Converted eroneous writeLong/readInt boolean entries used writeBool/readBool.
This commit is contained in:
@@ -1,15 +1,15 @@
|
||||
/**********************************************************************
|
||||
*
|
||||
* FILE: Geometry.cpp
|
||||
* FILE: Geometry.cpp
|
||||
*
|
||||
* DESCRIPTION: Read/Write osg::Geometry in binary format to disk.
|
||||
* DESCRIPTION: Read/Write osg::Geometry in binary format to disk.
|
||||
*
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
*
|
||||
* HISTORY: Created 18.3.2003
|
||||
* HISTORY: Created 18.3.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
@@ -23,218 +23,218 @@
|
||||
using namespace ive;
|
||||
|
||||
void Geometry::write(DataOutputStream* out){
|
||||
// Write Geometry's identification.
|
||||
out->writeInt(IVEGEOMETRY);
|
||||
// Write Geometry's identification.
|
||||
out->writeInt(IVEGEOMETRY);
|
||||
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
|
||||
if(drawable){
|
||||
((ive::Drawable*)(drawable))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Geometry::write(): Could not cast this osg::Geometry to an osg::Drawable.");
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
|
||||
if(drawable){
|
||||
((ive::Drawable*)(drawable))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Geometry::write(): Could not cast this osg::Geometry to an osg::Drawable.");
|
||||
|
||||
|
||||
// Write Geometry's properties.
|
||||
// Write Geometry's properties.
|
||||
|
||||
// Write primitiveset list.
|
||||
int size = getNumPrimitiveSets();
|
||||
out->writeInt(size);
|
||||
for(int i=0;i<size;i++){
|
||||
if(dynamic_cast<osg::DrawArrays*>(getPrimitiveSet(i)))
|
||||
((ive::DrawArrays*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawArrayLengths*>(getPrimitiveSet(i)))
|
||||
((ive::DrawArrayLengths*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawElementsUShort*>(getPrimitiveSet(i)))
|
||||
((ive::DrawElementsUShort*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawElementsUInt*>(getPrimitiveSet(i)))
|
||||
((ive::DrawElementsUInt*)(getPrimitiveSet(i)))->write(out);
|
||||
else
|
||||
throw Exception("Unknown PrimitivSet in Geometry::write()");
|
||||
}
|
||||
// Write primitiveset list.
|
||||
int size = getNumPrimitiveSets();
|
||||
out->writeInt(size);
|
||||
for(int i=0;i<size;i++){
|
||||
if(dynamic_cast<osg::DrawArrays*>(getPrimitiveSet(i)))
|
||||
((ive::DrawArrays*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawArrayLengths*>(getPrimitiveSet(i)))
|
||||
((ive::DrawArrayLengths*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawElementsUShort*>(getPrimitiveSet(i)))
|
||||
((ive::DrawElementsUShort*)(getPrimitiveSet(i)))->write(out);
|
||||
else if(dynamic_cast<osg::DrawElementsUInt*>(getPrimitiveSet(i)))
|
||||
((ive::DrawElementsUInt*)(getPrimitiveSet(i)))->write(out);
|
||||
else
|
||||
throw Exception("Unknown PrimitivSet in Geometry::write()");
|
||||
}
|
||||
|
||||
// Write vertex array if any
|
||||
out->writeLong((long)getVertexArray());
|
||||
// Write vertex array if any
|
||||
out->writeBool(getVertexArray()!=0);
|
||||
if (getVertexArray())
|
||||
{
|
||||
out->writeArray(getVertexArray());
|
||||
out->writeArray(getVertexArray());
|
||||
}
|
||||
// Write vertex indices if any
|
||||
out->writeLong((long)getVertexIndices());
|
||||
// Write vertex indices if any
|
||||
out->writeBool(getVertexIndices()!=0);
|
||||
if (getVertexIndices()){
|
||||
out->writeArray(getVertexIndices());
|
||||
}
|
||||
// Write normal array if any
|
||||
out->writeLong((long)getNormalArray());
|
||||
if (getNormalArray()){
|
||||
out->writeBinding(getNormalBinding());
|
||||
out->writeVec3Array(getNormalArray());
|
||||
// Write normal array if any
|
||||
out->writeBool(getNormalArray()!=0);
|
||||
if (getNormalArray()){
|
||||
out->writeBinding(getNormalBinding());
|
||||
out->writeVec3Array(getNormalArray());
|
||||
}
|
||||
// Write normal indices if any
|
||||
out->writeLong((long)getNormalIndices());
|
||||
// Write normal indices if any
|
||||
out->writeBool(getNormalIndices()!=0);
|
||||
if (getNormalIndices()){
|
||||
out->writeArray(getNormalIndices());
|
||||
}
|
||||
// Write color array if any.
