Converted eroneous writeLong/readInt boolean entries used writeBool/readBool.

This commit is contained in:
Robert Osfield
2003-09-02 17:16:17 +00:00
parent da6f7ebeef
commit f90e4ff5f8
6 changed files with 393 additions and 387 deletions

View File

@@ -1,15 +1,15 @@
/**********************************************************************
*
* FILE: Geometry.cpp
* FILE: Geometry.cpp
*
* DESCRIPTION: Read/Write osg::Geometry in binary format to disk.
* DESCRIPTION: Read/Write osg::Geometry in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 18.3.2003
* HISTORY: Created 18.3.2003
*
* Copyright 2003 VR-C
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
@@ -23,218 +23,218 @@
using namespace ive;
void Geometry::write(DataOutputStream* out){
// Write Geometry's identification.
out->writeInt(IVEGEOMETRY);
// Write Geometry's identification.
out->writeInt(IVEGEOMETRY);
// If the osg class is inherited by any other class we should also write this to file.
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
if(drawable){
((ive::Drawable*)(drawable))->write(out);
}
else
throw Exception("Geometry::write(): Could not cast this osg::Geometry to an osg::Drawable.");
// If the osg class is inherited by any other class we should also write this to file.
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
if(drawable){
((ive::Drawable*)(drawable))->write(out);
}
else
throw Exception("Geometry::write(): Could not cast this osg::Geometry to an osg::Drawable.");
// Write Geometry's properties.
// Write Geometry's properties.
// Write primitiveset list.
int size = getNumPrimitiveSets();
out->writeInt(size);
for(int i=0;i<size;i++){
if(dynamic_cast<osg::DrawArrays*>(getPrimitiveSet(i)))
((ive::DrawArrays*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawArrayLengths*>(getPrimitiveSet(i)))
((ive::DrawArrayLengths*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawElementsUShort*>(getPrimitiveSet(i)))
((ive::DrawElementsUShort*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawElementsUInt*>(getPrimitiveSet(i)))
((ive::DrawElementsUInt*)(getPrimitiveSet(i)))->write(out);
else
throw Exception("Unknown PrimitivSet in Geometry::write()");
}
// Write primitiveset list.
int size = getNumPrimitiveSets();
out->writeInt(size);
for(int i=0;i<size;i++){
if(dynamic_cast<osg::DrawArrays*>(getPrimitiveSet(i)))
((ive::DrawArrays*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawArrayLengths*>(getPrimitiveSet(i)))
((ive::DrawArrayLengths*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawElementsUShort*>(getPrimitiveSet(i)))
((ive::DrawElementsUShort*)(getPrimitiveSet(i)))->write(out);
else if(dynamic_cast<osg::DrawElementsUInt*>(getPrimitiveSet(i)))
((ive::DrawElementsUInt*)(getPrimitiveSet(i)))->write(out);
else
throw Exception("Unknown PrimitivSet in Geometry::write()");
}
// Write vertex array if any
out->writeLong((long)getVertexArray());
// Write vertex array if any
out->writeBool(getVertexArray()!=0);
if (getVertexArray())
{
out->writeArray(getVertexArray());
out->writeArray(getVertexArray());
}
// Write vertex indices if any
out->writeLong((long)getVertexIndices());
// Write vertex indices if any
out->writeBool(getVertexIndices()!=0);
if (getVertexIndices()){
out->writeArray(getVertexIndices());
}
// Write normal array if any
out->writeLong((long)getNormalArray());
if (getNormalArray()){
out->writeBinding(getNormalBinding());
out->writeVec3Array(getNormalArray());
// Write normal array if any
out->writeBool(getNormalArray()!=0);
if (getNormalArray()){
out->writeBinding(getNormalBinding());
out->writeVec3Array(getNormalArray());
}
// Write normal indices if any
out->writeLong((long)getNormalIndices());
// Write normal indices if any
out->writeBool(getNormalIndices()!=0);
if (getNormalIndices()){
out->writeArray(getNormalIndices());
}
// Write color array if any.
out->writeLong((long)getColorArray());
