Added initial GraphicsWindowX11 implementation, and fleshed out more of the

osgViewer and osg::GraphicsContext/osg::View infrastructure.
This commit is contained in:
Robert Osfield
2006-12-19 16:00:51 +00:00
parent afc77f9b39
commit dcebe4daa0
11 changed files with 695 additions and 16 deletions

View File

@@ -29,6 +29,15 @@ class OSG_EXPORT GraphicsContext : public Referenced
ScreenIdentifier():
_displayNum(0),
_screenNum(0) {}
ScreenIdentifier(unsigned int screenNum):
_displayNum(0),
_screenNum(screenNum) {}
ScreenIdentifier(const std::string& hostName,unsigned int displayNum, unsigned int screenNum):
_hostName(hostName),
_displayNum(displayNum),
_screenNum(screenNum) {}
std::string _hostName;
unsigned int _displayNum;

View File

@@ -74,11 +74,11 @@ class OSG_EXPORT View : public virtual osg::Referenced
Slave& getSlave(unsigned int pos) { return _slaves[pos]; }
const Slave& getSlave(unsigned int pos) const { return _slaves[pos]; }
void updateSlaves();
protected :
virtual ~View();
void updateSlaves();
osg::ref_ptr<osg::Camera> _camera;

View File

@@ -33,13 +33,17 @@ namespace osgUtil {
* global state, lights and the scene itself. Provides
* methods for setting up the view and rendering it.
*/
class OSGUTIL_EXPORT SceneView : public osg::Referenced, public osg::CullSettings
class OSGUTIL_EXPORT SceneView : public osg::Object, public osg::CullSettings
{
public:
/** Construct a default scene view.*/
SceneView(osg::DisplaySettings* ds=NULL);
SceneView(const SceneView& sceneview, const osg::CopyOp& copyop = osg::CopyOp());
META_Object(osgUtil, SceneView);
enum Options
{
NO_SCENEVIEW_LIGHT = 0x0,

