From Brede Johansen, fixed INVERSE_VIEW_MATRIX_UNIFORM enum value.

This commit is contained in:
Robert Osfield
2005-10-14 21:38:44 +00:00
parent a312b0451e
commit e31c114011

View File

@@ -129,7 +129,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced, public osg::CullSetting
FRAME_TIME_UNIFORM = 0x2,
DELTA_FRAME_TIME_UNIFORM = 0x4,
VIEW_MATRIX_UNIFORM = 0x8,
INVERSE_VIEW_MATRIX_UNIFORM = 0x16,
INVERSE_VIEW_MATRIX_UNIFORM = 0x10,
DEFAULT_UNIFORMS = FRAME_NUMBER_UNIFORM |
FRAME_TIME_UNIFORM |
DELTA_FRAME_TIME_UNIFORM |