// Write color array if any.
out->writeBool(getColorArray()!=0);
if (getColorArray()){
out->writeBinding(getColorBinding());
out->writeArray(getColorArray());
out->writeBinding(getColorBinding());
out->writeArray(getColorArray());
}
// Write color indices if any
out->writeLong((long)getColorIndices());
// Write color indices if any
out->writeBool(getColorIndices()!=0);
if (getColorIndices()){
out->writeArray(getColorIndices());
}
// Write secondary color array if any
out->writeLong((long)getSecondaryColorArray());
// Write secondary color array if any
out->writeBool(getSecondaryColorArray()!=0);
if (getSecondaryColorArray()){
out->writeBinding(getSecondaryColorBinding());
out->writeArray(getSecondaryColorArray());
}
// Write second color indices if any
out->writeLong((long)getSecondaryColorIndices());
// Write second color indices if any
out->writeBool(getSecondaryColorIndices()!=0);
if (getSecondaryColorIndices()){
out->writeArray(getSecondaryColorIndices());
out->writeArray(getSecondaryColorIndices());
}
// Write fog coord array if any
out->writeLong((long)getFogCoordArray());
if (getFogCoordArray()){
out->writeBinding(getFogCoordBinding());
out->writeArray(getFogCoordArray());
// Write fog coord array if any
out->writeBool(getFogCoordArray()!=0);
if (getFogCoordArray()){
out->writeBinding(getFogCoordBinding());
out->writeArray(getFogCoordArray());
}
// Write fog coord indices if any
out->writeLong((long)getFogCoordIndices());
// Write fog coord indices if any
out->writeBool(getFogCoordIndices()!=0);
if (getFogCoordIndices()){
out->writeArray(getFogCoordIndices());
out->writeArray(getFogCoordIndices());
}
// Write texture coord arrays
// Write texture coord arrays
Geometry::TexCoordArrayList& tcal = getTexCoordArrayList();
out->writeInt(tcal.size());
out->writeInt(tcal.size());
for(unsigned int j=0;j<tcal.size();j++){
// Write coords if valid
out->writeBool(tcal[j].first.valid());
// Write coords if valid
out->writeBool(tcal[j].first.valid());
if (tcal[j].first.valid()){
out->writeArray(tcal[j].first.get());
out->writeArray(tcal[j].first.get());
}
// Write indices if valid
out->writeBool(tcal[j].second.valid());
// Write indices if valid
out->writeBool(tcal[j].second.valid());
if (tcal[j].second.valid()){
out->writeArray(tcal[j].second.get());
out->writeArray(tcal[j].second.get());
}
}
}
void Geometry::read(DataInputStream* in){
// Read Geometry's identification.
int id = in->peekInt();
if(id == IVEGEOMETRY){
// Code to read Geometry's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
if(drawable){
((ive::Drawable*)(drawable))->read(in);
}
else
throw Exception("Geometry::read(): Could not cast this osg::Geometry to an osg::Drawable.");
// Read Geometry's identification.
int id = in->peekInt();
if(id == IVEGEOMETRY){
// Code to read Geometry's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(this);
if(drawable){
((ive::Drawable*)(drawable))->read(in);
}
else
throw Exception("Geometry::read(): Could not cast this osg::Geometry to an osg::Drawable.");
// Read geoemtry properties
// Read geoemtry properties
// Read primitiveset list.
int size = in->readInt();
int i;
for(i=0;i<size;i++){
osg::PrimitiveSet* prim;
int primID = in->peekInt();
if(primID==IVEDRAWARRAYS){
prim = new osg::DrawArrays();
((ive::DrawArrays*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWARRAYLENGTHS){
prim = new osg::DrawArrayLengths();
((ive::DrawArrayLengths*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWELEMENTSUSHORT){
prim = new osg::DrawElementsUShort();
((ive::DrawElementsUShort*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWELEMENTSUINT){
prim = new osg::DrawElementsUInt();
((ive::DrawElementsUInt*)(prim))->read(in);
addPrimitiveSet(prim);
}
else{
throw Exception("Unkown PrimitiveSet in Geometry::read()");
}
}
// Read vertex array if any
int va=in->readInt();
if (va){
setVertexArray(in->readArray());
}
// Read vertex indices if any
