Added basic frame rendering for TabWidget
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14446 16af8721-9629-0410-8352-f15c8da7e697
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@@ -87,11 +87,14 @@ protected:
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void _activateWidgets();
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osg::Node* _createTabFrame(const osg::BoundingBox& extents, osgUI::FrameSettings* fs, const osg::Vec4& color);
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osg::Node* _createTabHeader(const osg::BoundingBox& extents, osgUI::FrameSettings* fs, const osg::Vec4& color);
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Tabs _tabs;
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unsigned int _currentIndex;
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osg::ref_ptr<osg::Switch> _unselectedHeaderSwitch;
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osg::ref_ptr<osg::Switch> _selectedHeaderSwitch;
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osg::ref_ptr<osg::Switch> _inactiveHeaderSwitch;
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osg::ref_ptr<osg::Switch> _activeHeaderSwitch;
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osg::ref_ptr<osg::Switch> _tabWidgetSwitch;
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};
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@@ -48,7 +48,7 @@ bool TabWidget::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* even
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// test if active tab header contains pointer
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{
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osg::NodePath nodePath = ev->getNodePath();
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nodePath.push_back(_selectedHeaderSwitch.get());
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nodePath.push_back(_activeHeaderSwitch.get());
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osgUtil::LineSegmentIntersector::Intersections intersections;
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if (aa->computeIntersections(*ea, nodePath, intersections))
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@@ -60,7 +60,7 @@ bool TabWidget::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* even
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// test if inactive tab header contains pointer
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{
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osg::NodePath nodePath = ev->getNodePath();
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nodePath.push_back(_unselectedHeaderSwitch.get());
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nodePath.push_back(_inactiveHeaderSwitch.get());
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osgUtil::LineSegmentIntersector::Intersections intersections;
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if (aa->computeIntersections(*ea, nodePath, intersections))
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@@ -170,25 +170,40 @@ void TabWidget::createGraphicsImplementation()
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// bool requiresFrame = (getFrameSettings() && getFrameSettings()->getShape()!=osgUI::FrameSettings::NO_FRAME);
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_unselectedHeaderSwitch = new osg::Switch;
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_selectedHeaderSwitch = new osg::Switch;
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_inactiveHeaderSwitch = new osg::Switch;
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_activeHeaderSwitch = new osg::Switch;
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_tabWidgetSwitch = new osg::Switch;
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float unselected = 0.92f;
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float selected = 0.97f;
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float active = 0.84f;
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float inactive = 0.80f;
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float titleHeight = 10.0f;
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float characterWidth = titleHeight*0.7f;
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float margin = titleHeight*0.2f;
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float xPos = _extents.xMin();
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float yMin = _extents.yMax()-titleHeight;
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float yMax = _extents.yMax();
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float zMin = _extents.zMin();
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float zMax = _extents.zMax();
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unsigned int tabIndex = 0;
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osg::BoundingBox centerExtents = _extents;
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centerExtents.yMax() -= titleHeight;
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osg::ref_ptr<osgUI::AlignmentSettings> textAlignment = new osgUI::AlignmentSettings(osgUI::AlignmentSettings::LEFT_CENTER);
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osg::ref_ptr<FrameSettings> fs = getFrameSettings();
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if (!fs)
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{
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fs = new osgUI::FrameSettings;
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fs->setShadow(osgUI::FrameSettings::RAISED);
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fs->setLineWidth(1.0f);
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}
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osg::Vec4 dialogBackgroundColor(active,active,active,1.0);
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osg::Vec4 inactiveColor(inactive, inactive, inactive, 1.0f);
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float xPos = _extents.xMin();
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float yMin = _extents.yMax() - titleHeight - fs->getLineWidth();
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float yMax = _extents.yMax();
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float zMin = _extents.zMin();
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float zMax = _extents.zMax();
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for(Tabs::iterator itr = _tabs.begin();
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itr != _tabs.end();
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++itr, ++tabIndex)
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@@ -210,29 +225,33 @@ void TabWidget::createGraphicsImplementation()
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headerExtents.xMax() = textExtents.xMin() + textWidth + margin;
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osg::ref_ptr<osg::Node> unselected_panel = style->createPanel(headerExtents, osg::Vec4(unselected, unselected, unselected, 1.0f));
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osg::ref_ptr<osg::Node> selected_panel = style->createPanel(headerExtents, osg::Vec4(selected, selected, selected, 1.0f));
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osg::ref_ptr<osg::Node> inactive_panel = _createTabHeader(headerExtents, fs.get(), inactiveColor);