|
||||
out->writeLong((long)getColorArray());
|
||||
// Write color array if any.
|
||||
out->writeBool(getColorArray()!=0);
|
||||
if (getColorArray()){
|
||||
out->writeBinding(getColorBinding());
|
||||
out->writeArray(getColorArray());
|
||||
out->writeBinding(getColorBinding());
|
||||
out->writeArray(getColorArray());
|
||||
}
|
||||
// Write color indices if any
|
||||
out->writeLong((long)getColorIndices());
|
||||
// Write color indices if any
|
||||
out->writeBool(getColorIndices()!=0);
|
||||
if (getColorIndices()){
|
||||
out->writeArray(getColorIndices());
|
||||
}
|
||||
// Write secondary color array if any
|
||||
out->writeLong((long)getSecondaryColorArray());
|
||||
// Write secondary color array if any
|
||||
out->writeBool(getSecondaryColorArray()!=0);
|
||||
if (getSecondaryColorArray()){
|
||||
out->writeBinding(getSecondaryColorBinding());
|
||||
out->writeArray(getSecondaryColorArray());
|
||||
}
|
||||
// Write second color indices if any
|
||||
out->writeLong((long)getSecondaryColorIndices());
|
||||
// Write second color indices if any
|
||||
out->writeBool(getSecondaryColorIndices()!=0);
|
||||
if (getSecondaryColorIndices()){
|
||||
out->writeArray(getSecondaryColorIndices());
|
||||
out->writeArray(getSecondaryColorIndices());
|
||||
}
|
||||
// Write fog coord array if any
|
||||
out->writeLong((long)getFogCoordArray());
|
||||
if (getFogCoordArray()){
|
||||
out->writeBinding(getFogCoordBinding());
|
||||
out->writeArray(getFogCoordArray());
|
||||
// Write fog coord array if any
|
||||
out->writeBool(getFogCoordArray()!=0);
|
||||
if (getFogCoordArray()){
|
||||
out->writeBinding(getFogCoordBinding());
|
||||
out->writeArray(getFogCoordArray());
|
||||
}
|
||||
// Write fog coord indices if any
|
||||
out->writeLong((long)getFogCoordIndices());
|
||||
// Write fog coord indices if any
|
||||
out->writeBool(getFogCoordIndices()!=0);
|
||||
if (getFogCoordIndices()){
|
||||
out->writeArray(getFogCoordIndices());
|
||||
out->writeArray(getFogCoordIndices());
|
||||
}
|
||||
// Write texture coord arrays
|
||||
// Write texture coord arrays
|
||||
Geometry::TexCoordArrayList& tcal = getTexCoordArrayList();
|
||||
out->writeInt(tcal.size());
|
||||
out->writeInt(tcal.size());
|
||||
for(unsigned int j=0;j<tcal.size();j++){
|
||||
// Write coords if valid
|
||||
out->writeBool(tcal[j].first.valid());
|
||||
// Write coords if valid
|
||||
out->writeBool(tcal[j].first.valid());
|
||||
if (tcal[j].first.valid()){
|
||||
out->writeArray(tcal[j].first.get());
|
||||
out->writeArray(tcal[j].first.get());
|
||||
}
|
||||
// Write indices if valid
|
||||
out->writeBool(tcal[j].second.valid());
|
||||
// Write indices if valid
|
||||
out->writeBool(tcal[j].second.valid());
|
||||
if (tcal[j].second.valid()){
|
||||
out->writeArray(tcal[j].second.get());
|
||||
out->writeArray(tcal[j].second.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Geometry::read(DataInputStream* in){
|
||||
// Read Geometry's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVEGEOMETRY){
|
||||
// Code to read Geometry's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
|
||||
if(drawable){
|
||||
((ive::Drawable*)(drawable))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Geometry::read(): Could not cast this osg::Geometry to an osg::Drawable.");
|
||||
// Read Geometry's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVEGEOMETRY){
|
||||
// Code to read Geometry's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
|
||||
if(drawable){
|
||||
((ive::Drawable*)(drawable))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Geometry::read(): Could not cast this osg::Geometry to an osg::Drawable.");
|
||||
|
||||
|
||||
// Read geoemtry properties
|
||||
// Read geoemtry properties
|
||||
|
||||
// Read primitiveset list.