View File

@@ -0,0 +1,451 @@
#include <X11/X.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xmd.h>
#include <X11/cursorfont.h>
#define GLX_GLXEXT_PROTOTYPES 1
#include <GL/glx.h>
class GraphicsContextX11 : public osg::GraphicsContext
{
public:
GraphicsContextX11(osg::GraphicsContext::Traits* traits):
_display(0),
_parent(0),
_window(0)
{
_traits = traits;
}
/** Realise the GraphicsContext implementation,
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
/** Return true if the graphics context has been realised, and is ready to use, implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool isRealizedImplementation() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
/** Close the graphics context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void closeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
/** Make this graphics context current implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
/** Make this graphics context current with specified read context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
/** Pure virtual, Bind the graphics context to associated texture implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
/** Swap the front and back buffers implementation.
* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
virtual void swapBuffersImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
protected:
Display* _display;
Window _parent;
Window _window;
};
class GraphicsWindowX11 : public osgViewer::GraphicsWindow
{
public:
GraphicsWindowX11(osg::GraphicsContext::Traits* traits):
_display(0),
_parent(0),
_window(0),
_visualInfo(0),
_glxContext(0),
_defaultCursor(0),
_nullCursor(0),
_currentCursor(0),
_initialized(false),
_realized(false)
{
_traits = traits;
setState( new osg::State );
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
}
/** Realise the GraphicsContext.*/
virtual bool realizeImplementation();
/** Return true if the graphics context has been realised and is ready to use.*/
virtual bool isRealizedImplementation() const { return _realized; }
/** Close the graphics context.*/
virtual void closeImplementation();
/** Make this graphics context current.*/
virtual void makeCurrentImplementation();
/** swap the front and back buffers.*/
virtual void swapBuffersImplementation();
protected:
bool createVisualInfo();
void setBorder(bool flag);
void init();
Display* _display;
Window _parent;
Window _window;
XVisualInfo* _visualInfo;
GLXContext _glxContext;
Cursor _defaultCursor;
Cursor _nullCursor;
Cursor _currentCursor;
bool _initialized;
bool _realized;
};
bool GraphicsWindowX11::createVisualInfo()
{
typedef std::vector<int> Attributes;
Attributes attributes;
attributes.push_back(GLX_USE_GL);
attributes.push_back(GLX_RGBA);
if (_traits->_doubleBuffer) attributes.push_back(GLX_DOUBLEBUFFER);
if (_traits->_quadBufferStereo) attributes.push_back(GLX_STEREO);
attributes.push_back(GLX_RED_SIZE); attributes.push_back(_traits->_red);
attributes.push_back(GLX_GREEN_SIZE); attributes.push_back(_traits->_green);
attributes.push_back(GLX_BLUE_SIZE); attributes.push_back(_traits->_blue);
attributes.push_back(GLX_DEPTH_SIZE); attributes.push_back(_traits->_depth);
if (_traits->_alpha) { attributes.push_back(GLX_ALPHA_SIZE); attributes.push_back(_traits->_alpha); }
if (_traits->_stencil) { attributes.push_back(GLX_STENCIL_SIZE); attributes.push_back(_traits->_stencil); }
// TODO
// GLX_AUX_BUFFERS
// GLX_ACCUM_RED_SIZE
// GLX_ACCUM_GREEN_SIZE
// GLX_SAMPLE_BUFFERS
// GLX_SAMPLES
attributes.push_back(None);
_visualInfo = glXChooseVisual( _display, _traits->_screenNum, &(attributes.front()) );
return _visualInfo != 0;
}
void GraphicsWindowX11::setBorder(bool flag)
{
Atom atom;
if( (atom = XInternAtom( _display, "_MOTIF_WM_HINTS", 0 )) != None )
{
// Hack for sending 64 bit atom to Xserver
#if defined( _MIPS_SIM) && (_MIPS_SIM == _MIPS_SIM_ABI64) || defined ( __ia64 ) || defined (__amd64 ) || defined(__x86_64__)
struct {
CARD32 flags0;
CARD32 flags1;
CARD32 functions0;
CARD32 functions1;
CARD32 decorations0;
CARD32 decorations1;
INT32 input_mode0;
INT32 input_mode1;
CARD32 status0;
CARD32 status1;
} wmHints;
#if defined( __ia64 ) || defined (__amd64) || defined (__x86_64__)
wmHints.flags0 = (1L << 1);
wmHints.functions0 = 0;
wmHints.decorations0 = flag;
wmHints.input_mode0 = 0;
#else
wmHints.flags1 = (1L << 1);
wmHints.functions1 = 0;
wmHints.decorations1 = flag;
wmHints.input_mode1 = 0;
#endif
#else
struct {
CARD32 flags;
CARD32 functions;
CARD32 decorations;
INT32 input_mode;
CARD32 status;
} wmHints;
wmHints.flags = (1L << 1);
wmHints.functions = 0;
wmHints.decorations = flag;
wmHints.input_mode = 0;
#endif
XUnmapWindow(_display, _window );
XChangeProperty( _display, _window, atom, atom, 32, PropModeReplace, (unsigned char *)&wmHints, 5 );
XMapWindow(_display, _window );
XFlush(_display);
XSync(_display,0);
}
else
osg::notify(osg::NOTICE)<<"Error: GraphicsWindowX11::setBorder(" << flag << ") - couldn't change decorations." << std::endl;
}
void GraphicsWindowX11::init()
{
if (!_traits || _initialized) return;
const char* displayString = _traits->_hostName.c_str();
_display = XOpenDisplay(displayString);
unsigned int screen = _traits->_screenNum;
if (!_display)
{
