Changed inline docs for readPixels to say "read pixels from current frame buffer"
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@@ -98,7 +98,7 @@ class SG_EXPORT Image : public Object
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AllocationMode mode,
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int packing=1);
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/** readPixels from screen at specified position and size, using glReadPixels.
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/** read pixels from current frame buffer at specified position and size, using glReadPixels.
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* Create memory for storage if required, reuse existing pixel coords if possible.*/
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void readPixels(int x,int y,int width,int height,
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GLenum pixelFormat,GLenum type);
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