|
||||
int size = in->readInt();
|
||||
int i;
|
||||
for(i=0;i<size;i++){
|
||||
osg::PrimitiveSet* prim;
|
||||
int primID = in->peekInt();
|
||||
if(primID==IVEDRAWARRAYS){
|
||||
prim = new osg::DrawArrays();
|
||||
((ive::DrawArrays*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWARRAYLENGTHS){
|
||||
prim = new osg::DrawArrayLengths();
|
||||
((ive::DrawArrayLengths*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWELEMENTSUSHORT){
|
||||
prim = new osg::DrawElementsUShort();
|
||||
((ive::DrawElementsUShort*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWELEMENTSUINT){
|
||||
prim = new osg::DrawElementsUInt();
|
||||
((ive::DrawElementsUInt*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else{
|
||||
throw Exception("Unkown PrimitiveSet in Geometry::read()");
|
||||
}
|
||||
}
|
||||
|
||||
// Read vertex array if any
|
||||
int va=in->readInt();
|
||||
if (va){
|
||||
setVertexArray(in->readArray());
|
||||
}
|
||||
// Read vertex indices if any
|
||||
int vi = in->readInt();
|
||||
if (vi){
|
||||
setVertexIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read normal array if any
|
||||
int na =in->readInt();
|
||||
if(na){
|
||||
setNormalBinding(in->readBinding());
|
||||
setNormalArray(in->readVec3Array());
|
||||
}
|
||||
// Read normal indices if any
|
||||
int ni = in->readInt();
|
||||
if(ni){
|
||||
setNormalIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read color array if any.
|
||||
if(in->readInt()){
|
||||
setColorBinding(in->readBinding());
|
||||
setColorArray(in->readArray());
|
||||
}
|
||||
// Read color indices if any
|
||||
if(in->readInt()){
|
||||
setColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read secondary color array if any
|
||||
if(in->readInt()){
|
||||
setSecondaryColorBinding(in->readBinding());
|
||||
setSecondaryColorArray(in->readArray());
|
||||
}
|
||||
// Read second color indices if any
|
||||
if(in->readInt()){
|
||||
setSecondaryColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read fog coord array if any
|
||||
if(in->readInt()){
|
||||
setFogCoordBinding(in->readBinding());
|
||||
setFogCoordArray(in->readArray());
|
||||
}
|
||||
// Read fog coord indices if any
|
||||
if(in->readInt()){
|
||||
setFogCoordIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read texture coord arrays
|
||||
size = in->readInt();
|
||||
for(i =0;i<size;i++){
|
||||
// Read coords if valid
|
||||
bool coords_valid = in->readBool();
|
||||
if(coords_valid)
|
||||
setTexCoordArray(i, in->readArray());
|
||||
// Read Indices if valid
|
||||
bool indices_valid = in->readBool();
|
||||
if(indices_valid)
|
||||
setTexCoordIndices(i, static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Geometry::read(): Expected Geometry identification.");
|
||||
}
|
||||
// Read primitiveset list.
