Added #define for GL_TEXTURE0 as MS gl.h header is still stuck in the nineties....
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@@ -18,6 +18,10 @@
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#include <osg/Array>
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#include <osg/Matrixd>
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#ifndef GL_TEXTURE0
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#define GL_TEXTURE0 0x84C0
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#endif
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namespace osg {
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// forward declare
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