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osg::ref_ptr<osg::Node> selected_panel = _createTabHeader(headerExtents, fs.get(), dialogBackgroundColor);
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osg::ref_ptr<osg::Group> selected_group = new osg::Group;
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selected_group->setUserValue("index",tabIndex);
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selected_group->addChild(selected_panel.get());
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selected_group->addChild(text.get());
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osg::ref_ptr<osg::Group> unselected_group = new osg::Group;
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unselected_group->setUserValue("index",tabIndex);
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unselected_group->addChild(unselected_panel.get());
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unselected_group->addChild(text.get());
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osg::ref_ptr<osg::Group> inactive_group = new osg::Group;
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inactive_group->setUserValue("index",tabIndex);
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inactive_group->addChild(inactive_panel.get());
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inactive_group->addChild(text.get());
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_unselectedHeaderSwitch->addChild(unselected_group.get());
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_selectedHeaderSwitch->addChild(selected_group.get());
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_inactiveHeaderSwitch->addChild(inactive_group.get());
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_activeHeaderSwitch->addChild(selected_group.get());
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_tabWidgetSwitch->addChild(tab->getWidget());
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xPos += textWidth+3.0*margin;
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}
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setGraphicsSubgraph(-3, _unselectedHeaderSwitch.get());
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setGraphicsSubgraph(-2, _selectedHeaderSwitch.get());
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setGraphicsSubgraph(-4, _inactiveHeaderSwitch.get());
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osg::ref_ptr<osg::Node> backgroundPanel = _createTabFrame( centerExtents, fs.get(), dialogBackgroundColor);
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setGraphicsSubgraph(-3, backgroundPanel.get());
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setGraphicsSubgraph(-2, _activeHeaderSwitch.get());
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setGraphicsSubgraph(-1, _tabWidgetSwitch.get());
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_activateWidgets();
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@@ -244,13 +263,153 @@ void TabWidget::_activateWidgets()
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{
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OSG_NOTICE<<"Activating widget "<<_currentIndex<<std::endl;
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_unselectedHeaderSwitch->setAllChildrenOn();
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_unselectedHeaderSwitch->setValue(_currentIndex, false);
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_inactiveHeaderSwitch->setAllChildrenOn();
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_inactiveHeaderSwitch->setValue(_currentIndex, false);
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_selectedHeaderSwitch->setAllChildrenOff();
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_selectedHeaderSwitch->setValue(_currentIndex, true);
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_activeHeaderSwitch->setAllChildrenOff();
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_activeHeaderSwitch->setValue(_currentIndex, true);
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_tabWidgetSwitch->setAllChildrenOff();
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_tabWidgetSwitch->setValue(_currentIndex, true);
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}
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}
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osg::Node* TabWidget::_createTabFrame(const osg::BoundingBox& extents, osgUI::FrameSettings* fs, const osg::Vec4& color)
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{
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Style* style = (getStyle()!=0) ? getStyle() : Style::instance().get();
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osg::ref_ptr<osg::Group> group = new osg::Group;
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group->addChild( style->createPanel(extents, color) );
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group->addChild( style->createFrame(extents, fs, color) );
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return group.release();
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}
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osg::Node* TabWidget::_createTabHeader(const osg::BoundingBox& extents, osgUI::FrameSettings* frameSettings, const osg::Vec4& color)
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{
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osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
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geometry->setName("Frame");
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float topScale = 1.0f;
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float bottomScale = 1.0f;
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float leftScale = 1.0f;
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float rightScale = 1.0f;
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if (frameSettings)
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{
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switch(frameSettings->getShadow())
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{
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case(FrameSettings::PLAIN):
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// default settings are appropriate for PLAIN
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break;
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case(FrameSettings::SUNKEN):
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topScale = 0.6f;
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bottomScale = 1.2f;
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leftScale = 0.8f;
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rightScale = 0.8f;
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break;
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case(FrameSettings::RAISED):
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topScale = 1.2f;
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bottomScale = 0.6f;
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leftScale = 0.8f;
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rightScale = 0.8f;
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break;
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}
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}
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osg::Vec4 topColor(osg::minimum(color.r()*topScale,1.0f), osg::minimum(color.g()*topScale,1.0f), osg::minimum(color.b()*topScale,1.0f), color.a());
