Commented out verbose debug messages for shader composition
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@@ -606,8 +606,7 @@ void State::applyShaderComposition()
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{
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if (_shaderCompositionDirty)
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{
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if (isNotifyEnabled(osg::INFO))
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print(notify(osg::INFO));
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// if (isNotifyEnabled(osg::INFO)) print(notify(osg::INFO));
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// build lits of current ShaderComponents
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ShaderComponents shaderComponents;
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