osg::notify(osg::NOTICE)<<"Error: Unable to open display \"" << XDisplayName(displayString) << "\". Is the DISPLAY environmental variable set?"<<std::endl;
return;
}
// Query for GLX extension
int errorBase, eventBase;
if( glXQueryExtension( _display, &errorBase, &eventBase) == False )
{
osg::notify(osg::NOTICE)<<"Error: " << XDisplayName(displayString) <<" has no GLX extension." << std::endl;
XCloseDisplay( _display );
_display = 0;
return;
}
// osg::notify(osg::NOTICE)<<"GLX extension, errorBase="<<errorBase<<" eventBase="<<eventBase<<std::endl;
if (!createVisualInfo())
{
osg::notify(osg::NOTICE)<<"Error: Not able to create requested visual." << std::endl;
return;
}
// need to pick up from traits
GLXContext sharedGLContext = 0;
_glxContext = glXCreateContext( _display, _visualInfo, sharedGLContext, GL_TRUE );
if (!_glxContext)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create OpenGL graphics context."<<std::endl;
return;
}
_parent = RootWindow( _display, screen );
XWindowAttributes watt;
XGetWindowAttributes( _display, _parent, &watt );
// unsigned int parentWindowHeight = watt.height;
XSetWindowAttributes swatt;
swatt.colormap = XCreateColormap( _display, _parent, _visualInfo->visual, AllocNone);
//swatt.colormap = DefaultColormap( _dpy, 0 );
swatt.background_pixel = 0;
swatt.border_pixel = 0;
swatt.event_mask = 0;
unsigned long mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
bool overrideRedirect = false;
if (overrideRedirect)
{
swatt.override_redirect = true;
mask |= CWOverrideRedirect;
}
_window = XCreateWindow( _display, _parent,
_traits->_x,
_traits->_y,
_traits->_width, _traits->_height, 0,
_visualInfo->depth, InputOutput,
_visualInfo->visual, mask, &swatt );
if (!_window)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create Window."<<std::endl;
return;
}
// This positions the window at _windowX, _windowY
XSizeHints sh;
sh.flags = 0;
sh.flags |= USSize;
sh.flags &= 0x7;
sh.flags |= USPosition;
sh.flags &= 0xB;
sh.x = _traits->_x;
sh.y = _traits->_y;
sh.width = _traits->_width;
sh.height = _traits->_height;
XSetStandardProperties( _display, _window, _traits->_windowName.c_str(), _traits->_windowName.c_str(), None, 0, 0, &sh);
setBorder(_traits->_windowDecoration);
// Create default Cursor
_defaultCursor = XCreateFontCursor( _display, XC_left_ptr );
// Create Null Cursor
{
Pixmap pixmap;
static char buff[2] = {0,0};
static XColor ncol = {0,0,0,0,DoRed|DoGreen|DoBlue,0};
pixmap = XCreateBitmapFromData( _display, _parent, buff, 1, 1);
_nullCursor = XCreatePixmapCursor( _display, pixmap, pixmap, &ncol, &ncol, 0, 0 );
}
#if 1
_currentCursor = _defaultCursor;
#else
_currentCursor = _nullCursor;
#endif
{
XDefineCursor( _display, _window, _currentCursor );
XFlush(_display);
XSync(_display,0);
}
_initialized = true;
}
bool GraphicsWindowX11::realizeImplementation()
{
if (_realized) return true;
if (!_initialized) init();
if (!_initialized) return false;
XMapWindow( _display, _window );
Window temp = _window;
XSetWMColormapWindows( _display, _window, &temp, 1);
makeCurrent();
_realized = true;
return true;
}
void GraphicsWindowX11::makeCurrentImplementation()
{
glXMakeCurrent( _display, _window, _glxContext );
}
void GraphicsWindowX11::closeImplementation()
{
//glXDestroyContext(_display, _glxContext );
XDestroyWindow(_display, _window);
XFlush( _display );
XSync( _display,0 );
_window = 0;
_parent = 0;
if(_visualInfo)
{
XFree(_visualInfo);
_visualInfo = 0;
}
_initialized = false;
_realized = false;
}
void GraphicsWindowX11::swapBuffersImplementation()
{
glXSwapBuffers(_display, _window);
}
struct X11WindowingSystemInterface : public osg::GraphicsContext::WindowingSystemInterface
{
virtual unsigned int getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
{
const char* displayString = si._hostName.c_str();
Display* display = XOpenDisplay(displayString);
if(display)
{
unsigned int numScreens = ScreenCount(display);
XCloseDisplay(display);
return numScreens;
}
else
{
osg::notify(osg::NOTICE) << "Unable to open display \"" << XDisplayName(displayString) << "\". Is the DISPLAY environmental variable set?"<<std::endl;
return 0;
}
}
virtual void getScreenResolution(const osg::GraphicsContext::ScreenIdentifier& si, unsigned int& width, unsigned int& height)
{
const char* displayString = si._hostName.c_str();
Display* display = XOpenDisplay(displayString);
if(display)
{
width = DisplayWidth(display, si._screenNum);
height = DisplayHeight(display, si._screenNum);
XCloseDisplay(display);
}
else
{
osg::notify(osg::NOTICE) << "Unable to open display \"" << XDisplayName(displayString) << "\". Is the DISPLAY environmental variable set?"<<std::endl;
width = 0;
height = 0;
}
}
virtual osg::GraphicsContext* createGraphicsContext(osg::GraphicsContext::Traits* traits)
{
if (traits->_pbuffer)
{
return new GraphicsContextX11(traits);
}
else
{
return new GraphicsWindowX11(traits);
}
}
};
struct RegisterWindowingSystemInterfaceProxy
{
RegisterWindowingSystemInterfaceProxy()
{
osg::GraphicsContext::setWindowingSystemInterface(new X11WindowingSystemInterface);
}
~RegisterWindowingSystemInterfaceProxy()
{
osg::GraphicsContext::setWindowingSystemInterface(0);
}
};
RegisterWindowingSystemInterfaceProxy createWindowingSystemInterfaceProxy;

