Added GL_INTERLEAVED_ATTRIBS for windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14671 16af8721-9629-0410-8352-f15c8da7e697
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@@ -566,6 +566,10 @@ typedef char GLchar;
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073
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#endif
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#ifndef GL_INTERLEAVED_ATTRIBS
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#define GL_INTERLEAVED_ATTRIBS 0x8C8D
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#endif
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#ifndef GL_VERSION_3_2
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typedef struct __GLsync *GLsync;
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#endif
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