Added some debugging
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@@ -400,4 +400,13 @@ osg::BoundingBox TerrainGeometry::computeBound() const
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void TerrainGeometry::drawImplementation(osg::RenderInfo& renderInfo) const
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{
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osg::notify(osg::NOTICE)<<"TerrainGeometry::drawImplementation"<<std::endl;
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if (_vertices.first.valid() && _vertices.first->getDataVariance()==DYNAMIC)
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{
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osg::notify(osg::NOTICE)<<" Vertices DYNAMIC"<<std::endl;
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}
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else
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{
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osg::notify(osg::NOTICE)<<" Vertices STATIC"<<std::endl;
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}
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}
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