View File

@@ -21,15 +21,15 @@
namespace osgViewer {
/** View holds a single view on a scene, this view may be composed of one or more slave cameras.*/
class OSGVIEWER_EXPORT View : public osg::View, public osgViewer::Scene
class OSGVIEWER_EXPORT View : public osg::View
{
public:
View();
void setSceneData(osg::Node* node);
osg::Node* getSceneData();
const osg::Node* getSceneData() const;
osg::Node* getSceneData() { return _scene.valid() ? _scene->getSceneData() : 0; }
const osg::Node* getSceneData() const { return _scene.valid() ? _scene->getSceneData() : 0; }
void setCameraManipulator(osgGA::MatrixManipulator* manipulator);
osgGA::MatrixManipulator* getCameraManipulator() { return _cameraManipulator.get(); }
@@ -40,18 +40,22 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgViewer::Scene
void addEventHandler(osgGA::GUIEventHandler* eventHandler);
EventHandlers& getEventHandlers() { return _eventHandlers; }
const EventHandlers& getEventHandlers() const { return _eventHandlers; }
/** Convinience method for creating slave Cameras and associated GraphicsWindows across all screens.*/
void setUpViewAcrossAllScreens();
public:
void init();
void setUpRenderingSupport();
void assignSceneDataToCameras();
protected:
virtual ~View();
osg::ref_ptr<osgViewer::Scene> _scene;
osg::ref_ptr<osgUtil::SceneView> _sceneView;
osg::ref_ptr<osgGA::MatrixManipulator> _cameraManipulator;
EventHandlers _eventHandlers;

View File

@@ -28,6 +28,9 @@ class OSGVIEWER_EXPORT Viewer : public osgViewer::View
Viewer();
virtual ~Viewer();
/** set up windows and associated threads.*/
void realize();
/** Render a complete new frame.
* Calls frameAdvance(), frameEventTraversal(), frameUpateTraversal(), frameCullTraversal() and frameDrawTraversal().

