From Paul Martz, "I'm not sure why this message was added, but it doesn't appear to merit INFO verbosity. Changing this from INFO to DEBUG_FP."
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@@ -27,7 +27,7 @@ StateAttribute::StateAttribute()
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void StateAttribute::addParent(osg::StateSet* object)
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{
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osg::notify(osg::INFO)<<"Adding parent"<<getRefMutex()<<std::endl;
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osg::notify(osg::DEBUG_FP)<<"Adding parent"<<getRefMutex()<<std::endl;
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OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
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_parents.push_back(object);
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@@ -251,7 +251,7 @@ void StateSet::computeDataVariance()
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void StateSet::addParent(osg::Object* object)
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{
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// osg::notify(osg::INFO)<<"Adding parent"<<std::endl;
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// osg::notify(osg::DEBUG_FP)<<"Adding parent"<<std::endl;
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OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
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_parents.push_back(object);
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@@ -55,7 +55,7 @@ Uniform::~Uniform()
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void Uniform::addParent(osg::StateSet* object)
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{
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osg::notify(osg::INFO)<<"Uniform Adding parent"<<std::endl;
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osg::notify(osg::DEBUG_FP)<<"Uniform Adding parent"<<std::endl;
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_parents.push_back(object);
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}
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