Changed debug info to use DEBUG_INFO
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@@ -48,14 +48,14 @@ public:
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{
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if (_pathToCoordinateSystemNode.empty())
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{
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OSG_NOTIFY(osg::INFO)<<"Found CoordianteSystemNode node"<<std::endl;
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OSG_NOTIFY(osg::INFO)<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<"Found CoordianteSystemNode node"<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl;
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_pathToCoordinateSystemNode = getNodePath();
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}
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else
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{
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OSG_NOTIFY(osg::INFO)<<"Found additional CoordianteSystemNode node, but ignoring"<<std::endl;
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OSG_NOTIFY(osg::INFO)<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<"Found additional CoordianteSystemNode node, but ignoring"<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl;
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}
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traverse(node);
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}
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@@ -74,7 +74,7 @@ public:
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virtual osg::CoordinateFrame getCoordinateFrame(const osg::Vec3d& position) const
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{
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OSG_NOTIFY(osg::INFO)<<"getCoordinateFrame("<<position<<")"<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<"getCoordinateFrame("<<position<<")"<<std::endl;
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osg::NodePath tmpPath = _view->getCoordinateSystemNodePath();
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@@ -105,19 +105,19 @@ public:
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// reapply the position.
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coordinateFrame.setTrans(pos);
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OSG_NOTIFY(osg::INFO)<<"csn->computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath)"<<coordinateFrame<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<"csn->computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath)"<<coordinateFrame<<std::endl;
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}
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else
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{
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OSG_NOTIFY(osg::INFO)<<"osg::computeLocalToWorld(tmpPath)"<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<"osg::computeLocalToWorld(tmpPath)"<<std::endl;
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coordinateFrame = osg::computeLocalToWorld(tmpPath);
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}
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return coordinateFrame;
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}
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else
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{
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OSG_NOTIFY(osg::INFO)<<" no coordinate system found, using default orientation"<<std::endl;
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OSG_NOTIFY(osg::DEBUG_INFO)<<" no coordinate system found, using default orientation"<<std::endl;
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return osg::Matrixd::translate(position);
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}
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}
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