|
||||
int size = in->readInt();
|
||||
int i;
|
||||
for(i=0;i<size;i++){
|
||||
osg::PrimitiveSet* prim;
|
||||
int primID = in->peekInt();
|
||||
if(primID==IVEDRAWARRAYS){
|
||||
prim = new osg::DrawArrays();
|
||||
((ive::DrawArrays*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWARRAYLENGTHS){
|
||||
prim = new osg::DrawArrayLengths();
|
||||
((ive::DrawArrayLengths*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWELEMENTSUSHORT){
|
||||
prim = new osg::DrawElementsUShort();
|
||||
((ive::DrawElementsUShort*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else if(primID==IVEDRAWELEMENTSUINT){
|
||||
prim = new osg::DrawElementsUInt();
|
||||
((ive::DrawElementsUInt*)(prim))->read(in);
|
||||
addPrimitiveSet(prim);
|
||||
}
|
||||
else{
|
||||
throw Exception("Unkown PrimitiveSet in Geometry::read()");
|
||||
}
|
||||
}
|
||||
|
||||
// Read vertex array if any
|
||||
bool va=in->readBool();
|
||||
if (va){
|
||||
setVertexArray(in->readArray());
|
||||
}
|
||||
// Read vertex indices if any
|
||||
bool vi = in->readBool();
|
||||
if (vi){
|
||||
setVertexIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read normal array if any
|
||||
bool na =in->readBool();
|
||||
if(na){
|
||||
setNormalBinding(in->readBinding());
|
||||
setNormalArray(in->readVec3Array());
|
||||
}
|
||||
// Read normal indices if any
|
||||
bool ni = in->readBool();
|
||||
if(ni){
|
||||
setNormalIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read color array if any.
|
||||
if(in->readBool()){
|
||||
setColorBinding(in->readBinding());
|
||||
setColorArray(in->readArray());
|
||||
}
|
||||
// Read color indices if any
|
||||
if(in->readBool()){
|
||||
setColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read secondary color array if any
|
||||
if(in->readBool()){
|
||||
setSecondaryColorBinding(in->readBinding());
|
||||
setSecondaryColorArray(in->readArray());
|
||||
}
|
||||
// Read second color indices if any
|
||||
if(in->readBool()){
|
||||
setSecondaryColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read fog coord array if any
|
||||
if(in->readBool()){
|
||||
setFogCoordBinding(in->readBinding());
|
||||
setFogCoordArray(in->readArray());
|
||||
}
|
||||
// Read fog coord indices if any
|
||||
if(in->readBool()){
|
||||
setFogCoordIndices(static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
// Read texture coord arrays
|
||||
size = in->readInt();
|
||||
for(i =0;i<size;i++){
|
||||
// Read coords if valid
|
||||
bool coords_valid = in->readBool();
|
||||
if(coords_valid)
|
||||
setTexCoordArray(i, in->readArray());
|
||||
// Read Indices if valid
|
||||
bool indices_valid = in->readBool();
|
||||
if(indices_valid)
|
||||
setTexCoordIndices(i, static_cast<osg::IndexArray*>(in->readArray()));
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Geometry::read(): Expected Geometry identification.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,8 +58,9 @@ void Image::write(DataOutputStream* out)
|
||||
out->writeInt(_mipmapData[i]);
|
||||
|
||||
// Write image data if any
|
||||
out->writeLong((long)data());
|
||||
if(data()){
|
||||
out->writeBool(data()!=0);
|
||||
if(data())
|
||||
{
|
||||
// Compute the size of image data and write this.
