From Ruben, addition of osg::PointSprite and osgpointsprite example.

This commit is contained in:
Robert Osfield
2004-03-02 22:36:11 +00:00
parent f10a47ed75
commit f8f1456654
10 changed files with 268 additions and 0 deletions

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@@ -60,6 +60,7 @@ CXXFILES =\
OccluderNode.cpp\
PagedLOD.cpp\
Point.cpp\
PointSprite.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PolygonStipple.cpp\

36
src/osg/PointSprite.cpp Normal file
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@@ -0,0 +1,36 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/PointSprite>
using namespace osg;
int PointSprite::compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(PointSprite,sa)
return 0; // passed all the above comparison macro's, must be equal.
}
void PointSprite::getAssociatedModes(std::vector<GLMode>& modes) const
{
modes.push_back(GL_POINT_SPRITE_ARB);
}
void PointSprite::apply(osg::State&) const
{
glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
}

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@@ -36,6 +36,7 @@ CXXFILES =\
OccluderNode.cpp\
PagedLOD.cpp\
Point.cpp\
PointSprite.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PositionAttitudeTransform.cpp\

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@@ -0,0 +1,38 @@
#if defined(_MSC_VER)
#pragma warning( disable : 4786 )
#endif
#include "osg/PointSprite"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool PointSprite_readLocalData(Object& obj, Input& fr);
bool PointSprite_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_PointSpriteProxy
(
new osg::PointSprite,
"PointSprite",
"Object StateAttribute PointSprite",
&PointSprite_readLocalData,
&PointSprite_writeLocalData
);
bool PointSprite_readLocalData(Object&, Input&)
{
return false;
}
bool PointSprite_writeLocalData(const Object&,Output&)
{
return true;
}