From David Callu, added support for glVertexAttribLPointer and glVertexAttribIPointer, utilized via osg::Array::setPreserveDataType(true);

This commit is contained in:
Robert Osfield
2013-06-28 10:51:22 +00:00
parent 4fd6566e00
commit db1f2c5eb1
3 changed files with 132 additions and 4 deletions

View File

@@ -103,6 +103,8 @@ State::State():
_glFogCoordPointer = 0;
_glSecondaryColorPointer = 0;
_glVertexAttribPointer = 0;
_glVertexAttribIPointer = 0;
_glVertexAttribLPointer = 0;
_glEnableVertexAttribArray = 0;
_glDisableVertexAttribArray = 0;
_glDrawArraysInstanced = 0;
@@ -902,6 +904,8 @@ void State::initializeExtensionProcs()
setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT");
setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT");
setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB");
setGLExtensionFuncPtr(_glVertexAttribIPointer, "glVertexAttribIPointer");
setGLExtensionFuncPtr(_glVertexAttribLPointer, "glVertexAttribLPointer","glVertexAttribPointerARB");
setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB");
setGLExtensionFuncPtr(_glMultiTexCoord4f, "glMultiTexCoord4f","glMultiTexCoord4fARB");
setGLExtensionFuncPtr(_glVertexAttrib4f, "glVertexAttrib4f");
@@ -1075,6 +1079,66 @@ void State::setVertexAttribPointer( unsigned int index,
}
}
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribIPointer(..);
* note, only updates values that change.*/
void State::setVertexAttribIPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr )
{
if (_glVertexAttribIPointer)
{
// OSG_NOTICE<<"State::setVertexAttribIPointer("<<index<<",...)"<<std::endl;
if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1);
EnabledArrayPair& eap = _vertexAttribArrayList[index];
if (!eap._enabled || eap._dirty)
{
eap._enabled = true;
// OSG_NOTICE<<" _glEnableVertexAttribArray( "<<index<<" )"<<std::endl;
_glEnableVertexAttribArray( index );
}
//if (eap._pointer != ptr || eap._dirty)
{
// OSG_NOTICE<<" _glVertexAttribIPointer( "<<index<<" )"<<std::endl;
_glVertexAttribIPointer( index, size, type, stride, ptr );
eap._pointer = ptr;
eap._normalized = false;
}
eap._lazy_disable = false;
eap._dirty = false;
}
}
/** wrapper around glEnableVertexAttribArrayARB(index);glVertexAttribLPointer(..);
* note, only updates values that change.*/
void State::setVertexAttribLPointer( unsigned int index,
GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr )
{
if (_glVertexAttribLPointer)
{
// OSG_NOTICE<<"State::setVertexAttribLPointer("<<index<<",...)"<<std::endl;
if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1);
EnabledArrayPair& eap = _vertexAttribArrayList[index];
if (!eap._enabled || eap._dirty)
{
eap._enabled = true;
// OSG_NOTICE<<" _glEnableVertexAttribArray( "<<index<<" )"<<std::endl;
_glEnableVertexAttribArray( index );
}
//if (eap._pointer != ptr || eap._dirty)
{
// OSG_NOTICE<<" _glVertexAttribLPointer( "<<index<<" )"<<std::endl;
_glVertexAttribLPointer( index, size, type, stride, ptr );
eap._pointer = ptr;
eap._normalized = false;
}
eap._lazy_disable = false;
eap._dirty = false;
}
}
/** wrapper around DisableVertexAttribArrayARB(index);
* note, only updates values that change.*/
void State::disableVertexAttribPointer( unsigned int index )