Fixed the shininess factor in 3ds plugin.

This commit is contained in:
Robert Osfield
2002-08-08 11:01:07 +00:00
parent b9b013e15b
commit f5c7fcf51d

View File

@@ -683,7 +683,7 @@ osg::StateSet* ReaderWriter3DS::createStateSet(Lib3dsMaterial *mat)
material->setAmbient(osg::Material::FRONT_AND_BACK,ambient);
material->setDiffuse(osg::Material::FRONT_AND_BACK,diffuse);
material->setSpecular(osg::Material::FRONT_AND_BACK,specular);
material->setShininess(osg::Material::FRONT_AND_BACK,shininess);
material->setShininess(osg::Material::FRONT_AND_BACK,shininess*128.0f);
stateset->setAttribute(material);