From Glenn Waldron, "Attached is a change to ClusterCullingCallback to make it work properly under an RTT camera with an INHERIT_VIEWPOINT reference frame."
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@@ -172,7 +172,7 @@ bool ClusterCullingCallback::cull(osg::NodeVisitor* nv, osg::Drawable* , osg::St
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return false;
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}
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osg::Vec3 eye_cp = nv->getEyePoint() - _controlPoint;
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osg::Vec3 eye_cp = nv->getViewPoint() - _controlPoint;
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float radius = eye_cp.length();
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if (radius<_radius)
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