Fixed handling of volume tiles with a region.
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@@ -405,7 +405,7 @@ void VolumeScene::traverse(osg::NodeVisitor& nv)
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TileData* tileData = itr->second.get();
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if (!tileData || !(tileData->active))
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{
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OSG_NOTICE<<"Skipping TileData that is inactive : "<<tileData<<std::endl;
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OSG_INFO<<"Skipping TileData that is inactive : "<<tileData<<std::endl;
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continue;
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}
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