View File

@@ -17,10 +17,16 @@ using namespace osg;
View::View()
{
// osg::notify(osg::NOTICE)<<"Constructing osg::View"<<std::endl;
setCamera(new osg::Camera);
_camera->setProjectionMatrixAsPerspective(50.0f,1.4f,1.0f,10000.0f);
}
View::~View()
{
// osg::notify(osg::NOTICE)<<"Destructing osg::View"<<std::endl;
// detatch the cameras from this View to prevent dangling pointers
for(Slaves::iterator itr = _slaves.begin();
itr != _slaves.end();
@@ -30,6 +36,8 @@ View::~View()
cd._camera->setView(0);
cd._camera->setCullCallback(0);
}
// osg::notify(osg::NOTICE)<<"Done destructing osg::View"<<std::endl;
}
@@ -41,10 +49,11 @@ void View::updateSlaves()
itr != _slaves.end();
++itr)
{
Slave& cd = *itr;
cd._camera->setProjectionMatrix(cd._projectionOffset * _camera->getProjectionMatrix());
cd._camera->setViewMatrix(cd._viewOffset * _camera->getViewMatrix());
cd._camera->inheritCullSettings(*_camera);
Slave& slave = *itr;
slave._camera->setProjectionMatrix(_camera->getProjectionMatrix() * slave._projectionOffset);
slave._camera->setViewMatrix(_camera->getViewMatrix() * slave._viewOffset);
slave._camera->inheritCullSettings(*_camera);
if (_camera->getInheritanceMask() & osg::CullSettings::CLEAR_COLOR) slave._camera->setClearColor(_camera->getClearColor());
}
@@ -62,6 +71,8 @@ bool View::addSlave(osg::Camera* camera, const osg::Matrix& projectionOffset, co
camera->setProjectionMatrix(projectionOffset * _camera->getProjectionMatrix());
camera->setViewMatrix(viewOffset * _camera->getViewMatrix());
camera->inheritCullSettings(*_camera);
if (_camera->getInheritanceMask() & osg::CullSettings::CLEAR_COLOR) camera->setClearColor(_camera->getClearColor());
}
_slaves.push_back(Slave(camera, projectionOffset, viewOffset));

View File

@@ -90,8 +90,6 @@ SceneView::SceneView(DisplaySettings* ds)
{
_displaySettings = ds;
_fusionDistanceMode = PROPORTIONAL_TO_SCREEN_DISTANCE;
_fusionDistanceValue = 1.0f;
@@ -119,6 +117,34 @@ SceneView::SceneView(DisplaySettings* ds)
_interlacedStereoStencilHeight = 0;
}
SceneView::SceneView(const SceneView& rhs, const osg::CopyOp&)
{
_displaySettings = rhs._displaySettings;
_fusionDistanceMode = rhs._fusionDistanceMode;
_fusionDistanceValue = rhs._fusionDistanceValue;
_lightingMode = rhs._lightingMode;
_prioritizeTextures = rhs._prioritizeTextures;
_camera = rhs._camera;
_initCalled = rhs._initCalled;
_drawBufferValue = rhs._drawBufferValue;
_requiresFlush = rhs._requiresFlush;
_activeUniforms = rhs._activeUniforms;
_previousFrameTime = rhs._previousFrameTime;
_redrawInterlacedStereoStencilMask = rhs._redrawInterlacedStereoStencilMask;
_interlacedStereoStencilWidth = rhs._interlacedStereoStencilWidth;
_interlacedStereoStencilHeight = rhs._interlacedStereoStencilHeight;
}
SceneView::~SceneView()
{

View File

@@ -25,6 +25,7 @@ Scene::Scene():
_updateVisitor = new osgUtil::UpdateVisitor;
_eventQueue = new osgGA::EventQueue;
_eventQueue->setStartTick(_startTick);
_eventVisitor = new osgGA::EventVisitor;

