnrefObject");
lua_setmetatable( _lua, -2 );
lua_settable(_lua, -3);
// increment the reference count as the lua now will unreference it once it's finished with the userdata for the pointer
object->ref();
}
lua_pushstring(_lua, "libraryName"); lua_pushstring(_lua, object->libraryName()); lua_settable(_lua, -3);
lua_pushstring(_lua, "className"); lua_pushstring(_lua, object->className()); lua_settable(_lua, -3);
luaL_getmetatable(_lua, "LuaScriptEngine.Object");