|
||||
unsigned int size = getTotalSizeInBytesIncludingMipmaps();
|
||||
out->writeInt(size);
|
||||
@@ -117,7 +118,8 @@ void Image::read(DataInputStream* in)
|
||||
|
||||
|
||||
// Read image data if any
|
||||
if(in->readInt()){
|
||||
if(in->readBool())
|
||||
{
|
||||
unsigned int dataSize = (unsigned int)in->readInt();
|
||||
|
||||
//static int totalSize = 0;
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
/**********************************************************************
|
||||
*
|
||||
* FILE: LightSource.cpp
|
||||
* FILE: LightSource.cpp
|
||||
*
|
||||
* DESCRIPTION: Read/Write osg::LightSource in binary format to disk.
|
||||
* DESCRIPTION: Read/Write osg::LightSource in binary format to disk.
|
||||
*
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
*
|
||||
* HISTORY: Created 21.3.2003
|
||||
* HISTORY: Created 21.3.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
@@ -20,53 +20,54 @@
|
||||
using namespace ive;
|
||||
|
||||
void LightSource::write(DataOutputStream* out){
|
||||
// Write LightSource's identification.
|
||||
out->writeInt(IVELIGHTSOURCE);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Group* group = dynamic_cast<osg::Group*>(this);
|
||||
if(group){
|
||||
((ive::Group*)(group))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
|
||||
// Write LightSource's properties.
|
||||
// Write LightSource's identification.
|
||||
out->writeInt(IVELIGHTSOURCE);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Group* group = dynamic_cast<osg::Group*>(this);
|
||||
if(group){
|
||||
((ive::Group*)(group))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
|
||||
// Write LightSource's properties.
|
||||
|
||||
// Write out light
|
||||
out->writeLong((long)getLight());
|
||||
if(getLight()){
|
||||
((ive::Light*)(getLight()))->write(out);
|
||||
}
|
||||
// Write out light
|
||||
out->writeBool(getLight()!=0);
|
||||
if(getLight())
|
||||
{
|
||||
((ive::Light*)(getLight()))->write(out);
|
||||
}
|
||||
|
||||
// Write reference frame
|
||||
out->writeInt((int)getReferenceFrame());
|
||||
// Write reference frame
|
||||
out->writeInt((int)getReferenceFrame());
|
||||
}
|
||||
|
||||
void LightSource::read(DataInputStream* in){
|
||||
// Peek on LightSource's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVELIGHTSOURCE){
|
||||
// Read LightSource's identification.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Group* group = dynamic_cast<osg::Group*>(this);
|
||||
if(group){
|
||||
((ive::Group*)(group))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
|
||||
// Read LightSource's properties
|
||||
// Peek on LightSource's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVELIGHTSOURCE){
|
||||
// Read LightSource's identification.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Group* group = dynamic_cast<osg::Group*>(this);
|
||||
if(group){
|
||||
((ive::Group*)(group))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
|
||||
// Read LightSource's properties
|
||||
|
||||
// Read light
|
||||
if(in->readInt()){
|
||||
osg::Light* light = new osg::Light();
|
||||
((ive::Light*)(light))->read(in);
|
||||
setLight(light);
|
||||
}
|
||||
// Read light
|
||||
if(in->readBool()){
|
||||
osg::Light* light = new osg::Light();
|
||||
((ive::Light*)(light))->read(in);
|
||||
setLight(light);
|
||||
}
|
||||
|
||||
// Read reference frame
|
||||
setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
|
||||
}
|
||||
else{
|
||||
throw Exception("LightSource::read(): Expected LightSource identification.");
|
||||
}
|
||||
// Read reference frame
|
||||
setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
|
||||
}
|
||||
else{
|
||||
throw Exception("LightSource::read(): Expected LightSource identification.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/**********************************************************************
|
||||
*
|
||||
* FILE: Node.cpp
|
||||
* FILE: Node.cpp
|
||||
*
|
||||
* DESCRIPTION: Read/Write osg::Node in binary format to disk.
|
||||
* DESCRIPTION: Read/Write osg::Node in binary format to disk.
