From Ruben, addition of osg::PointSprite and osgpointsprite example.

This commit is contained in:
Robert Osfield
2004-03-02 22:36:11 +00:00
parent f10a47ed75
commit f8f1456654
10 changed files with 268 additions and 0 deletions

View File

@@ -152,6 +152,7 @@ EXAMPLE_DIRS = \
osgparticle\
osgpick\
osgpoints\
osgpointsprite\
osgprerender\
osgprerendercubemap\
osgreflect\

View File

@@ -726,6 +726,33 @@ Package=<4>
###############################################################################
Project: "Example osgpointsprite"=.\examples\osgpointsprite\osgpointsprite.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name Core osg
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgDB
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgGA
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgProducer
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgUtil
End Project Dependency
}}}
###############################################################################
Project: "Example osgscalarbar"=.\examples\osgscalarbar\osgscalarbar.dsp - Package Owner=<4>
Package=<5>

View File

@@ -0,0 +1,97 @@
# Microsoft Developer Studio Project File - Name="Example osgpointsprite" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=Example osgpointsprite - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "osgpointsprite.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "osgpointsprite.mak" CFG="Example osgpointsprite - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Example osgpointsprite - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Example osgpointsprite - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Example osgpointsprite - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgpointsprite.exe" /libpath:"../../../lib"
!ELSEIF "$(CFG)" == "Example osgpointsprite - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgpointsprited.exe" /pdbtype:sept /libpath:"../../../lib"
# SUBTRACT LINK32 /incremental:no
!ENDIF
# Begin Target
# Name "Example osgpointsprite - Win32 Release"
# Name "Example osgpointsprite - Win32 Debug"
# Begin Source File
SOURCE=..\..\..\examples\osgpointsprite\osgpointsprite.cpp
# End Source File
# End Target
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Project

View File

@@ -327,6 +327,10 @@ SOURCE=..\..\src\osg\Point.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\PointSprite.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\PolygonMode.cpp
# End Source File
# Begin Source File
@@ -739,6 +743,10 @@ SOURCE=..\..\Include\Osg\Point
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\PointSprite
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\PolygonMode
# End Source File
# Begin Source File

View File

@@ -226,6 +226,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\Point.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\PointSprite.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\PolygonMode.cpp
# End Source File
# Begin Source File

55
include/osg/PointSprite Normal file
View File

@@ -0,0 +1,55 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_POINT_SPRITE
#define OSG_POINT_SPRITE 1
#include <osg/GL>
#include <osg/StateAttribute>
#ifndef GL_ARB_point_sprite
#define GL_POINT_SPRITE_ARB 0x8861
#define GL_COORD_REPLACE_ARB 0x8862
#endif
namespace osg {
/** PointSprite base class which encapsulates enabling of point sprites .*/
class SG_EXPORT PointSprite : public osg::StateAttribute {
public:
PointSprite() {}
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
PointSprite(const PointSprite& texenv,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
StateAttribute(texenv,copyop) {}
META_StateAttribute(osg, PointSprite, GL_POINT_SPRITE_ARB);
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
virtual int compare(const StateAttribute& sa) const;
virtual void getAssociatedModes(std::vector<GLMode>& modes) const;
virtual bool isTextureAttribute() const { return true; }
virtual void apply(osg::State& state) const;
protected:
virtual ~PointSprite( void ) {}
};
}
#endif

View File

@@ -60,6 +60,7 @@ CXXFILES =\
OccluderNode.cpp\
PagedLOD.cpp\
Point.cpp\
PointSprite.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PolygonStipple.cpp\

36
src/osg/PointSprite.cpp Normal file
View File

@@ -0,0 +1,36 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/PointSprite>
using namespace osg;
int PointSprite::compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(PointSprite,sa)
return 0; // passed all the above comparison macro's, must be equal.
}
void PointSprite::getAssociatedModes(std::vector<GLMode>& modes) const
{
modes.push_back(GL_POINT_SPRITE_ARB);
}
void PointSprite::apply(osg::State&) const
{
glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
}

View File

@@ -36,6 +36,7 @@ CXXFILES =\
OccluderNode.cpp\
PagedLOD.cpp\
Point.cpp\
PointSprite.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PositionAttitudeTransform.cpp\

View File

@@ -0,0 +1,38 @@
#if defined(_MSC_VER)
#pragma warning( disable : 4786 )
#endif
#include "osg/PointSprite"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool PointSprite_readLocalData(Object& obj, Input& fr);
bool PointSprite_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_PointSpriteProxy
(
new osg::PointSprite,
"PointSprite",
"Object StateAttribute PointSprite",
&PointSprite_readLocalData,
&PointSprite_writeLocalData
);
bool PointSprite_readLocalData(Object&, Input&)
{
return false;
}
bool PointSprite_writeLocalData(const Object&,Output&)
{
return true;
}