From Wojciech Lewandowski, "With current trunk I had an error while compiling osg/Image.cpp for IOS simulator / GLES2. Symbol GL_RGBA16 was missing. Adding #define GL_RGBA16 0x805B to Image header solves the problem. "
This commit is contained in:
@@ -82,6 +82,7 @@
|
||||
#define GL_LUMINANCE8 0x8040
|
||||
#define GL_LUMINANCE8_ALPHA8 0x8045
|
||||
#define GL_RGBA8 0x8058
|
||||
#define GL_RGBA16 0x805B
|
||||
#define GL_PACK_ROW_LENGTH 0x0D02
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user