Added code to set the colour of each geometry to white to prevent

colours from the text being inherited.
This commit is contained in:
Robert Osfield
2003-04-04 08:39:58 +00:00
parent 7473bf573d
commit e0d7709d50

View File

@@ -139,6 +139,11 @@ osg::Node* createFilterWall(osg::BoundingBox& bb,const std::string& filename)
geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));
osg::Geode* geom_geode = new osg::Geode;
@@ -291,6 +296,11 @@ osg::Node* createAnisotripicWall(osg::BoundingBox& bb,const std::string& filenam
geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));
osg::Geode* geom_geode = new osg::Geode;
@@ -444,6 +454,11 @@ osg::Node* createWrapWall(osg::BoundingBox& bb,const std::string& filename)
geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));
osg::Geode* geom_geode = new osg::Geode;
@@ -600,6 +615,11 @@ osg::Node* createSubloadWall(osg::BoundingBox& bb)
geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));
osg::Geode* geom_geode = new osg::Geode;