Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
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@@ -487,7 +487,7 @@ osg::Drawable* ReaderWriterOBJ::makeDrawable_useSeperateIndices(GLMmodel* obj, G
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// geometry
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osg::Geometry* geom = new osg::Geometry;
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geom->setUseDisplayList(false);
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// geom->setUseDisplayList(false);
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// geom->setUseVertexBufferObjects(true);
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// the following code for mapping the coords, normals and texcoords
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