From Lionel Largarde, "fix for the Image::computeNumberOfMipmapLevels method. The method did use the float version of the log function and the / operator.
It works for most of the input sizes, but fails for 8192, 32768... For 8192, the method returns 13 instead of 14." git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2@14815 16af8721-9629-0410-8352-f15c8da7e697
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@@ -799,7 +799,11 @@ int Image::computeNumberOfMipmapLevels(int s,int t, int r)
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{
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int w = maximum(s, t);
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w = maximum(w, r);
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return 1 + static_cast<int>(floor(logf(w)/logf(2.0f)));
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int n = 0;
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while (w >>= 1)
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++n;
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return n+1;
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}
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bool Image::isCompressed() const
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