View File

@@ -12,13 +12,163 @@
*/
#include <osgViewer/View>
#include <osgViewer/GraphicsWindow>
#include <osgUtil/SceneView>
using namespace osgViewer;
View::View()
{
// osg::notify(osg::NOTICE)<<"Constructing osgViewer::View"<<std::endl;
}
View::~View()
{
// osg::notify(osg::NOTICE)<<"Destructing osgViewer::View"<<std::endl;
}
void View::setSceneData(osg::Node* node)
{
_scene = new osgViewer::Scene;
_scene->setSceneData(node);
assignSceneDataToCameras();
}
void View::setUpViewAcrossAllScreens()
{
osg::GraphicsContext::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
{
osg::notify(osg::NOTICE)<<"View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return;
}
double fovy, aspectRatio, zNear, zFar;
_camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
double fovx = atan(tan(osg::DegreesToRadians(fovy*0.5)) * aspectRatio) * 2.0;
unsigned int numScreens = wsi->getNumScreens();
if (numScreens==1)
{
unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->_x = 0;
traits->_y = 0;
traits->_width = width;
traits->_height = height;
traits->_windowDecoration = false;
traits->_doubleBuffer = true;
traits->_sharedContext = 0;
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
_camera->setGraphicsContext(gc.get());
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
if (gw)
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<std::endl;
}
else
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
}
_camera->setViewport(new osg::Viewport(0, 0, width, height));
}
else
{
double rotate_x = - double(numScreens-1) * 0.5 * fovx;
for(unsigned int i=0; i<numScreens; ++i, rotate_x += fovx)
{
unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(i), width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->_screenNum = i;
traits->_x = 0;
traits->_y = 0;
traits->_width = width;
traits->_height = height;
traits->_windowDecoration = false;
traits->_doubleBuffer = true;
traits->_sharedContext = 0;
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(gc.get());
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
if (gw)
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<gw<<std::endl;
}
else
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
}
camera->setViewport(new osg::Viewport(0, 0, width, height));
addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate( rotate_x, 0.0, 1.0, 0.0));
}
}
setUpRenderingSupport();
assignSceneDataToCameras();
}
void View::setUpRenderingSupport()
{
if (_camera.valid() && _camera->getGraphicsContext())
{
osg::ref_ptr<osgUtil::SceneView> sceneView = new osgUtil::SceneView;
sceneView->setState(_camera->getGraphicsContext()->getState());
sceneView->setCamera(_camera.get());
_camera->setRenderingCache(0, sceneView.get());
}
for(unsigned i=0; i<getNumSlaves(); ++i)
{
Slave& slave = getSlave(i);
if (slave._camera.valid() && slave._camera->getGraphicsContext())
{
osg::ref_ptr<osgUtil::SceneView> sceneView = new osgUtil::SceneView;
sceneView->setDefaults();
sceneView->setState(slave._camera->getGraphicsContext()->getState());
sceneView->setCamera(slave._camera.get());
slave._camera->setRenderingCache(0, sceneView.get());
}
}
}
void View::assignSceneDataToCameras()
{
osg::Node* sceneData = _scene.valid() ? _scene->getSceneData() : 0;
if (_camera.valid())
{
_camera->removeChildren(0,_camera->getNumChildren());
if (sceneData) _camera->addChild(sceneData);
}
for(unsigned i=0; i<getNumSlaves(); ++i)
{
Slave& slave = getSlave(i);
if (slave._camera.valid())
{
slave._camera->removeChildren(0,slave._camera->getNumChildren());
if (sceneData) slave._camera->addChild(sceneData);
}
}
}

View File

@@ -20,13 +20,33 @@ using namespace osgViewer;
Viewer::Viewer()
{
osg::notify(osg::NOTICE)<<"Viewer::Viewer() not implemented yet."<<std::endl;
}
Viewer::~Viewer()
{
}
void Viewer::realize()
{
osg::notify(osg::NOTICE)<<"Viewer::realize()"<<std::endl;
if (_camera.valid() && _camera->getGraphicsContext())
{
_camera->getGraphicsContext()->realize();
}
for(unsigned int i=0; i<getNumSlaves(); ++i)
{
Slave& slave = getSlave(i);
if (slave._camera.valid() && slave._camera->getGraphicsContext())
{
osg::notify(osg::NOTICE)<<" slave realize()"<<std::endl;
slave._camera->getGraphicsContext()->realize();
}
}
}
void Viewer::frame()
{
osg::notify(osg::NOTICE)<<"Viewer::frame() not implemented yet."<<std::endl;