int vi = in->readInt();
if (vi){
setVertexIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read normal array if any
int na =in->readInt();
if(na){
setNormalBinding(in->readBinding());
setNormalArray(in->readVec3Array());
}
// Read normal indices if any
int ni = in->readInt();
if(ni){
setNormalIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read color array if any.
if(in->readInt()){
setColorBinding(in->readBinding());
setColorArray(in->readArray());
}
// Read color indices if any
if(in->readInt()){
setColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read secondary color array if any
if(in->readInt()){
setSecondaryColorBinding(in->readBinding());
setSecondaryColorArray(in->readArray());
}
// Read second color indices if any
if(in->readInt()){
setSecondaryColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read fog coord array if any
if(in->readInt()){
setFogCoordBinding(in->readBinding());
setFogCoordArray(in->readArray());
}
// Read fog coord indices if any
if(in->readInt()){
setFogCoordIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read texture coord arrays
size = in->readInt();
for(i =0;i<size;i++){
// Read coords if valid
bool coords_valid = in->readBool();
if(coords_valid)
setTexCoordArray(i, in->readArray());
// Read Indices if valid
bool indices_valid = in->readBool();
if(indices_valid)
setTexCoordIndices(i, static_cast<osg::IndexArray*>(in->readArray()));
}
}
else{
throw Exception("Geometry::read(): Expected Geometry identification.");
}
// Read primitiveset list.
int size = in->readInt();
int i;
for(i=0;i<size;i++){
osg::PrimitiveSet* prim;
int primID = in->peekInt();
if(primID==IVEDRAWARRAYS){
prim = new osg::DrawArrays();
((ive::DrawArrays*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWARRAYLENGTHS){
prim = new osg::DrawArrayLengths();
((ive::DrawArrayLengths*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWELEMENTSUSHORT){
prim = new osg::DrawElementsUShort();
((ive::DrawElementsUShort*)(prim))->read(in);
addPrimitiveSet(prim);
}
else if(primID==IVEDRAWELEMENTSUINT){
prim = new osg::DrawElementsUInt();
((ive::DrawElementsUInt*)(prim))->read(in);
addPrimitiveSet(prim);
}
else{
throw Exception("Unkown PrimitiveSet in Geometry::read()");
}
}
// Read vertex array if any
bool va=in->readBool();
if (va){
setVertexArray(in->readArray());
}
// Read vertex indices if any
bool vi = in->readBool();
if (vi){
setVertexIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read normal array if any
bool na =in->readBool();
if(na){
setNormalBinding(in->readBinding());
setNormalArray(in->readVec3Array());
}
// Read normal indices if any
bool ni = in->readBool();
if(ni){
setNormalIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read color array if any.
if(in->readBool()){
setColorBinding(in->readBinding());
setColorArray(in->readArray());
}
// Read color indices if any
if(in->readBool()){
setColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read secondary color array if any
if(in->readBool()){
setSecondaryColorBinding(in->readBinding());
setSecondaryColorArray(in->readArray());
}
// Read second color indices if any
if(in->readBool()){
setSecondaryColorIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read fog coord array if any
if(in->readBool()){
setFogCoordBinding(in->readBinding());
setFogCoordArray(in->readArray());
}
// Read fog coord indices if any
if(in->readBool()){
setFogCoordIndices(static_cast<osg::IndexArray*>(in->readArray()));
}
// Read texture coord arrays
size = in->readInt();
for(i =0;i<size;i++){
// Read coords if valid
bool coords_valid = in->readBool();
if(coords_valid)
setTexCoordArray(i, in->readArray());
// Read Indices if valid
bool indices_valid = in->readBool();
if(indices_valid)
setTexCoordIndices(i, static_cast<osg::IndexArray*>(in->readArray()));
}
}
else{
throw Exception("Geometry::read(): Expected Geometry identification.");
}
}

