From Ruben, addition of osg::PointSprite and osgpointsprite example.
This commit is contained in:
@@ -60,6 +60,7 @@ CXXFILES =\
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OccluderNode.cpp\
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PagedLOD.cpp\
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Point.cpp\
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PointSprite.cpp\
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PolygonMode.cpp\
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PolygonOffset.cpp\
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PolygonStipple.cpp\
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36
src/osg/PointSprite.cpp
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36
src/osg/PointSprite.cpp
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@@ -0,0 +1,36 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/GLExtensions>
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#include <osg/GL>
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#include <osg/PointSprite>
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using namespace osg;
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int PointSprite::compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(PointSprite,sa)
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return 0; // passed all the above comparison macro's, must be equal.
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}
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void PointSprite::getAssociatedModes(std::vector<GLMode>& modes) const
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{
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modes.push_back(GL_POINT_SPRITE_ARB);
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}
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void PointSprite::apply(osg::State&) const
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{
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glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
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}
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@@ -36,6 +36,7 @@ CXXFILES =\
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OccluderNode.cpp\
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PagedLOD.cpp\
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Point.cpp\
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PointSprite.cpp\
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PolygonMode.cpp\
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PolygonOffset.cpp\
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PositionAttitudeTransform.cpp\
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38
src/osgPlugins/osg/PointSprite.cpp
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38
src/osgPlugins/osg/PointSprite.cpp
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@@ -0,0 +1,38 @@
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#if defined(_MSC_VER)
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#pragma warning( disable : 4786 )
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#endif
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#include "osg/PointSprite"
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool PointSprite_readLocalData(Object& obj, Input& fr);
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bool PointSprite_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_PointSpriteProxy
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(
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new osg::PointSprite,
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"PointSprite",
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"Object StateAttribute PointSprite",
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&PointSprite_readLocalData,
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&PointSprite_writeLocalData
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);
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bool PointSprite_readLocalData(Object&, Input&)
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{
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return false;
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}
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bool PointSprite_writeLocalData(const Object&,Output&)
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{
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return true;
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}
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