|
||||
*
|
||||
* CREATED BY: Rune Schmidt Jensen
|
||||
* CREATED BY: Rune Schmidt Jensen
|
||||
*
|
||||
* HISTORY: Created 10.03.2003
|
||||
* HISTORY: Created 10.03.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
@@ -24,83 +24,84 @@ using namespace ive;
|
||||
|
||||
void Node::write(DataOutputStream* out){
|
||||
|
||||
// Write node identification.
|
||||
out->writeInt(IVENODE);
|
||||
// Write node identification.
|
||||
out->writeInt(IVENODE);
|
||||
|
||||
// Write out any inherited classes.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Node::write(): Could not cast this osg::Node to an osg::Object.");
|
||||
// Write out any inherited classes.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Node::write(): Could not cast this osg::Node to an osg::Object.");
|
||||
|
||||
|
||||
// Write osg::node properties.
|
||||
// Write osg::node properties.
|
||||
|
||||
// Write Name
|
||||
out->writeString(getName());
|
||||
// Write culling active
|
||||
out->writeBool( getCullingActive());
|
||||
// Write Descriptions
|
||||
int nDesc = getDescriptions().size();
|
||||
out->writeInt(nDesc);
|
||||
if(nDesc!=0){
|
||||
std::vector<std::string> desc = getDescriptions();
|
||||
for(int i=0;i<nDesc;i++)
|
||||
out->writeString(desc[i]);
|
||||
}
|
||||
// Write Stateset if any
|
||||
out->writeLong((long) getStateSet());
|
||||
if(getStateSet())
|
||||
out->writeStateSet(getStateSet());
|
||||
// Write Name
|
||||
out->writeString(getName());
|
||||
// Write culling active
|
||||
out->writeBool( getCullingActive());
|
||||
// Write Descriptions
|
||||
int nDesc = getDescriptions().size();
|
||||
out->writeInt(nDesc);
|
||||
if(nDesc!=0){
|
||||
std::vector<std::string> desc = getDescriptions();
|
||||
for(int i=0;i<nDesc;i++)
|
||||
out->writeString(desc[i]);
|
||||
}
|
||||
// Write Stateset if any
|
||||
out->writeBool( getStateSet()!=0);
|
||||
if(getStateSet())
|
||||
out->writeStateSet(getStateSet());
|
||||
|
||||
|
||||
// Write UpdateCallback if any
|
||||
osg::NodeCallback* nc = getUpdateCallback();
|
||||
if(nc && dynamic_cast<osg::AnimationPathCallback*>(nc)){
|
||||
out->writeLong((long)nc);
|
||||
((ive::AnimationPathCallback*)(nc))->write(out);
|
||||
}
|
||||
else
|
||||
out->writeInt(0x0);
|
||||
// Write UpdateCallback if any
|
||||
osg::AnimationPathCallback* nc = dynamic_cast<osg::AnimationPathCallback*>(getUpdateCallback());
|
||||
out->writeBool(nc!=0);
|
||||
if(nc)
|
||||
{
|
||||
((ive::AnimationPathCallback*)(nc))->write(out);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Node::read(DataInputStream* in){
|
||||
// Peak on the identification id.
|
||||
int id = in->peekInt();
|
||||
// Peak on the identification id.