View File

@@ -58,8 +58,9 @@ void Image::write(DataOutputStream* out)
out->writeInt(_mipmapData[i]);
// Write image data if any
out->writeLong((long)data());
if(data()){
out->writeBool(data()!=0);
if(data())
{
// Compute the size of image data and write this.
unsigned int size = getTotalSizeInBytesIncludingMipmaps();
out->writeInt(size);
@@ -117,7 +118,8 @@ void Image::read(DataInputStream* in)
// Read image data if any
if(in->readInt()){
if(in->readBool())
{
unsigned int dataSize = (unsigned int)in->readInt();
//static int totalSize = 0;

View File

@@ -1,15 +1,15 @@
/**********************************************************************
*
* FILE: LightSource.cpp
* FILE: LightSource.cpp
*
* DESCRIPTION: Read/Write osg::LightSource in binary format to disk.
* DESCRIPTION: Read/Write osg::LightSource in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
@@ -20,53 +20,54 @@
using namespace ive;
void LightSource::write(DataOutputStream* out){
// Write LightSource's identification.
out->writeInt(IVELIGHTSOURCE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->write(out);
}
else
throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
// Write LightSource's properties.
// Write LightSource's identification.
out->writeInt(IVELIGHTSOURCE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->write(out);
}
else
throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
// Write LightSource's properties.
// Write out light
out->writeLong((long)getLight());
if(getLight()){
((ive::Light*)(getLight()))->write(out);
}
// Write out light
out->writeBool(getLight()!=0);
if(getLight())
{
((ive::Light*)(getLight()))->write(out);
}
// Write reference frame
out->writeInt((int)getReferenceFrame());
// Write reference frame
out->writeInt((int)getReferenceFrame());
}
void LightSource::read(DataInputStream* in){
// Peek on LightSource's identification.
int id = in->peekInt();
if(id == IVELIGHTSOURCE){
// Read LightSource's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->read(in);
}
else
throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
// Read LightSource's properties
// Peek on LightSource's identification.
int id = in->peekInt();
if(id == IVELIGHTSOURCE){
// Read LightSource's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->read(in);
}
else
throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
// Read LightSource's properties
// Read light
if(in->readInt()){
osg::Light* light = new osg::Light();
((ive::Light*)(light))->read(in);
setLight(light);
}
// Read light
if(in->readBool()){
osg::Light* light = new osg::Light();
((ive::Light*)(light))->read(in);
setLight(light);
}
// Read reference frame
setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
}
else{
throw Exception("LightSource::read(): Expected LightSource identification.");
}
// Read reference frame
setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
}
else{
throw Exception("LightSource::read(): Expected LightSource identification.");
}
}

