Refactored the way that the static Scene cache is managed by moving all the functionality into a SceneSingleton

This commit is contained in:
Robert Osfield
2012-06-25 16:31:36 +00:00
parent a821a1cbbc
commit f784884fd1

View File

@@ -16,18 +16,64 @@
using namespace osgViewer;
typedef std::vector< osg::observer_ptr<Scene> > SceneCache;
#define OSG_INIT_SINGLETON_PROXY(ProxyName, Func) static struct ProxyName{ ProxyName() { Func; } } s_##ProxyName;
static SceneCache s_sceneCache;
static SceneCache& getSceneCache()
namespace osgViewer
{
return s_sceneCache;
struct SceneSingleton
{
SceneSingleton() {}
inline void add(Scene* scene)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_cache.push_back(scene);
}
inline void remove(Scene* scene)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
for(SceneCache::iterator itr = _cache.begin();
itr != _cache.end();
++itr)
{
if (scene==itr->get())
{
_cache.erase(itr);
break;
}
}
}
inline Scene* getScene(osg::Node* node)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
for(SceneCache::iterator itr = _cache.begin();
itr != _cache.end();
++itr)
{
Scene* scene = itr->get();
if (scene && scene->getSceneData()==node) return scene;
}
return 0;
}
typedef std::vector< osg::observer_ptr<Scene> > SceneCache;
SceneCache _cache;
OpenThreads::Mutex _mutex;
};
static SceneSingleton& getSceneSingleton()
{
static SceneSingleton s_sceneSingleton;
return s_sceneSingleton;
}
static OpenThreads::Mutex s_sceneCacheMutex;
static OpenThreads::Mutex& getSceneCacheMutex()
{
return s_sceneCacheMutex;
// Use a proxy to force the initialization of the the SceneSingleton during static initialization
OSG_INIT_SINGLETON_PROXY(SceneSingletonProxy, getSceneSingleton())
}
Scene::Scene():
@@ -35,25 +81,12 @@ Scene::Scene():
{
setDatabasePager(osgDB::DatabasePager::create());
setImagePager(new osgDB::ImagePager);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(getSceneCacheMutex());
getSceneCache().push_back(this);
getSceneSingleton().add(this);
}
Scene::~Scene()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(getSceneCacheMutex());
for(SceneCache::iterator itr = getSceneCache().begin();
itr != getSceneCache().end();
++itr)
{
Scene* scene = itr->get();
if (scene==this)
{
getSceneCache().erase(itr);
break;
}
}
getSceneSingleton().remove(this);
}
void Scene::setSceneData(osg::Node* node)
@@ -107,14 +140,7 @@ void Scene::updateSceneGraph(osg::NodeVisitor& updateVisitor)
Scene* Scene::getScene(osg::Node* node)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(getSceneCacheMutex());
for(SceneCache::iterator itr = getSceneCache().begin();
itr != getSceneCache().end();
++itr)
{
Scene* scene = itr->get();
if (scene && scene->getSceneData()==node) return scene;
}
return getSceneSingleton().getScene(node);
return 0;
}