From David Callu, added support for glVertexAttribLPointer and glVertexAttribIPointer, utilized via osg::Array::setPreserveDataType(true);

This commit is contained in:
Robert Osfield
2013-06-28 10:51:22 +00:00
parent 4fd6566e00
commit db1f2c5eb1
3 changed files with 132 additions and 4 deletions

View File

@@ -1238,12 +1238,62 @@ class OSG_EXPORT State : public Referenced, public Observer
}
}
/** Set the vertex attrib pointer using an osg::Array, and manage any VBO that are required.*/
inline void setVertexAttribLPointer(unsigned int unit, const Array* array)
{
if (array)
{
GLBufferObject* vbo = array->getOrCreateGLBufferObject(_contextID);
if (vbo)
{
bindVertexBufferObject(vbo);
setVertexAttribLPointer(unit, array->getDataSize(),array->getDataType(),0,(const GLvoid *)(vbo->getOffset(array->getBufferIndex())));
}
else
{
unbindVertexBufferObject();
setVertexAttribLPointer(unit, array->getDataSize(),array->getDataType(),0,array->getDataPointer());
}
}
}
/** Set the vertex attrib pointer using an osg::Array, and manage any VBO that are required.*/
inline void setVertexAttribIPointer(unsigned int unit, const Array* array)
{
if (array)
{
GLBufferObject* vbo = array->getOrCreateGLBufferObject(_contextID);
if (vbo)
{
bindVertexBufferObject(vbo);
setVertexAttribIPointer(unit, array->getDataSize(),array->getDataType(),0,(const GLvoid *)(vbo->getOffset(array->getBufferIndex())));
}
else
{
unbindVertexBufferObject();
setVertexAttribIPointer(unit, array->getDataSize(),array->getDataType(),0,array->getDataPointer());
}
}
}
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribPointerARB(..);
* note, only updates values that change.*/
void setVertexAttribPointer( unsigned int index,
GLint size, GLenum type, GLboolean normalized,
GLsizei stride, const GLvoid *ptr );
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribIPointer(..);
* note, only updates values that change.*/
void setVertexAttribIPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr );
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribLPointer(..);
* note, only updates values that change.*/
void setVertexAttribLPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr );
/** wrapper around DisableVertexAttribArrayARB(index);
* note, only updates values that change.*/
void disableVertexAttribPointer( unsigned int index );
@@ -1839,6 +1889,8 @@ class OSG_EXPORT State : public Referenced, public Observer
typedef void (GL_APIENTRY * VertexAttrib4fProc)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GL_APIENTRY * VertexAttrib4fvProc)(GLuint index, const GLfloat *v);
typedef void (GL_APIENTRY * VertexAttribPointerProc) (unsigned int, GLint, GLenum, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
typedef void (GL_APIENTRY * VertexAttribIPointerProc) (unsigned int, GLint, GLenum, GLsizei stride, const GLvoid *pointer);
typedef void (GL_APIENTRY * VertexAttribLPointerProc) (unsigned int, GLint, GLenum, GLsizei stride, const GLvoid *pointer);
typedef void (GL_APIENTRY * EnableVertexAttribProc) (unsigned int);
typedef void (GL_APIENTRY * DisableVertexAttribProc) (unsigned int);
typedef void (GL_APIENTRY * BindBufferProc) (GLenum target, GLuint buffer);
@@ -1857,6 +1909,8 @@ class OSG_EXPORT State : public Referenced, public Observer
FogCoordPointerProc _glFogCoordPointer;
SecondaryColorPointerProc _glSecondaryColorPointer;
VertexAttribPointerProc _glVertexAttribPointer;
VertexAttribIPointerProc _glVertexAttribIPointer;
VertexAttribLPointerProc _glVertexAttribLPointer;
EnableVertexAttribProc _glEnableVertexAttribArray;
DisableVertexAttribProc _glDisableVertexAttribArray;
BindBufferProc _glBindBuffer;

