From Domenico Mangieri, "Implementation for MoveRight and MoveUp methods in FirstPersonManipulator is missing.

I'm using the manipulator, so I added it."
This commit is contained in:
Robert Osfield
2012-02-10 16:12:28 +00:00
parent bd81dd5ff8
commit d507a54456

View File

@@ -342,14 +342,14 @@ void FirstPersonManipulator::moveForward( const Quat& rotation, const double dis
/// Move camera right by distance parameter.
void FirstPersonManipulator::moveRight( const double distance )
{
assert( 0 && "Not implemented yet." );
_eye += _rotation * Vec3d( distance, 0., 0. );
}
/// Move camera up by distance parameter.
void FirstPersonManipulator::moveUp( const double distance )
{
assert( 0 && "Not implemented yet." );
_eye += _rotation * Vec3d( 0., distance, 0. );
}