|
||||
int id = in->peekInt();
|
||||
|
||||
if(id == IVENODE){
|
||||
id = in->readInt();
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Node::read(): Could not cast this osg::Node to an osg::Object.");
|
||||
// Read name
|
||||
setName(in->readString());
|
||||
// Read Culling active
|
||||
setCullingActive(in->readBool());
|
||||
// Read descriptions
|
||||
int nDesc = in->readInt();
|
||||
if(nDesc!=0){
|
||||
for(int i=0;i<nDesc;i++)
|
||||
addDescription(in->readString());
|
||||
}
|
||||
// Read StateSet if any
|
||||
if(in->readInt()){
|
||||
setStateSet(in->readStateSet());
|
||||
}
|
||||
// Read UpdateCallback if any
|
||||
if(in->readInt()){
|
||||
osg::AnimationPathCallback* nc = new osg::AnimationPathCallback();
|
||||
((ive::AnimationPathCallback*)(nc))->read(in);
|
||||
setUpdateCallback(nc);
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Node::read(): Expected Node identification");
|
||||
}
|
||||
if(id == IVENODE){
|
||||
id = in->readInt();
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Node::read(): Could not cast this osg::Node to an osg::Object.");
|
||||
// Read name
|
||||
setName(in->readString());
|
||||
// Read Culling active
|
||||
setCullingActive(in->readBool());
|
||||
// Read descriptions
|
||||
int nDesc = in->readInt();
|
||||
if(nDesc!=0){
|
||||
for(int i=0;i<nDesc;i++)
|
||||
addDescription(in->readString());
|
||||
}
|
||||
// Read StateSet if any
|
||||
if(in->readBool())
|
||||
{
|
||||
setStateSet(in->readStateSet());
|
||||
}
|
||||
// Read UpdateCallback if any
|
||||
if(in->readBool())
|
||||
{
|
||||
osg::AnimationPathCallback* nc = new osg::AnimationPathCallback();
|
||||
((ive::AnimationPathCallback*)(nc))->read(in);
|
||||
setUpdateCallback(nc);
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Node::read(): Expected Node identification");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
/**********************************************************************
|
||||
*
|
||||
* FILE: Texture2D.cpp
|
||||
* FILE: Texture2D.cpp
|
||||
*
|
||||
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
|
||||
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
|
||||
*
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
* CREATED BY: Auto generated by iveGenerated
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
*
|
||||
* HISTORY: Created 20.3.2003
|
||||
* HISTORY: Created 20.3.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
@@ -20,78 +20,80 @@
|
||||
using namespace ive;
|
||||
|
||||
void Texture2D::write(DataOutputStream* out){
|
||||
// Write Texture2D's identification.
|
||||
out->writeInt(IVETEXTURE2D);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
|
||||
if(tex){
|
||||
((ive::Texture*)(tex))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Texture2D::write(): Could not cast this osg::Texture2D to an osg::Texture.");
|
||||
// Write Texture2D's properties.
|
||||
// Write image.
|
||||
// Write Texture2D's identification.
|
||||
out->writeInt(IVETEXTURE2D);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
|
||||
if(tex){
|
||||
((ive::Texture*)(tex))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Texture2D::write(): Could not cast this osg::Texture2D to an osg::Texture.");
|
||||
// Write Texture2D's properties.
|
||||
// Write image.
|
||||
|
||||
// Should we include images date in stream
|
||||
bool includeImg = out->getIncludeImageData();
|
||||
out->writeBool(includeImg);
|
||||
// Should we include images date in stream
|
||||
bool includeImg = out->getIncludeImageData();
|
||||
out->writeBool(includeImg);
|
||||
|
||||
// Include image data in stream
|
||||
if(includeImg){
|
||||
out->writeLong((long)getImage());
|
||||
if(getImage())
|
||||
((ive::Image*)getImage())->write(out);
|
||||
}
|
||||
// Only include image name in stream
|
||||
else{
|
||||
if (getImage() && !(getImage()->getFileName().empty())){
|
||||
out->writeString(getImage()->getFileName());
|
||||
}
|
||||
else{
|
||||
out->writeString("");
|
||||
}
|
||||
}
|
||||
// Include image data in stream
|
||||
if(includeImg){
|
||||
out->writeBool(getImage()!=0);
|
||||
if(getImage())
|
||||
((ive::Image*)getImage())->write(out);
|
||||
}
|
||||
// Only include image name in stream
|
||||
else{
|
||||
if (getImage() && !(getImage()->getFileName().empty())){
|
||||
out->writeString(getImage()->getFileName());
|
||||
}
|
||||
else{
|
||||
out->writeString("");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Texture2D::read(DataInputStream* in){
|
||||
// Read Texture2D's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVETEXTURE2D){
|
||||
// Code to read Texture2D's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
|
||||
if(tex){
|
||||
((ive::Texture*)(tex))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Texture2D::read(): Could not cast this osg::Texture2D to an osg::Texture.");
|
||||
// Read image.