View File

@@ -752,14 +752,24 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
}
}
if( handleVertexAttributes )
if ( handleVertexAttributes )
{
for(unsigned int index = 0; index < _vertexAttribList.size(); ++index )
for(unsigned int index = 0; index < _vertexAttribList.size(); ++index)
{
const Array* array = _vertexAttribList[index].get();
if(array && array->getBinding()==osg::Array::BIND_PER_VERTEX)
if (array && array->getBinding()==osg::Array::BIND_PER_VERTEX)
{
state.setVertexAttribPointer( index, array );
if (array->getPreserveDataType())
{
GLenum dataType = array->getDataType();
if (dataType==GL_FLOAT) state.setVertexAttribPointer( index, array );
else if (dataType==GL_DOUBLE) state.setVertexAttribLPointer( index, array );
else state.setVertexAttribIPointer( index, array );
}
else
{
state.setVertexAttribPointer( index, array );
}
}
}
}

View File

@@ -103,6 +103,8 @@ State::State():
_glFogCoordPointer = 0;
_glSecondaryColorPointer = 0;
_glVertexAttribPointer = 0;
_glVertexAttribIPointer = 0;
_glVertexAttribLPointer = 0;
_glEnableVertexAttribArray = 0;
_glDisableVertexAttribArray = 0;
_glDrawArraysInstanced = 0;
@@ -902,6 +904,8 @@ void State::initializeExtensionProcs()
setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT");
setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT");
setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB");
setGLExtensionFuncPtr(_glVertexAttribIPointer, "glVertexAttribIPointer");
setGLExtensionFuncPtr(_glVertexAttribLPointer, "glVertexAttribLPointer","glVertexAttribPointerARB");
setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB");
setGLExtensionFuncPtr(_glMultiTexCoord4f, "glMultiTexCoord4f","glMultiTexCoord4fARB");
setGLExtensionFuncPtr(_glVertexAttrib4f, "glVertexAttrib4f");
@@ -1075,6 +1079,66 @@ void State::setVertexAttribPointer( unsigned int index,
}
}
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribIPointer(..);
* note, only updates values that change.*/
void State::setVertexAttribIPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr )
{
if (_glVertexAttribIPointer)
{
// OSG_NOTICE<<"State::setVertexAttribIPointer("<<index<<",...)"<<std::endl;
if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1);
EnabledArrayPair& eap = _vertexAttribArrayList[index];
if (!eap._enabled || eap._dirty)
{
eap._enabled = true;
// OSG_NOTICE<<" _glEnableVertexAttribArray( "<<index<<" )"<<std::endl;
_glEnableVertexAttribArray( index );
}
//if (eap._pointer != ptr || eap._dirty)
{
// OSG_NOTICE<<" _glVertexAttribIPointer( "<<index<<" )"<<std::endl;
_glVertexAttribIPointer( index, size, type, stride, ptr );
eap._pointer = ptr;
eap._normalized = false;
}
eap._lazy_disable = false;
eap._dirty = false;
}
}
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribLPointer(..);
* note, only updates values that change.*/
void State::setVertexAttribLPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr )
{
if (_glVertexAttribLPointer)
{
// OSG_NOTICE<<"State::setVertexAttribLPointer("<<index<<",...)"<<std::endl;
if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1);
EnabledArrayPair& eap = _vertexAttribArrayList[index];
if (!eap._enabled || eap._dirty)
{
eap._enabled = true;
// OSG_NOTICE<<" _glEnableVertexAttribArray( "<<index<<" )"<<std::endl;
_glEnableVertexAttribArray( index );
}
//if (eap._pointer != ptr || eap._dirty)
{
// OSG_NOTICE<<" _glVertexAttribLPointer( "<<index<<" )"<<std::endl;
_glVertexAttribLPointer( index, size, type, stride, ptr );
eap._pointer = ptr;
eap._normalized = false;
}
eap._lazy_disable = false;
eap._dirty = false;
}
}
/** wrapper around DisableVertexAttribArrayARB(index);
* note, only updates values that change.*/
void State::disableVertexAttribPointer( unsigned int index )