Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
This commit is contained in:
@@ -45,6 +45,39 @@ OverlayNode::OverlayNode(const OverlayNode& copy, const osg::CopyOp& copyop):
|
||||
init();
|
||||
}
|
||||
|
||||
void OverlayNode::setThreadSafeRefUnref(bool threadSafe)
|
||||
{
|
||||
osg::Group::setThreadSafeRefUnref(threadSafe);
|
||||
|
||||
if (_camera.valid()) _camera->setThreadSafeRefUnref(threadSafe);
|
||||
if (_overlaySubgraph.valid()) _overlaySubgraph->setThreadSafeRefUnref(threadSafe);
|
||||
if (_texgenNode.valid()) _texgenNode->setThreadSafeRefUnref(threadSafe);
|
||||
if (_mainSubgraphStateSet.valid()) _mainSubgraphStateSet->setThreadSafeRefUnref(threadSafe);
|
||||
if (_texture.valid()) _texture->setThreadSafeRefUnref(threadSafe);
|
||||
}
|
||||
|
||||
void OverlayNode::resizeGLObjectBuffers(unsigned int maxSize)
|
||||
{
|
||||
osg::Group::resizeGLObjectBuffers(maxSize);
|
||||
|
||||
if (_camera.valid()) _camera->resizeGLObjectBuffers(maxSize);
|
||||
if (_overlaySubgraph.valid()) _overlaySubgraph->resizeGLObjectBuffers(maxSize);
|
||||
if (_texgenNode.valid()) _texgenNode->resizeGLObjectBuffers(maxSize);
|
||||
if (_mainSubgraphStateSet.valid()) _mainSubgraphStateSet->resizeGLObjectBuffers(maxSize);
|
||||
if (_texture.valid()) _texture->resizeGLObjectBuffers(maxSize);
|
||||
}
|
||||
|
||||
void OverlayNode::releaseGLObjects(osg::State* state) const
|
||||
{
|
||||
osg::Group::releaseGLObjects(state);
|
||||
|
||||
if (_camera.valid()) _camera->releaseGLObjects(state);
|
||||
if (_overlaySubgraph.valid()) _overlaySubgraph->releaseGLObjects(state);
|
||||
if (_texgenNode.valid()) _texgenNode->releaseGLObjects(state);
|
||||
if (_mainSubgraphStateSet.valid()) _mainSubgraphStateSet->releaseGLObjects(state);
|
||||
if (_texture.valid()) _texture->releaseGLObjects(state);
|
||||
}
|
||||
|
||||
void OverlayNode::init()
|
||||
{
|
||||
|
||||
|
||||
Reference in New Issue
Block a user