View File

@@ -1,14 +1,14 @@
/**********************************************************************
*
* FILE: Node.cpp
* FILE: Node.cpp
*
* DESCRIPTION: Read/Write osg::Node in binary format to disk.
* DESCRIPTION: Read/Write osg::Node in binary format to disk.
*
* CREATED BY: Rune Schmidt Jensen
* CREATED BY: Rune Schmidt Jensen
*
* HISTORY: Created 10.03.2003
* HISTORY: Created 10.03.2003
*
* Copyright 2003 VR-C
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
@@ -24,83 +24,84 @@ using namespace ive;
void Node::write(DataOutputStream* out){
// Write node identification.
out->writeInt(IVENODE);
// Write node identification.
out->writeInt(IVENODE);
// Write out any inherited classes.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Node::write(): Could not cast this osg::Node to an osg::Object.");
// Write out any inherited classes.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Node::write(): Could not cast this osg::Node to an osg::Object.");
// Write osg::node properties.
// Write osg::node properties.
// Write Name
out->writeString(getName());
// Write culling active
out->writeBool( getCullingActive());
// Write Descriptions
int nDesc = getDescriptions().size();
out->writeInt(nDesc);
if(nDesc!=0){
std::vector<std::string> desc = getDescriptions();
for(int i=0;i<nDesc;i++)
out->writeString(desc[i]);
}
// Write Stateset if any
out->writeLong((long) getStateSet());
if(getStateSet())
out->writeStateSet(getStateSet());
// Write Name
out->writeString(getName());
// Write culling active
out->writeBool( getCullingActive());
// Write Descriptions
int nDesc = getDescriptions().size();
out->writeInt(nDesc);
if(nDesc!=0){
std::vector<std::string> desc = getDescriptions();
for(int i=0;i<nDesc;i++)
out->writeString(desc[i]);
}
// Write Stateset if any
out->writeBool( getStateSet()!=0);
if(getStateSet())
out->writeStateSet(getStateSet());
// Write UpdateCallback if any
osg::NodeCallback* nc = getUpdateCallback();
if(nc && dynamic_cast<osg::AnimationPathCallback*>(nc)){
out->writeLong((long)nc);
((ive::AnimationPathCallback*)(nc))->write(out);
}
else
out->writeInt(0x0);
// Write UpdateCallback if any
osg::AnimationPathCallback* nc = dynamic_cast<osg::AnimationPathCallback*>(getUpdateCallback());
out->writeBool(nc!=0);
if(nc)
{
((ive::AnimationPathCallback*)(nc))->write(out);
}
}
void Node::read(DataInputStream* in){
// Peak on the identification id.
int id = in->peekInt();
// Peak on the identification id.
int id = in->peekInt();
if(id == IVENODE){
id = in->readInt();
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Node::read(): Could not cast this osg::Node to an osg::Object.");
// Read name
setName(in->readString());
// Read Culling active
setCullingActive(in->readBool());
// Read descriptions
int nDesc = in->readInt();
if(nDesc!=0){
for(int i=0;i<nDesc;i++)
addDescription(in->readString());
}
// Read StateSet if any
if(in->readInt()){
setStateSet(in->readStateSet());
}
// Read UpdateCallback if any
if(in->readInt()){
osg::AnimationPathCallback* nc = new osg::AnimationPathCallback();
((ive::AnimationPathCallback*)(nc))->read(in);
setUpdateCallback(nc);
}
}
else{
throw Exception("Node::read(): Expected Node identification");
}
if(id == IVENODE){
id = in->readInt();
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Node::read(): Could not cast this osg::Node to an osg::Object.");
// Read name
setName(in->readString());
// Read Culling active
setCullingActive(in->readBool());
// Read descriptions
int nDesc = in->readInt();
if(nDesc!=0){
for(int i=0;i<nDesc;i++)
addDescription(in->readString());
}
// Read StateSet if any
if(in->readBool())
{
setStateSet(in->readStateSet());
}
// Read UpdateCallback if any
if(in->readBool())
{
osg::AnimationPathCallback* nc = new osg::AnimationPathCallback();
((ive::AnimationPathCallback*)(nc))->read(in);
setUpdateCallback(nc);
}
}
else{
throw Exception("Node::read(): Expected Node identification");
}
}

