Removed redundent debug message.
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@@ -110,8 +110,6 @@ void ReaderWriterOBJ::buildMaterialToStateSetMap(obj::Model& model, MaterialToSt
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{
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if (_fixBlackMaterials)
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{
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osg::notify(osg::NOTICE)<<"Testing for black materials"<<std::endl;
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// hack to fix Maya exported models that contian all black materials.
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int numBlack = 0;
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int numNotBlack = 0;
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