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osg::Vec4 bottomColor(osg::minimum(color.r()*bottomScale,1.0f), osg::minimum(color.g()*bottomScale,1.0f), osg::minimum(color.b()*bottomScale,1.0f), color.a());
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osg::Vec4 leftColor(osg::minimum(color.r()*leftScale,1.0f), osg::minimum(color.g()*leftScale,1.0f), osg::minimum(color.b()*leftScale,1.0f), color.a());
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osg::Vec4 rightColor(osg::minimum(color.r()*rightScale,1.0f), osg::minimum(color.g()*rightScale,1.0f), osg::minimum(color.b()*rightScale,1.0f), color.a());
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float lineWidth = frameSettings ? frameSettings->getLineWidth() : 1.0f;
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osg::Vec3 outerBottomLeft(extents.xMin(), extents.yMin()+lineWidth, extents.zMin());
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osg::Vec3 outerBottomRight(extents.xMax(), extents.yMin()+lineWidth, extents.zMin());
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osg::Vec3 outerTopLeft(extents.xMin(), extents.yMax(), extents.zMin());
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osg::Vec3 outerTopRight(extents.xMax(), extents.yMax(), extents.zMin());
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osg::Vec3 innerBottomLeft(extents.xMin()+lineWidth, extents.yMin(), extents.zMin());
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osg::Vec3 innerBottomRight(extents.xMax()-lineWidth, extents.yMin(), extents.zMin());
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osg::Vec3 innerTopLeft(extents.xMin()+lineWidth, extents.yMax()-lineWidth, extents.zMin());
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osg::Vec3 innerTopRight(extents.xMax()-lineWidth, extents.yMax()-lineWidth, extents.zMin());
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osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
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geometry->setVertexArray(vertices.get());
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vertices->push_back( outerBottomLeft ); // 0
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vertices->push_back( outerBottomRight ); // 1
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vertices->push_back( outerTopLeft ); // 2
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vertices->push_back( outerTopRight ); // 3
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vertices->push_back( innerBottomLeft ); // 4
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vertices->push_back( innerBottomRight ); // 5
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vertices->push_back( innerTopLeft ); // 6
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vertices->push_back( innerTopRight ); // 7
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osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
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geometry->setColorArray(colours.get(), osg::Array::BIND_PER_PRIMITIVE_SET);
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// bottom
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{
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colours->push_back(bottomColor);
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osg::ref_ptr<osg::DrawElementsUShort> primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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geometry->addPrimitiveSet(primitives.get());
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primitives->push_back(4);
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primitives->push_back(0);
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primitives->push_back(5);
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primitives->push_back(1);
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}
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// top
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{
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colours->push_back(topColor);
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osg::ref_ptr<osg::DrawElementsUShort> primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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geometry->addPrimitiveSet(primitives.get());
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primitives->push_back(2);
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primitives->push_back(6);
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primitives->push_back(3);
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primitives->push_back(7);
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}
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// left
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{
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colours->push_back(leftColor);
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osg::ref_ptr<osg::DrawElementsUShort> primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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geometry->addPrimitiveSet(primitives.get());
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primitives->push_back(2);
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primitives->push_back(0);
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primitives->push_back(6);
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primitives->push_back(4);
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}
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// right
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{
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colours->push_back(rightColor);
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osg::ref_ptr<osg::DrawElementsUShort> primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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geometry->addPrimitiveSet(primitives.get());
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primitives->push_back(7);
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primitives->push_back(5);
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primitives->push_back(3);
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primitives->push_back(1);
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}
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// center
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{
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colours->push_back(color);
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osg::ref_ptr<osg::DrawElementsUShort> primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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geometry->addPrimitiveSet(primitives.get());
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primitives->push_back(6);
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primitives->push_back(4);
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primitives->push_back(7);
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primitives->push_back(5);
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}
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return geometry.release();
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}
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