Updated NEWS.
Removed writing of test.osg from osgstereoimage.
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36
NEWS.txt
36
NEWS.txt
@@ -3,6 +3,22 @@
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OSG News (most significant items from ChangeLog)
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================================================
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osgProducer library adds very tight integration with OpenProducer,
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provide the OpenSceneGraph with a scalable, configurable and portable
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framework for developing real-time and interactive graphics application.
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The scalability afforded by OpenProducer allows applications to be
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developed which seemlessly run on single pipe machines up to multi-pipe
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machines such as Sgi Onyx IR system, and Sun Zulu systems, through
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to running of clusters. The osgProducer/OpenProducer framework
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automatically handles the multi-threading of cull-draw pairs and GUI
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events.
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All the example programs have been ported over from being based on
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GLUT to using osgProducer. This allows all the examples to scale from
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running on laptops up to multiple cpu and graphics pipe systems. The
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configuration of threading and multiple camera views can all be done
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via ASCII configuration files, no need to recompile.
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Improvemnts to the Makefle system.
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Added support for early abort of rendering, useful for interactive
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@@ -12,11 +28,23 @@ OSG News (most significant items from ChangeLog)
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Improved thread safety when working multipipe systems.
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New OpenProducer based examples.
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New MD2 plugin which allows Quake animated characters to be loaded
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into the OSG.
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New MD2 plugin
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New thread safe osgText implemention.
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Completely new osgText implemention which is simpler to use, faster, and
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thread safe. Support for high quality true type fonts has now been moved
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to a freetype plugin which is dynamically loaded on demand, with the
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core osgText library providing a default font when the plugin is
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unavailable. Moving the freetype dependancy out of the osgText allows
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the text library to be just dependant on OpenGL and Standard C++ like
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the rest of the core libraries, virtual of this osgText now compiles
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by default on platforms.
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Automatic subloading of textures when images are updated.
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New database cache in the osgDB library.
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Clean up of memory management in the OpenFlight loader.
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24th January 2003 - OpenSceneGraph-0.9.3.tar.gz
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@@ -427,8 +427,7 @@ int main( int argc, char **argv )
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osg::TexMat* texmat = new osg::TexMat;
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stateset->setTextureAttribute(0,texmat);
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osgDB::writeNodeFile(*rootNode,"test.osg");
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//osgDB::writeNodeFile(*rootNode,"test.osg");
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// set the scene to render
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viewer.setSceneData(rootNode.get());
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