|
||||
|
||||
// Should we read image data from stream
|
||||
bool includeImg = in->readBool();
|
||||
// Read Texture2D's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVETEXTURE2D){
|
||||
// Code to read Texture2D's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
|
||||
if(tex){
|
||||
((ive::Texture*)(tex))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Texture2D::read(): Could not cast this osg::Texture2D to an osg::Texture.");
|
||||
// Read image.
|
||||
|
||||
// Should we read image data from stream
|
||||
bool includeImg = in->readBool();
|
||||
|
||||
// Read image data from stream
|
||||
if(includeImg){
|
||||
if(in->readInt()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)image)->read(in);
|
||||
setImage(image);
|
||||
}
|
||||
}
|
||||
// Only read image name from stream.
|
||||
else{
|
||||
std::string filename = in->readString();
|
||||
if(filename.compare("")!=0){
|
||||
osg::Image* image = in->readImage(filename);
|
||||
if (image){
|
||||
setImage(image);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Texture2D::read(): Expected Texture2D identification.");
|
||||
}
|
||||
// Read image data from stream
|
||||
if(includeImg)
|
||||
{
|
||||
if(in->readBool())
|
||||
{
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)image)->read(in);
|
||||
setImage(image);
|
||||
}
|
||||
}
|
||||
// Only read image name from stream.
|
||||
else{
|
||||
std::string filename = in->readString();
|
||||
if(filename.compare("")!=0){
|
||||
osg::Image* image = in->readImage(filename);
|
||||
if (image){
|
||||
setImage(image);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
throw Exception("Texture2D::read(): Expected Texture2D identification.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,27 +41,27 @@ void TextureCubeMap::write(DataOutputStream* out){
|
||||
out->writeInt(getNumMipmapLevels());
|
||||
|
||||
// Write images if any
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_X));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_X)!=0);
|
||||
if(getImage(osg::TextureCubeMap::POSITIVE_X))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_X)))->write(out);
|
||||
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_X));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_X)!=0);
|
||||
if(getImage(osg::TextureCubeMap::NEGATIVE_X))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_X)))->write(out);
|
||||
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_Y));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_Y)!=0);
|
||||
if(getImage(osg::TextureCubeMap::POSITIVE_Y))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_Y)))->write(out);
|
||||
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_Y));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_Y)!=0);
|
||||
if(getImage(osg::TextureCubeMap::NEGATIVE_Y))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_Y)))->write(out);
|
||||
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_Z));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_Z)!=0);
|
||||
if(getImage(osg::TextureCubeMap::POSITIVE_Z))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_Z)))->write(out);
|
||||
|
||||
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_Z));
|
||||
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_Z)!=0);
|
||||
if(getImage(osg::TextureCubeMap::NEGATIVE_Z))
|
||||
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_Z)))->write(out);
|
||||
|
||||
@@ -91,32 +91,32 @@ void TextureCubeMap::read(DataInputStream* in){
|
||||
setNumMipmapLevels((unsigned int)in->readInt());
|
||||
|
||||
// Read images if any
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::POSITIVE_X, image);
|
||||
}
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::NEGATIVE_X, image);
|
||||
}
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::POSITIVE_Y, image);
|
||||
}
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::NEGATIVE_Y, image);
|
||||
}
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::POSITIVE_Z, image);
|
||||
}
|
||||
if(in->readInt()){
|
||||
if(in->readBool()){
|
||||
osg::Image* image = new osg::Image();
|
||||
((ive::Image*)(image))->read(in);
|
||||
setImage(osg::TextureCubeMap::NEGATIVE_Z, image);
|
||||
|
||||
Reference in New Issue
Block a user