View File

@@ -1,15 +1,15 @@
/**********************************************************************
*
* FILE: Texture2D.cpp
* FILE: Texture2D.cpp
*
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 20.3.2003
* HISTORY: Created 20.3.2003
*
* Copyright 2003 VR-C
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
@@ -20,78 +20,80 @@
using namespace ive;
void Texture2D::write(DataOutputStream* out){
// Write Texture2D's identification.
out->writeInt(IVETEXTURE2D);
// If the osg class is inherited by any other class we should also write this to file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->write(out);
}
else
throw Exception("Texture2D::write(): Could not cast this osg::Texture2D to an osg::Texture.");
// Write Texture2D's properties.
// Write image.
// Write Texture2D's identification.
out->writeInt(IVETEXTURE2D);
// If the osg class is inherited by any other class we should also write this to file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->write(out);
}
else
throw Exception("Texture2D::write(): Could not cast this osg::Texture2D to an osg::Texture.");
// Write Texture2D's properties.
// Write image.
// Should we include images date in stream
bool includeImg = out->getIncludeImageData();
out->writeBool(includeImg);
// Should we include images date in stream
bool includeImg = out->getIncludeImageData();
out->writeBool(includeImg);
// Include image data in stream
if(includeImg){
out->writeLong((long)getImage());
if(getImage())
((ive::Image*)getImage())->write(out);
}
// Only include image name in stream
else{
if (getImage() && !(getImage()->getFileName().empty())){
out->writeString(getImage()->getFileName());
}
else{
out->writeString("");
}
}
// Include image data in stream
if(includeImg){
out->writeBool(getImage()!=0);
if(getImage())
((ive::Image*)getImage())->write(out);
}
// Only include image name in stream
else{
if (getImage() && !(getImage()->getFileName().empty())){
out->writeString(getImage()->getFileName());
}
else{
out->writeString("");
}
}
}
void Texture2D::read(DataInputStream* in){
// Read Texture2D's identification.
int id = in->peekInt();
if(id == IVETEXTURE2D){
// Code to read Texture2D's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->read(in);
}
else
throw Exception("Texture2D::read(): Could not cast this osg::Texture2D to an osg::Texture.");
// Read image.
// Should we read image data from stream
bool includeImg = in->readBool();
// Read Texture2D's identification.
int id = in->peekInt();
if(id == IVETEXTURE2D){
// Code to read Texture2D's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->read(in);
}
else
throw Exception("Texture2D::read(): Could not cast this osg::Texture2D to an osg::Texture.");
// Read image.
// Should we read image data from stream
bool includeImg = in->readBool();
// Read image data from stream
if(includeImg){
if(in->readInt()){
osg::Image* image = new osg::Image();
((ive::Image*)image)->read(in);
setImage(image);
}
}
// Only read image name from stream.
else{
std::string filename = in->readString();
if(filename.compare("")!=0){
osg::Image* image = in->readImage(filename);
if (image){
setImage(image);
}
}
}
}
else{
throw Exception("Texture2D::read(): Expected Texture2D identification.");
}
// Read image data from stream
if(includeImg)
{
if(in->readBool())
{
osg::Image* image = new osg::Image();
((ive::Image*)image)->read(in);
setImage(image);
}
}
// Only read image name from stream.
else{
std::string filename = in->readString();
if(filename.compare("")!=0){
osg::Image* image = in->readImage(filename);
if (image){
setImage(image);
}
}
}
}
else{
throw Exception("Texture2D::read(): Expected Texture2D identification.");
}
}

View File

@@ -41,27 +41,27 @@ void TextureCubeMap::write(DataOutputStream* out){
out->writeInt(getNumMipmapLevels());
// Write images if any
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_X));
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_X)!=0);
if(getImage(osg::TextureCubeMap::POSITIVE_X))
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_X)))->write(out);
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_X));
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_X)!=0);
if(getImage(osg::TextureCubeMap::NEGATIVE_X))
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_X)))->write(out);
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_Y));
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_Y)!=0);
if(getImage(osg::TextureCubeMap::POSITIVE_Y))
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_Y)))->write(out);
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_Y));
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_Y)!=0);
if(getImage(osg::TextureCubeMap::NEGATIVE_Y))
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_Y)))->write(out);
out->writeLong((long)getImage(osg::TextureCubeMap::POSITIVE_Z));
out->writeBool(getImage(osg::TextureCubeMap::POSITIVE_Z)!=0);
if(getImage(osg::TextureCubeMap::POSITIVE_Z))
((ive::Image*)(getImage(osg::TextureCubeMap::POSITIVE_Z)))->write(out);
out->writeLong((long)getImage(osg::TextureCubeMap::NEGATIVE_Z));
out->writeBool(getImage(osg::TextureCubeMap::NEGATIVE_Z)!=0);
if(getImage(osg::TextureCubeMap::NEGATIVE_Z))
((ive::Image*)(getImage(osg::TextureCubeMap::NEGATIVE_Z)))->write(out);
@@ -91,32 +91,32 @@ void TextureCubeMap::read(DataInputStream* in){
setNumMipmapLevels((unsigned int)in->readInt());
// Read images if any
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::POSITIVE_X, image);
}
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::NEGATIVE_X, image);
}
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::POSITIVE_Y, image);
}
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::NEGATIVE_Y, image);
}
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::POSITIVE_Z, image);
}
if(in->readInt()){
if(in->readBool()){
osg::Image* image = new osg::Image();
((ive::Image*)(image))->read(in);
setImage(osg::TextureCubeMap::NEGATIVE_Z, image);