Added initial GraphicsWindowX11 implementation, and fleshed out more of the
osgViewer and osg::GraphicsContext/osg::View infrastructure.
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@@ -33,13 +33,17 @@ namespace osgUtil {
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* global state, lights and the scene itself. Provides
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* methods for setting up the view and rendering it.
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*/
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class OSGUTIL_EXPORT SceneView : public osg::Referenced, public osg::CullSettings
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class OSGUTIL_EXPORT SceneView : public osg::Object, public osg::CullSettings
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{
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public:
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/** Construct a default scene view.*/
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SceneView(osg::DisplaySettings* ds=NULL);
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SceneView(const SceneView& sceneview, const osg::CopyOp& copyop = osg::CopyOp());
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META_Object(osgUtil, SceneView);
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enum Options
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{
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NO_SCENEVIEW_LIGHT = 0x0,
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