Updated NEWS.

Removed writing of test.osg from osgstereoimage.
This commit is contained in:
Robert Osfield
2003-04-01 12:00:13 +00:00
parent fee0debfde
commit e8f7290ead
2 changed files with 33 additions and 6 deletions

View File

@@ -3,6 +3,22 @@
OSG News (most significant items from ChangeLog)
================================================
osgProducer library adds very tight integration with OpenProducer,
provide the OpenSceneGraph with a scalable, configurable and portable
framework for developing real-time and interactive graphics application.
The scalability afforded by OpenProducer allows applications to be
developed which seemlessly run on single pipe machines up to multi-pipe
machines such as Sgi Onyx IR system, and Sun Zulu systems, through
to running of clusters. The osgProducer/OpenProducer framework
automatically handles the multi-threading of cull-draw pairs and GUI
events.
All the example programs have been ported over from being based on
GLUT to using osgProducer. This allows all the examples to scale from
running on laptops up to multiple cpu and graphics pipe systems. The
configuration of threading and multiple camera views can all be done
via ASCII configuration files, no need to recompile.
Improvemnts to the Makefle system.
Added support for early abort of rendering, useful for interactive
@@ -12,11 +28,23 @@ OSG News (most significant items from ChangeLog)
Improved thread safety when working multipipe systems.
New OpenProducer based examples.
New MD2 plugin which allows Quake animated characters to be loaded
into the OSG.
New MD2 plugin
New thread safe osgText implemention.
Completely new osgText implemention which is simpler to use, faster, and
thread safe. Support for high quality true type fonts has now been moved
to a freetype plugin which is dynamically loaded on demand, with the
core osgText library providing a default font when the plugin is
unavailable. Moving the freetype dependancy out of the osgText allows
the text library to be just dependant on OpenGL and Standard C++ like
the rest of the core libraries, virtual of this osgText now compiles
by default on platforms.
Automatic subloading of textures when images are updated.
New database cache in the osgDB library.
Clean up of memory management in the OpenFlight loader.
24th January 2003 - OpenSceneGraph-0.9.3.tar.gz

View File

@@ -427,8 +427,7 @@ int main( int argc, char **argv )
osg::TexMat* texmat = new osg::TexMat;
stateset->setTextureAttribute(0,texmat);
osgDB::writeNodeFile(*rootNode,"test.osg");
//osgDB::writeNodeFile(*rootNode,"test.osg");
// set the scene to render
viewer.setSceneData(rootNode.get());